Design AH Computing
User Interface Design At this stage you will have to make decisions about the design interface Command driven Menu driven Graphical user interface (not always the best)
Examples
Examples
Examples
Examples
Examples
Examples
Examples
Good interfaces… be as simple as possible give clear prompts to the user be consistent make sensible use of colour allow the user to "undo" the last action provide on-line help
Project User Interface For your project, design all aspects of the user interface. This may involve sketching how you want the screen to look while the application is running. Include as much detail as possible - colours, objects, icons, text (size, colour, font), interactions.
Design Methodologies
Examples Top down with stepwise refinement Other examples as studied at Higher
Design Notations Two main design notations Pseudocode Structure charts You may also have used Data Flow diagrams to show inputs and outputs
Data Flow Diagrams