4-on-4 Flag Football Captains Meeting

Slides:



Advertisements
Similar presentations
Flag Football Officials Training Fall 2008
Advertisements

Flag Football History The object of the game is to score touchdowns by advancing the ball up the field by running or throwing the ball, and crossing the.
WOODLAND MIDDLE SCHOOL SPORT EDUCATION MODEL
THE PASSING GAME Rule 7 DEFINITION: A pass is a deliberate act, a pass is the result of throwing the ball. The ball leaves the passers hand and travels.
Coaches Meeting San Carlos Flag, Winter 15 Meeting.
PTI Intramural Football Fall 2014 Rules of the game.
General Game Rules -Game is played 7v7 -All players can catch a pass -All players (except center) can take a handoff, pitch, etc. -There are no special.
 Seven (7) players on the field at a time, however the team can play with six (6)  All unstated rules, 11 man high school rules will govern.
Flag Football The following are the flag football rules and practices used at Thompson!
Football History and Rules.
WOODLAND MIDDLE SCHOOL SPORT EDUCATION MODEL.  EACH CLASS WILL HAVE TEAMS OF 5-7 PLAYERS  GIRLS DIVISION / BOYS DIVISION  TEAMS WILL BE PICKED BY THE.
Flag Football History Flag Football is believed to have begun in the U.S. military during World War 11 to prevent injury to military personnel playing.
General Game Rules -Game is played 7v7 -All players can catch a pass -All players (except center) can take a handoff, pitch, etc. -There are no special.
Intramural Flag Football. Kevin Sneed-Assistant Director or Lacee Glenn– Graduate Assistant or
Flag Football Captain's Meeting Fall Tonight’s Agenda Campus Rec Policies & Procedures Sport specific rules Schedule will be out sometime Monday.
Contact Info Graduate Assistant: Ellie Schmerler Office number: Office Hours: Monday – Noon-4pm Tuesday – 8am-Noon.
Flag Football Rules.
Captain’s Meeting. Hobo Dough Deposit A $25 team deposit through Hobo Dough is required for each team. This can be paid at the front desk of the Wellness.
Kyle Duff and Lauren Marinko IM WOMEN’S SOCCER. ENTRY FEE/ELIGIBILITY There will be a $25 Entry and $25 forfeit fee Must be a full time undergrad/grad/law.
Intramural Indoor Soccer. Kevin Sneed-Assistant Director or Lacee Glenn– Graduate Assistant or
4X4 Flag Football TAMIU INTRAMURALS & STUDENT OFFICIALS ASSOCIATION.
Football History and Rules. History American football resulted from several major divergences from rugby, most notably the rule changes instituted by.
3 on 3 Basketball Captains’ Information. Overview  Games played on Mon. & Wed.  7:00pm  Teams play approx. 2 games a week  Only CURRENT.
SDSU CO-REC VOLLEYBALL CAPTAIN’S MEETING. HOBO DOUGH DEPOSIT A $25 team deposit through Hobo Dough is required for each team. This can be paid at the.
Captain’s Meeting. Hobo Dough Deposit A $25 team deposit through Hobo Dough is required for each team. This can be paid at the front desk of the Wellness.
Co-Rec Basketball Captain’s Meeting. Hobo Dough Deposit A $25 team deposit through Hobo Dough is required for each team. –This can be paid at the front.
Flag Football. What is Flag Football?  Flag is a modified version of tackle football  Flag provides participants with the opportunity to develop many.
Football Please take notes and save them, as they will be counted as part of your test grade.
Basketball Captain’s Meeting
Intramural Captain's Meeting
Volleyball Captain’s Meeting
4v4 Soccer Captain’s Meeting
Flag Football.
SDSU Intramural 4v4 Flag Football
Handball.
Football Fundamentals
Rules/Playbook Project
JHU Intramurals Flag Football Captains Meeting
Floor Hockey Captain’s Meeting.
SDSU Intramural Flag Football
Dodgeball Captain’s Meeting
SDSU Co-Rec Volleyball
Intramural Ultimate Frisbee
Indoor Soccer Captain’s Meeting.
JHU Intramurals Flag Football Captains Meeting
Soccer Captain’s Meeting
Co-Rec Basketball Captain’s Meeting
Rule 7 Snapping, Handing, and Passing the Ball
Flag Football Captain’s Meeting
Intramural Captain's Meeting
Tim Kiefer # Penalty Enforcement Tim Kiefer #
SDSU Intramural Flag Football
Soccer Captain’s Meeting
Enforcement Principals & Enforcement Situations
Football.
FLAG FOOTBALL 9/19/2018.
IM Indoor Soccer Rules Winter 2018.
4v4 Soccer Captain’s Meeting
Football Fundamentals
This Is The Flag Football Spring 5v5 Captains PowerPoint
Passing Game.
IM TUBE POLO.
Region One Football Officials Association
Rule 7: Passing & Snapping
Flag Football Flag football
Penalties & Enforcement
Penalties & Enforcement
This Is The Flag Football Spring 5v5 Captains PowerPoint
IM TUBE POLO.
Soccer Captain’s Meeting
Presentation transcript:

4-on-4 Flag Football Captains Meeting

INTRODUCTION Alex Miller Intramural Sports Graduate Assistant Colvin Center Room 104 Alex Miller Intramural Sports Graduate Assistant alex.miller10@okstate.edu (405)744-7407

TEAM CAPTAINS Team captains must attend all mandatory sport meetings or send a team rep in their place. Must be familiar with all rules and policies about their sport and relay that information to team members Checking team schedule daily and notifying team members of schedule changes Team captains assume full responsibility for their players and fans behavior.

TEAM CAPTAINS CONTINUED… Represent team in case of protests Responsible for forfeit fees Serving as leader during all activities by promoting fair play and by helping to create a positive atmosphere Must cooperate fully with IM Staff in regards to: player eligibility, lineups, scores, protests, injuries, player ejections, and team/spectator conduct.

ELIGIBILITY OSU or NOC undergraduate and graduate students enrolled in the current semester Faculty/Staff with a valid Colvin Recreation Center Activity Card Captains are responsible for the eligibility of their players.

IM Leagues All participants must be registered on IM Leagues in order to participate. Roster additions may be made at the time of the game assuming the player is registered. If a player is not registered they WILL NOT be able to play.

EQUIPMENT We provide flag belts, pennies, and a game ball. Athletic attire is required. (No jeans, jean shorts, button shirts, or hard-soled shoes). Pliable rubber cleats may be worn. No metal spikes or plastic cleats with metal tips. Each player must wear shorts or pants WITHOUT ANY POCKETS, belt loops, or exposed drawstrings. Shirts must be tucked in ALL THE WAY AROUND!! No Jewelry. We recommend that teams wear like colored shirts.

FORFEITS & CONCEDES FORFEIT TIME IS GAME TIME!! NO EXCEPTIONS! FORFEIT FEE is $25 charge to captain’s bursar account. 2 forfeits = dropped from further competition A team CAPTAIN may concede by notifying IM office. Concede by noon on day of game or 5 pm on Friday No fee for conceded game 2 conceded games = dropped from further competition

PROTESTS A team captain must file the protest with the IM supervisor at the time of the instant. Protests may only be filed concerning rule interpretations, policies or procedures and player eligibility. Protests involving player eligibility in the playoffs must file a protest BEFORE the game begins Player eligibility protests can be made before, during, or after the contest. Protests that challenge the accuracy of a judgment call by officials or supervisors will not be accepted.

SPORTSMANSHIP Verbal abuse of officials will not be tolerated! Fighting will not be tolerated! For specific unsportsmanlike behavior, unsportsmanlike penalties and ejections will be issued by the officials and/or supervisors Any unsportsmanlike penalty will affect a team’s sportsmanship rating. Ejected participants will have to meet with Alex Miller

EJECTION EVERY ejected player will be handed a pink slip from the supervisor on duty explaining that they will be ineligible to participate in ANY intramural sport for a minimum of two weeks until he/she meets with the Graduate Assistant The suspension begins on the day that the ejected participant MEETS with the Graduate Assistant NOT from the time of the ejection.

MISCELLANEOUS In case of inclement or bad weather, please call the Intramural Sports Rec. Check line @ 744-7533. Weather decisions will be made no later than 4 pm each day. Some games may be played and some may be postponed on a given night due to the nature of the weather. (Quick storm)

PLAYOFFS Teams may add players to their roster up until their first scheduled playoff game. Top two (2) teams from each division will make playoffs. Teams that do not play 3 games (due to weather or BYE) will automatically qualify for the playoffs Teams must maintain a 3.0 sportsmanship rating to be eligible for playoffs. Brackets will be ONLINE when they are released. Make sure you check your game time when they are completed.

Use the Website! Schedules Rules Playoff Brackets All games will be played on Hall of Fame Field. Rules Playoff Brackets Other sport information Sport sign ups for all sports offered Any other intramural information

The Field

THE GAME Scoring Touchdown = 6 pts Extra points: 3 yds = 1 pt 10 yds = 2 pts If defense gains possession of the ball on the PAT, the play is over. Mercy Rule: 1 min remaining 25 or more; Any time in second half when a team is up by 45 pts the game is over. Teams play with 4 players but you can start and play with a minimum of 3

THE GAME Time Two 15minute halves with a 3 minute half time. Last one minute of second half will run on a stop-clock procedure. 2 Timeouts per game Overtime will not be used until the playoffs. The game will end in a tie if necessary during the regular season. During playoffs, start from the 10 yard line with two downs. Each team gets possession (similar to college OT).

Series of Downs There are no kickoffs. Ball will be put in play from the five (5) yard line to begin a half or after a score. A team will have three (3) downs to advance the ball to the zone line to gain. There is no punting, so teams must always go for it. If a team turns it over on downs, the ball will go back to the defense’s own 5 yard line. Exception: defense forces a turnover, keeps the ball where they were deflagged after gaining possession

SCRIMMAGE LINE Scrimmage Line Offense must have 1 player set within one yard of the line prior to the snap (center counts) The QB must be 2 yards behind the center and the snap must be 1 continuous motion All offensive players must be within 15 yards of the ball momentarily prior to the snap

PASSING One (1) forward pass from behind the line of scrimmage MUST BE completed each play. Unlimited backward laterals anywhere on the field Must have one forward pass still! All players are eligible receivers Legal Catch One foot in-bounds for complete pass Simultaneous catch – awarded to offense

RUNNING THE BALL Location of the ball when de-flagged is where the ball will be spotted for the next play One hand tag between shoulders and knees if the flag belts accidentally fall off If the ball carrier fumbles the ball is dead where it contacts the ground Avoid being De-Flagged May spin or dive (into open space) Can NOT hurdle players Flag guarding: using hands, arms, or the ball to deny the opponent the opportunity to deflag

RUSHING Defense may rush the passer once the ball has been snapped, if they start behind the 5 yard puck Rusher must go around any offensive blockers Roughing the passer Defense must avoid any contact with the passer! If contact is made with the passer it is roughing the passer Ball is part of the hand

SCREEN BLOCKING Screen Blocking ONLY! Blockers must keep their arms to their side or behind their back Any use of arms, elbows, legs, or body to initiate contact is ILLEGAL Contact

Common Penalties Flag Guarding- using hands, arms, or the ball to deny the opponent an opportunity to remove the flag belt. Includes: Swinging hand or arm over the flag belt Placing the ball in possession over the flag belt Lowering shoulders in such a manner it places the arm over the belt Any other acts besides spinning (with arms above belt) and various hip moves to prevent deflagging 5 YARDS

Common Penalties FACEGUARDING is pass interference!!! Pass Interference- contact which interferes with a receiver’s ability to make a catch unless it is incidental. Also interference if an eligible receiver is deflagged prior to touching a ball on a throw. Offensive pass interference can be called any time after the snap Defensive pass interference can only be called during the time of a pass attempt. Offensive- 5 yards from previous spot Defensive- 5 yards from previous FACEGUARDING is pass interference!!!

Common Penalties Illegal Contact- players must screen block to prevent defenders from reaching their intended destination. Guidelines: Blocker’s arms must be kept at his/her side, in front of his/her waist, or behind his/her back Blocker may not initiate contact with defender Penalty when contact occurs and there is an advantage gained. 5 yard penalty, spot of foul or end of the run

Questions? All of the rules are online Schedules online Make sure to check (especially if your division has a BYE in it) Playoff brackets will be ONLINE!!