Muscular endurance activities

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Presentation transcript:

Muscular endurance activities

RUNNING ACTIVITIES Learners will perform running activities/games with the emphasis on endurance

Learners should be able to demonstrate endurance by playing the following games, e.g. Stay with the ball: While a ball is rolled between two lines the pupils must try and keep up with the ball Filling the basket: Use a waste paper basket and fill it with bean bags. The teacher scatters the bags around and pupils must collect them and fill up the basket

Look and react: The teacher lifts his/her arm and points it into any direction whereupon the pupils react by running in that direction. Touch: Two or three pupils from group A lightly touch the top of the outstretched hands of pupils in group B. As soon as a pupil is touched under the hand, i.e. on the palm, A is chased and points are awarded to B if A is caught.

Overtaking the ball: The teacher rolls a ball towards a group of pupils who are lined up 10 metres apart; when the ball passes a static ball (5-8 metres away) the pupils must take off and run to prevent the rolling ball from passing them. Shorten the distance between the static ball and the row of pupils Overtaking a partner: B waits for approaching A. As soon as A crosses a certain line, B must take off and run as fast as possible to remain ahead, while A tries to overtake B before a third given point.

Trails: Place a coloured band around each learner's waist and then run after the leader with the same colour Running train: Running on the spot with fast arm and leg action Follow the leader: The pupils follow a leader who runs around. The leader changes his speed while the followers try to keep up.

Letter/single number-play: "Write" (running) imaginary numbers/letters on the practice area. Teacher/group leader calls out a number/letter and learners run to form it Robot game Pupils follow colour held up (bean bag, flag, etc.) or shouted by the teacher. On red pupils will be stationary, on orange they will jog and on green they will jump. Do not exceed distances of 400 metres without giving a short recovery time.

Escape: Groups A and B are told to take up specific positions (starting positions) 3 to 4 metres apart. At a given signal one group tries to catch the other. Follow the leader: The pupils follow a leader who runs around. The leader changes his speed while the followers try to keep up.

Grab: Two teams A and B stand on either side of a bean bag or two boundary lines 10 metres apart. The leader calls a number and two pupils from each team try and grab the bean bag for three points. The one who gets the bag is chased by his opponent and if caught the opponent’s team receives a bonus point Follow the leader: The pupils follow a leader who runs around. The leader changes his speed while the followers try to keep up.

THANK YOU THE END