Chris Pisha October 5th , 2011 Career Technology Foundations 5th hour

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Presentation transcript:

Chris Pisha October 5th , 2011 Career Technology Foundations 5th hour Video Game Designer Chris Pisha October 5th , 2011 Career Technology Foundations 5th hour

Introduction "The creative mind plays with the objects it loves.“ - Carl Jung For the longest time, I’ve wanted to be able to create my own worlds for others to travel in. I knew the only way I could do this was to be a game designer. To find out more about the job, I will be researching it’s nature of work, working conditions, qualifications, job outlook, and earnings.

Nature of Work Create the environments Design plot Design characters Design vital gameplay elements Write dialogue

Working Conditions Intense pressure Coworkers with the same passion Enjoyable atmosphere Limited time and resources Indoor Data

Training, Qualifications, Advancement No educational REQUIREMENTS Game design college degree is helpful background in LUA and Python scripting Expert in other computer software

Job Outlook / Employment Hard to get entry level jobs Can enter industry via alternate paths Easy to join small studios Low barriers for entry

Earnings Average salary at least $68,000 More for passion than pay Medium pay Pay varies by location and experience

Related Occupation Ophthalmologist Diagnoses people to get glasses 2 year associates degree in opticianry Predicted growth of industry On feet often Works with hazardous machines

Summary I’m looking forward to meeting other people with the same passion as I have. The idea of creating the virtual world is also exciting to me, but having to write an in depth story and create good characters is a bit intimidating. This job seems like the best one I could ever ask for. I’m looking forward to working in this field of work.

Works Cited http://www.bls.gov/oco/