Real-time Software Design

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Presentation transcript:

Real-time Software Design

Real-time systems Systems which monitor and control their environment. Inevitably associated with hardware devices Sensors: Collect data from the system environment; Actuators: Change (in some way) the system's environment; Time is critical. Real-time systems MUST respond within specified times.

Definition A real-time system is a software system where the correct functioning of the system depends on the results produced by the system and the time at which these results are produced. A soft real-time system is a system whose operation is degraded if results are not produced according to the specified timing requirements. A hard real-time system is a system whose operation is incorrect if results are not produced according to the timing specification.

Stimulus/Response Systems Given a stimulus, the system must produce a response within a specified time. Periodic stimuli. Stimuli which occur at predictable time intervals For example, a temperature sensor may be polled 10 times per second. Aperiodic stimuli. Stimuli which occur at unpredictable times For example, a system power failure may trigger an interrupt which must be processed by the system.

A real-time system model

Sensor/actuator processes

System elements Sensor control processes Data processor Collect information from sensors. May buffer information collected in response to a sensor stimulus. Data processor Carries out processing of collected information and computes the system response. Actuator control processes Generates control signals for the actuators.

Real-time programming Hard-real time systems may have to programmed in assembly language to ensure that deadlines are met. Languages such as C allow efficient programs to be written but do not have constructs to support concurrency or shared resource management.

Java as a real-time language Java supports lightweight concurrency (threads and synchronized methods) and can be used for some soft real-time systems. Java 2.0 is not suitable for hard RT programming but real-time versions of Java are now available that address problems such as Not possible to specify thread execution time; Different timing in different virtual machines; Uncontrollable garbage collection; Not possible to discover queue sizes for shared resources; Not possible to access system hardware; Not possible to do space or timing analysis.

R-T systems design process Identify the stimuli to be processed and the required responses to these stimuli. For each stimulus and response, identify the timing constraints. Aggregate the stimulus and response processing into concurrent processes. A process may be associated with each class of stimulus and response.

R-T systems design process Design algorithms to process each class of stimulus and response. These must meet the given timing requirements. Design a scheduling system which will ensure that processes are started in time to meet their deadlines. Integrate using a real-time operating system.

Timing constraints May require extensive simulation and experiment to ensure that these are met by the system. May mean that certain design strategies such as object-oriented design cannot be used because of the additional overhead involved. May mean that low-level programming language features have to be used for performance reasons.

Real-time operating systems Real-time operating systems are specialised operating systems which manage the processes in the RTS. Responsible for process management and resource (processor and memory) allocation. May be based on a standard kernel which is used unchanged or modified for a particular application. Do not normally include facilities such as file management. 14

Operating system components Real-time clock Provides information for process scheduling. Interrupt handler Manages aperiodic requests for service. Scheduler Chooses the next process to be run. Resource manager Allocates memory and processor resources. Dispatcher Starts process execution.

Non-stop system components Configuration manager Responsible for the dynamic reconfiguration of the system software and hardware. Hardware modules may be replaced and software upgraded without stopping the systems. Fault manager Responsible for detecting software and hardware faults and taking appropriate actions (e.g. switching to backup disks) to ensure that the system continues in operation.

Real-time OS components

Process priority The processing of some types of stimuli must sometimes take priority. Interrupt level priority. Highest priority which is allocated to processes requiring a very fast response. Clock level priority. Allocated to periodic processes. Within these, further levels of priority may be assigned.

Interrupt servicing Control is transferred automatically to a pre-determined memory location. This location contains an instruction to jump to an interrupt service routine. Further interrupts are disabled, the interrupt serviced and control returned to the interrupted process. Interrupt service routines MUST be short, simple and fast.

Periodic process servicing In most real-time systems, there will be several classes of periodic process, each with different periods (the time between executions), execution times and deadlines (the time by which processing must be completed). The real-time clock ticks periodically and each tick causes an interrupt which schedules the process manager for periodic processes. The process manager selects a process which is ready for execution.

Process management Concerned with managing the set of concurrent processes. Periodic processes are executed at pre-specified time intervals. The RTOS uses the real-time clock to determine when to execute a process taking into account: Process period - time between executions. Process deadline - the time by which processing must be complete.

RTE process management

Process switching The scheduler chooses the next process to be executed by the processor. This depends on a scheduling strategy which may take the process priority into account. The resource manager allocates memory and a processor for the process to be executed. The dispatcher takes the process from ready list, loads it onto a processor and starts execution.

Scheduling strategies Non pre-emptive scheduling Once a process has been scheduled for execution, it runs to completion or until it is blocked for some reason (e.g. waiting for I/O). Pre-emptive scheduling The execution of an executing processes may be stopped if a higher priority process requires service. Scheduling algorithms Round-robin; Rate monotonic; Shortest deadline first.

Monitoring and control systems Important class of real-time systems. Continuously check sensors and take actions depending on sensor values. Monitoring systems examine sensors and report their results. Control systems take sensor values and control hardware actuators.

Generic architecture