SD0/QD0 Cryomodule Jitter Tolerance

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Presentation transcript:

SD0/QD0 Cryomodule Jitter Tolerance Glen White SLAC March 27th 2007

Overview Asses jitter tolerance on final cryomodule containing QD0/SD0. Calculate lumi-loss based on IP beam-beam offset and beam-growth through off-center passage through SD0. Use Lucretia + GUINEA-PIG to measure LUMI loss criteria for QD0/SD0 offset with IP fast-feedback compensating.

IP Fast-Feedback Use ILC IP FFB, tuned for ‘noisy’ conditions Less than 5% lumi-loss with GM ‘K’ + 25nm component vibration (pulse-pulse) & ~ 0.1 sigma intra-bunch uncorrelated beam jitter. Assume BDS-entrance FFB has perfectly flattened beam train (flat trajectory into Final Doublet). No ‘banana’ effect on bunches. Calculate Luminosity from measured bunches, with mean of last 50 weighted to account for the rest of the beam train (2820 bunches).

IP FFB Kicker Position BPM BPM SF1 QF1 SD0 QD0 IP -> IP FB Kicker OCT OCT IP FFB kicker in ~1m gap between 2 cryomodules near IP. Distance of kick from SD0 face effects lumi as beam is kicked off-center going through SD0. Advantage to using shorter kicker?

Effect of SD0/QD0 Offset Luminosity loss as a function of SD0/QD0 offset and relative importance of offset through SD0 vs. IP offset. Shows beam size growth through offset SD0 dominant over FFB beam offset conversion time. e.g. at 500nm offset, ~75% of luminosity loss through beamsize growth effect, 25% through conversion time of FFB system.

Luminosity vs. RMS Jitter and Kick Distance Slope = 0.5% / m Calculate Luminosity loss for different jitter / kick distance cases using ‘SD0 lumi loss’ and ‘FFB lumi loss’ look-up tables. Left plot shows % nominal luminosity with given RMS SD0/QD0 jitter and varying kick-SD0 distance. Right plot shows all jitter cases plotted vs. kick distance with respect to the luminoisty obtained at zero distance and shows a small increase in lumi loss with kick distance.

Tracking Simulation Results 500nm Jitter, 0.5m Kick Distance Example Track 80K macro particles (e- & e+ side) from QF1 -> IP with RMS SD0/QD0 vibration and varying kicker location. Results show mean and range of luminosities from 100 seeds (pulses). Zeros in right plot are cases where the beam-beam offset is enough that no beam-beam kick exists and the feedback system doesn’t converge.

Summary Results show added luminosity loss due to jitter of SD0/QD0 cryomodule. These effects need to be convolved with ‘background’ environment of GM and other jitter sources. Don’t just add this to previous lumi studies. Results are worse-case here where everything else is perfect, other errors (e.g. non-linear train shape) will mask this effect to some degree. Small effect due to kicker distance from SD0, probably not important. It is fairly trivial to shorten length of kicker to ~0.2m if required.

IP FFB Stripline Kicker S.Smith design for ILC stripline kicker: 2 amps -> 25W 1m stripline gives 100 sigma-y IP kick (100 ns risetime). e.g. FONT kicker: 15 amps -> 50W 0.2m stripline (<100 ns risetime). Easily increase drive of ILC kicker to allow length to decrease factor 10. Possible for larger kicks with ferrite-loaded kicker.

20 mr Crossing Scheme Kicker Parameter Value Length 1 m Turns 1 Gap height 20 mm Gap width 40 mm Impedance 25 Ohms Max kick ±130 nradians Parameter Value Current 2 Amps Voltage 43 Volts Power 75 Watt Inductance 2.5 mH Rise time 100 ns (L/Z)

2 mr Crossing Scheme Kicker Parameter Value Length 1 m Turns 1 Gap height 180 mm Gap width Impedance 12.5 Ohms Max kick ±100 nradians Parameter Value Current 13 Amps Voltage 300 Volts Power 4 kW Inductance 1.3 mH Rise time 100 ns (L/Z)