Communication and Consumer Behavior

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Presentation transcript:

Communication and Consumer Behavior Consumer Behavior, Eighth Edition SCHIFFMAN & KANUK Chapter 9 Communication and Consumer Behavior

Figure 9.1 Basic Communication Model Message Channel (Medium) Sender (Source) Receiver (Consumer) Feedback

Elements of the Communications Process The Message Initiator (the Source) The Sender (gardaoto) The Receiver (pak. Jo) The Medium (HP) The Message (siapa yang kontak bahwa polis sudah selesai) The Target Audience (the Receivers) (pelanggan) Feedback - the Receiver’s Response (baik)

Figure 9.2 Ad Depicting Non-Verbal Communication

Issues in Credibility Credibility of Informal Sources Credibility of Formal Sources Credibility of Spokespersons and Endorsers Message Credibility

Endorser Credibility Endorser credibility is important when message comprehension is low Match must exist between product attributes and endorser attributes Credibility is higher when endorser’s demographic characteristics are similar to those of target audience Endorser credibility is not a substitute for corporate credibility

Sleeper Effect The idea that both positive and negative credibility effects tend to disappear after a period of time.

Barriers to Communication Selective Perception Wandering, Zapping, Zipping, and Channel Surfing Combat with Roadblocking Psychological Noise Combat with repeated exposures, contrast in the copy, and teasers

Figure 9.3 Comprehensive Communication Model Commercial Non-Profit Individual Formal vs. Informal Verbal vs. Nonverbal 1-sided vs. 2-sided Factual vs. Emotional Selective Exposure Individuals Target Audience Intermediary Audience Unintended Audiences Mediated by: Involvement Mood Experience Personal Charac. Encodes Message Channel (Medium) Sender (Source) Receiver (Consumer) Decodes Symbols Pictures Words Images Paid vs. Unpaid Print, Broadcast, Electronic Personal vs. Impersonal Responds Appropriately? Yes No Miscomprehends? Yes Pretests to Ensure Message Will be Received Posttests to Ensure Message Was Received No Feedback

Issues in Designing Persuasive Communications Communications strategy Media strategy Message strategy

Communications Strategy Memory Perceptions Experience

Figure 9.4 Perception/ Experience/ Memory Model of Advertising Pre-experience Exposure Post-experience Exposure Framing Perception Enhancing Experience Organizing Memory Expectation Anticipation Interpretation Sensory Enhancement Social Cueing Branding Interpretation

Media Strategy Consumer profiles Audience profiles A cost-effective media choice is one that closely matches the advertiser’s consumer profile with the medium’s audience profile.

Excerpts from Table 9.2 Persuasive Capabilities and Limitations of Major Media (Newspaper) Access to large audiences Effective for local reach Flexible Fast Feedback possible through coupon redemption, etc. Not selective Short message life Clutter Cost varies based on ad size and vehicle circulation

Excerpts from Table 9.2 Persuasive Capabilities and Limitations of Major Media (Magazines) Highly selective Selective binding possible High quality production High credibility Long message life High pass along rate Long lead time High clutter Delayed and indirect feedback Rates vary based on circulation and selectivity

Excerpts from Table 9.2 Persuasive Capabilities and Limitations of Major Media (Television) Large audiences possible Appeals to many senses Emotion and attention possible Demonstration possible Very high costs overall Low costs per contact Long lead time High clutter Short message life Viewers can avoid exposure with zapping, etc. Day-after recall tests for feedback

Excerpts from Table 9.2 Persuasive Capabilities and Limitations of Major Media (Radio) High geographic and demographic selectivity Short lead time Relatively inexpensive Good local coverage Short exposure time Audio only High clutter Zapping possible Delayed feedback through day-after recall tests

Excerpts from Table 9.2 Persuasive Capabilities and Limitations of Major Media (Internet) Potential for audience selectivity Customized tracking possible and other feedback tools possible Useful for branding and reinforcement of messages Demographic skew to audience Very high clutter Zapping possible Great variation in pricing Privacy concerns

Excerpts from Table 9.2 Persuasive Capabilities and Limitations of Major Media (Direct Mail) High audience selectivity Personalization possible Novel, interesting stimuli possible Low clutter Perception of junk mail Feedback possible through response High cost per contact

Excerpts from Table 9.2 Persuasive Capabilities and Limitations of Major Media (Direct Marketing) Development of databases High audience selectivity Relatively free of clutter Privacy concerns Measurable responses Cost per inquiry, cost per sale, revenue per ad can be calculated

Table 9.3 Buyer Personalities and Advertising Strategies Pragmatic Righteous Social How might advertising be designed for these three distinct buyer types?

Involvement Theory and Persuasion The Elaboration Likelihood Model (ELM) proposes that marketers use the •central route to persuasion for high involvement products and the •peripheral route to persuasion for low involvement products

Figure 9.5 Central Route to Persuasion

Issues in Message Presentation Resonance Message Framing One-sided Versus Two-sided Messages Comparative Advertising Order Effects Repetition

Figure 9.6 Resonance in Advertising

Figure 9.7 Two-Sided Appeal

Figure 9.8 Comparative Advertising

Figure 9.9 Comparative Advertising

Emotional Advertising Appeals Fear Humor Abrasive advertising Sex in advertising Audience participation

Figure 9.10 Humor to Baby Boomers

Figure 9.11 Sexual Appeal

Table 9.4 Impact of Humor on Advertising Humor attracts attention. Humor does not harm comprehension. Humor is not more effective at increasing persuasion. Humor does not enhance source credibility. Humor enhances liking. Humor that is relevant to the product is superior to humor that is unrelated to the product. Audience demographic factors affect the response to humorous advertising appeals. The nature of the product affects the appropriateness of a humorous treatment. Humor is more effective with existing products than with new products. Humor is more appropriate for low-involvement products and feeling-oriented products than for high-involvement products.