From: Learning to integrate arbitrary signals from vision and touch

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From: Learning to integrate arbitrary signals from vision and touch Journal of Vision. 2007;7(5):7. doi:10.1167/7.5.7 Figure Legend: The setup used can display visual scenes on a cathode ray tube (CRT), which are mirrored to be aligned with the haptic scene. Both scenes can be controlled independently. Haptically, the scene can be explored using a PHANToM device to provide the appropriate force feedback. The subject's head is fixed on a head and chin rest. We used an SGI, Octane 2 to drive the visual and haptic simulation. GHoST was used to generate the haptic scene; OpenGL with GLUT was used for visual rendering. Date of download: 12/30/2017 The Association for Research in Vision and Ophthalmology Copyright © 2017. All rights reserved.