A Mobile Guide to California's High Desert

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Presentation transcript:

A Mobile Guide to California's High Desert Erick Van Erick Custodio Sohrob Raja Rachel Rose Ulgado images photographed by James Mann

Objectives Create a mobile application for tablet devices Foster interest in preservation and nostalgia for the high desert and its history Emphasize and highlight artistic elements Provide an immersive environment for end users Erick

Methods Sketching and Storyboarding Medium fidelity Balsamiq prototyping Peer Reviews, User Tasks, Usabilla software Pilot Test User Study and Redesign Rachel

Balsamiq Prototypes Rachel

Balsamiq Prototypes

Balsamiq Prototypes Rachel

Usabilla Erick

User Tasks While using the test application or Usabilla: Post a blog to the social area Find the audio recording about the abandoned houses Sohrob

Peer Review Four peers participated General feedback Mostly positive feedback as far as the artistic aspects of the prototype More negative feedback in terms of the overall functionality Areas of confusion: what buttons are clickable vs what is not Sohrob

Insights Wireframe vs Art Form vs Function Demographics & Stakeholders Collaboration & Tools Erick

Problems Initial ideas of augmented reality proved to be difficult to prototype Collaborative prototyping Setting up meetings with interviewees Mockup limitations with Multimedia e.g., 360 view, audio/video Erick

Future Steps & Timeline Pilot test with project mentors - TODAY Finish first round of usability testing and redesign - week 8 Finish second round of usability testing - Week 9 Final presentation and project report - Week 10/Finals Week Rachel