Flip Flops.

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Presentation transcript:

Flip Flops

Lecture 11: Sequential Logic Latches & Flip-flops Introduction Memory Elements Pulse-Triggered Latch S-R Latch Gated S-R Latch Gated D Latch Edge-Triggered Flip-flops S-R Flip-flop D Flip-flop J-K Flip-flop T Flip-flop Asynchronous Inputs CS1104-11 Lecture 11: Sequential Logic: Latches & Flip-flops

Combinational outputs Introduction A sequential circuit consists of a feedback path, and employs some memory elements. Combinational logic Memory elements Combinational outputs Memory outputs External inputs Sequential circuit = Combinational logic + Memory Elements CS1104-11 Introduction

Introduction There are two types of sequential circuits: synchronous: outputs change only at specific time asynchronous: outputs change at any time Multivibrator: a class of sequential circuits. They can be: bistable (2 stable states) monostable or one-shot (1 stable state) astable (no stable state) Bistable logic devices: latches and flip-flops. Latches and flip-flops differ in the method used for changing their state. CS1104-11 Introduction

Memory Elements Memory element: a device which can remember value indefinitely, or change value on command from its inputs. Characteristic table: command Memory element stored value Q Q(t): current state Q(t+1) or Q+: next state CS1104-11 Memory Elements

Memory Elements Memory element with clock. Flip-flops are memory elements that change state on clock signals. Clock is usually a square wave. command Memory element stored value Q clock Positive edges Negative edges Positive pulses CS1104-11 Memory Elements

Memory Elements Two types of triggering/activation: Pulse-triggered edge-triggered Pulse-triggered latches ON = 1, OFF = 0 Edge-triggered flip-flops positive edge-triggered (ON = from 0 to 1; OFF = other time) negative edge-triggered (ON = from 1 to 0; OFF = other time) CS1104-11 Memory Elements

S-R Latch Complementary outputs: Q and Q'. When Q is HIGH, the latch is in SET state. When Q is LOW, the latch is in RESET state. For active-HIGH input S-R latch (also known as NOR gate latch), R=HIGH (and S=LOW) a RESET state S=HIGH (and R=LOW) a SET state both inputs LOW a no change both inputs HIGH a Q and Q' both LOW (invalid)! CS1104-11 S-R Latch

S-R Latch Characteristics table for active-high input S-R latch: S R Q

S-R Latch Active-HIGH input S-R latch 1 1 1 1 1 R S Q Q' CS1104-11 1 1 1 1 R S Q Q' CS1104-11 S-R Latch

Gated D Latch Make R input equal to S'  gated D latch. D latch eliminates the undesirable condition of invalid state in the S-R latch. D Q Q' EN D EN Q Q' CS1104-11 Gated D Latch

Gated D Latch When EN is HIGH, D=HIGH  latch is SET D=LOW  latch is RESET Hence when EN is HIGH, Q ‘follows’ the D (data) input. Characteristic table: When EN=1, Q(t+1) = D CS1104-11 Gated D Latch

Latch Circuits: Not Suitable Latch circuits are not suitable in synchronous logic circuits. When the enable signal is active, the excitation inputs are gated directly to the output Q. Thus, any change in the excitation input immediately causes a change in the latch output. The problem is solved by using a special timing control signal called a clock to restrict the times at which the states of the memory elements may change. This leads us to the edge-triggered memory elements called flip-flops. CS1104-11 Gated D Latch

Edge-Triggered Flip-flops Flip-flops: synchronous bistable devices Output changes state at a specified point on a triggering input called the clock. Change state either at the positive edge (rising edge) or at the negative edge (falling edge) of the clock signal. Positive edges Negative edges Clock signal CS1104-11 Edge-Triggered Flip-flops

Edge-Triggered Flip-flops S-R, D and J-K edge-triggered flip-flops. Note the “>” symbol at the clock input. S C R Q Q' D C Q Q' J C K Q Q' Positive edge-triggered flip-flops S C R Q Q' D C Q Q' J C K Q Q' Negative edge-triggered flip-flops CS1104-11 Edge-Triggered Flip-flops

S-R Flip-flop S-R flip-flop: on the triggering edge of the clock pulse, S=HIGH (and R=LOW) a SET state R=HIGH (and S=LOW) a RESET state both inputs LOW a no change both inputs HIGH a invalid Characteristic table of positive edge-triggered S-R flip-flop: X = irrelevant (“don’t care”)  = clock transition LOW to HIGH CS1104-11 SR Flip-flop

S-R Flip-flop It comprises 3 parts: a basic NAND latch a pulse-steering circuit a pulse transition detector (or edge detector) circuit The pulse transition detector detects a rising (or falling) edge and produces a very short-duration spike. CS1104-11 SR Flip-flop

Pulse transition detector S-R Flip-flop The pulse transition detector. S Q Q' CLK Pulse transition detector R Positive-going transition (rising edge) CLK CLK' CLK* Negative-going transition (falling edge) CLK' CLK CLK* CS1104-11 SR Flip-flop

D Flip-flop D flip-flop: single input D (data) D=HIGH a SET state D=LOW a RESET state Q follows D at the clock edge. Convert S-R flip-flop into a D flip-flop: add an inverter. S C R Q Q' CLK D  = clock transition LOW to HIGH A positive edge-triggered D flip-flop formed with an S-R flip-flop. CS1104-11 D Flip-flop

J-K Flip-flop J-K flip-flop: Q and Q' are fed back to the pulse-steering NAND gates. No invalid state. Include a toggle state. J=HIGH (and K=LOW) a SET state K=HIGH (and J=LOW) a RESET state both inputs LOW a no change both inputs HIGH a toggle CS1104-11 J-K Flip-Ffop

Pulse transition detector J-K Flip-flop J-K flip-flop. Characteristic table. J Q Q' CLK Pulse transition detector K Q(t+1) = J.Q' + K'.Q CS1104-11 J-K Flip-flop

Pulse transition detector T Flip-flop T flip-flop: single-input version of the J-K flip flop, formed by tying both inputs together. Characteristic table. T Q Q' CLK Pulse transition detector J C K Q Q' CLK T Q(t+1) = T.Q' + T'.Q CS1104-11 T Flip-flop

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