CHAPTER 8 ELEMENTARY UDP SOCKETS

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Presentation transcript:

CHAPTER 8 ELEMENTARY UDP SOCKETS User Datagram Protocol is a connectionless, “unreliable” datagram protocol. Function calls for a typical UDP Client/server - Client does not establish a connection with the server. - Server does not accept a connection from a client. - recvfrom function returns the protocol address of the client so server can send a response to correct client.

recvfrom and sendto functions sockfd - Descriptor. *buff - Pointer to buffer to read or write. nbytes - Number of Bytes to read or write. flags - Set to 0 for now to socket address structure containing the protocol address (IP address and port # ) of where data is to be sent. sendto addrlen Size of socket address structure (an integer value). from socket address structure that is filled in by recvfrom with the protocol address (IP address and port # ) of where data came from. recvfrom *addrlen  ( pointer to integer value )

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UDP echo Server UDP UDP Client Server Redo echo client - server from chapter 5 but using UDP UDP Client UDP Server fgets sendto recvfrom recvfrom sendto fputs

Server dg_echo function Server Main Function Lines 7-12: Note now we use SOCK_DGRAM to mean UDP INADDR_ANY = 0 SERV_PORT = 9877 Line 13 dg_echo does the server processing Server dg_echo function Line 8-12: Loop reads next datagram and sends back.

Server dg_echo function cont. Note: - This dg-echo function never terminates. - This is an iterative server which is typical for UDP. A concurrent server calls fork function, TCP is typically concurrent. - Each UDP socket has a receive buffer. ( Aside: size is controlled by a socket option SO_RCVBUF ). Difference between UDP and TCP implementations of our example

UDP echo Client Main Function Lines 9-12: IPV4 socket address structure is filled in with the IP address, and port number of server. Lines 13: UDP socket is created Lines 14: Call dg_cli dg_cli function Lines 7: Read a line from standard input using fgets. Lines 8: Send the line to server using sendto. Lines 9: Read back server’s ECHO using recvfrom. Lines 10: Print the echoed line to standard output using fputs. Note: Our client does not call bind, it is NOT NECESSARY

LACK OF FLOW CONTROL WITH UDP Modify client dg _ cli function to send a fixed number of datagrams Now writes 2,000 times a 1,400 BYTE UDP datagram to server. Modify server dg_echo function to receive datagrams and count the number received ( No longer echo datagrams back to client ) Line 9: Adds ability to execute the function recvfrom_int when type cntrl C. This function prints out how many we got.

3882 – 1970 = 1912 dropped due to full socket buffer 82 datagrams received => 1994 datagrams 6 datagrams were never received Repeat this test several times and receive: 37, 108, 30, 108, 114 We can change the socket’s receive buffer using SO_RCVBUF socket option Default size in UDP for a BSD/OS is 41,600 bytes => room for only 41,600 = 29 of our datagrams 1400 Can change to 240 K bytes size Now we receive 115, 168, 179, 145, and 133 in Stevens example runs. Not much bigger than 37, 108, 30, 108, 114 from before buffer size change.