The Basics D&D is a role playing game Take on the persona of anyone. You are the character of the story, the DM is the author, you define your world. Use.

Slides:



Advertisements
Similar presentations
Temper Tantrums By: Alison Anderson-Crum Early Childhood Education Lively Technical Center.
Advertisements

Coaches & Team Control Season. Coaches What do coaches want from officials? –Know the rules –Hustle / Position –Listen to them talk Study the.
Assist: the last pass to a teammate that leads directly to a field goal; the scorer must move immediately toward the basket for the passer to be credited.
Kelso’s Choices.
What’s wrong with online debates? They allow you to demonstrate your lack of knowledge of spelling, grammar and the LOTG.
Elements of a combat round 1. Initiative=d20+Dex. There may be a feat or class feature that modifies this too 2. Movement=You may move up to your base.
Practical Response to Active Shooters. Purpose of Training: Primary objective is to SURVIVE Developing a Survivor Mindset Practical Responses to Threats.
 When customers are unhappy with service they have two options:  They can say something (talkers)  Or they can walk away (walkers) © Jacqui Knight.
FLOOR HOCKEY WILLIAMSBURG PHYSICAL EDUCATION MR. WITTE.
“I can't change the laws of physics” Roll a die. On an odd result your Brain task gets +1D6, otherwise it gets -1D6. “Random chance seems to have operated.
Fleetball.
Fleetball.
Offense- also known as attack, is the action of attacking or engaging an opposing team with the objective of scoring points or goals. Defense- attempting.
Positions Goalkeeper: Keeps the ball out of the goal and organizes team defense. Uses hands and arms within the penalty area. Possesses sure hands to.
Half life 2/ Counter Strike: Source bot Charlie Cross CIS
INFINITIVE vs. –ING forms
Shadow of the Colossus Sony Computer Entertainment Team Ico.
GATORBALL.
Rules Modified for Hilltop High School Physical Education Dr. Butler April 2013 Over The Line.
Superflex Superflex…A Social Thinking Curriculum Written by Michelle Garcia Winner and Stephanie Madrigal.
Dragonborn Paladin/ Level 6 STRENGTH Athletics CONSTITUTION Endurance DEXTERITY Acrobatics Stealth+2 Thievery+2 INTELLIGENCE Arcana.
Dragonborn Battlemind / Level 5 ABILITIES & SKILLS STRENGTH Athletics (1)+3 +6 CONSTITUTION Endurance (3)+5 +8 DEXTERITY Acrobatics (3)+5 +3 Stealth+3.
By Kim Butler, Ed.D 2012 HSCII Basketball Study Guide.
European Handball.
For “Francelette’s Kindness Adventure” Game Series Card Game Proposition.
Ja’Net Holliday- Stephens Fairy Tale. Characters Jay Mate B-Boy Tee Ernest Darius.
Francelette’s Kindness Adventure Card Game. I. Special Rules for different difficulties I. Beginning players to Expert Players II. Being a referee for.
When a person intentionally hurts him/herself without suicidal intent. Ex. cutting, scratching, burning, biting, ripping/pulling hair, bruising, swallowing.
Say No to Bullying! Bullying is negative acts committed by one or more children against another child. These acts can be physical or verbal.
1.1 ball between two 2.4 marker cones (10x10m) 3.2 Lacrosse stick per pair equipment 1.Explore dodging 2.Improve through split dodge – change of hands.
RuneQuest Reference Sheet
CHI1Ted talking points Agenda Tumbling rules Poisonmaking rules Critical failures.
Coaching Pack 5 – 8 Years.
AND HAVE fun!!!. Aim: To score the most goals Number of Players: 7 including a Goal keeper Scoring: A goal is scored when the ball enters the goal Commencing.
A lesson plan which examines anti-social behaviour (as seen in “Do the Right Thing”), presents strategies for dealing with it and for creating a more positive.
 Be a good friend  Be a mediator  Look  Listen  Tell someone who cares LOOK OUT FOR EACH OTHER. KEEP EACH OTHER SAFE. Be the change you want to see.
Help or Hindrance? Roll a die. On an odd result your Brain task gets +1D6, otherwise it gets -1D6. Terribly Good Luck Play when you are about to make a.
You are peter a warrior with some skills like cooking food from the jungle in the jungle he will need to learn some skills to find the treasure he is.
San Diego Girl Scouts Tabletop Role-Playing Game Workshop April 19 th, 2015 “Home is behind, the world ahead, and there are many paths to tread through.
Don’t Stand by for Bullying!. Why do People Bully?  They think they can get away with it  The bullies also think bullying shows that they are in charge.
City of Oak Ridge Co-Ed Dodgeball League FALL 2015.
U9/10 Winter Training Week 7 Attacking 1v1 DiagramOrganizationCoaching Points 4v4 Scrimmage Unrestricted Free play first minutes Everyone with a.
Coaching Pack 12 – 16 Years. What Am I Coaching Today? What Might the Players Learn or Get Better at? TechnicalPsychological example PhysicalSocial example.
SELF DEFENSE TRAINING TIPS How to Master Self Defense Techniques.
Coaching Pack 9 – 11 Years. What Am I Coaching Today? What Might the Players Learn or Get Better at? TechnicalPsychological example PhysicalSocial example.
Tonight’s HW: Practice Presentations, Check website for War Game Rules and Quiz!
AI Evaluation David Nowell CIS 588 2/14/05 Baldur’s Gate.
Artificial intelligence IN NPCs. Early Role Playing games Npcs in early role playing games were very limited in terms of being “Intelligent”. For instance,
Book by: Kate McMullan Power Point by: Nolan Kamoo
More on OO Programming Our programs will no longer just be a main method or a main which calls a collection of other methods –instead, a program will be.
Dirty trick ARES: ZOMBIES! Sharpshooter - Play this card to improve the ranged combat skill of one of your figures by one die type (max d12)
Chess Strategies Component Skills Strategies Prototype Josh Waters, Ty Fenn, Tianyu Chen.
Higher Basketball Roles and Rules. Higher Basketball The object of the game of basketball is to outscore your opponents by throwing the ball through the.
Name: Julia Personality: She is kind and always likes to help a hand when needed. She is always putting others in front of her and she always gives.
Co-Rec Dodge Ball. Starting a Match 6 Players. –3 males and 3 females –2 males and 4 females Can start with 4 players, but must be equal or more females.
STOP BULLYING !!!! BY HANNAH ABU HAMAM. WHAT IS BULLYING ? Bullying is unwanted, harsh behavior around school aged children that involves a real or felt.
Resilient Treats OOF as Knocked Down. Hard to kill Treat Obviously Dead result as a Knock Down instead. Wary Add 1d6 when taking In Sight tests. Bad Shot.
Elven Hunter Ranger / Level 6 STRENGTH Athletics CONSTITUTION Endurance DEXTERITY Acrobatics Stealth+13 Thievery+10 INTELLIGENCE.
Unit 27 Task 2 – Performance Strengths and Areas for Improvement.
BOUNDARIES AND HEALTHY RELATIONSHIPS AND PERSONAL SAFETY AVAIL, INC.
Finite State Machines Logical and Artificial Intelligence in Games Lecture 3a.
WE AND THE GAME WE AND THE GAME All of us, boys and girls, we have the right to play, to rest and have some free time. At school we like to play in the.
FIRE! FIRE!. Pablo’s favourite subject is games. He likes playing football. He is very good and he scores lots of goals.
FRISBEE GOLF. you will need at least one Frisbee and one player How to Play Frisbee Golf Step #1.
-:Fat Chance:- Risk and Reward Paul Taylor What is chance?
Shooting Target Practice Opposed
Netball Knowledge Organiser
How to make a character Workshop 1.
Dungeon and Dragons 5th Edition.
Presentation transcript:

The Basics D&D is a role playing game Take on the persona of anyone. You are the character of the story, the DM is the author, you define your world. Use your imagination to achieve unimaginable results. To make it fun and fair, there are rules. Rules are meant to define the difficulty, not prevent an action, they can be bent.

Terminology AC – Armor Class Chance to dodge or block an attack BAB – Base Attack Bonus Base chance to hit DC – Difficulty Class Difficulty to complete a task (ie: DC15) Save Attempt to reduce or negate an effect AoO – Attack of Opportunity Free chance to hit an off-guard opponent. Abilities STR – strength DEX - dexterity CON - constitution INT - intelligence WIS - wisdom CHA – charisma Ability Modifier (Mod) Modified amount of an ability to add to any roll. 10 = 0 ; +/-2 = +/-1 ability mod

Very Basics Dealing Damage Strength determines melee hits and damage Dexterity determines ranged hits and AC Weapon determines damage dice type Weapon may add +/- modifiers to Attack Bonus D&D is a d20 game Every action is based upon a d20 roll Add to the roll positive or negative modifiers. Ability Mods, Skill Mods, Attack Mods, Weapon Mods, etc. The goal is to score equal to or above the given actions Difficulty Class (DC) DC determined by DM

When to Roll What If you are trying to do something Roll a Skill Check D20 + Ability Modifier + Skill Ranks + Misc. mods If you are getting attacked Roll a Saving Throw D20 + Ability Modifier + Base Save Bonus + Misc. mods If you are attacking Roll to hit D20 + Ability Modifier (Str or Dex) + Base Attack Bonus (BAB) + Misc. mods Roll damage if a hit Damage dice + Strength bonus + Misc. mods

How to Use a Skill Choose Skill to use Roll d20 Add ability modifier Add any ranks in Skill Add skill modifiers Synergies, Racial / Class Bonuses, Magic Bonuses… Task failed by 10 or more is fumbled Natural 1 is automatic fumble Fumbling includes, but is not limited to: Drop weapon, hit self / friend, fall down, trip / break device… Total must meet or exceed DC of task

Opposed Checks Some skill checks can be opposed Hide vs. Spot Pickpocket vs. Spot Listen vs. Move Silently More… Some attacks can be opposed Trip, Bull Rush, Overrun, Grapple, Disarm, Feint, all are opposed checks. A Saving throw is basically an opposed roll An opposed check isnt made against a set DC, but another d20 roll and modifiers.

Combat Surprise round catches enemy off guard Flat footed, Denied Dex bonus to AC Initiative D20 + Dex Modifier + Miscellaneous Modifiers Combat Round Round consists of one full action or one standard and one move action. Full Action Full Attack, Run… Free Action Speak, drop… Standard Action Attack, cast, use… Move Action Move, climb, jump…

Enemy Sighted Move Action Surprise Round (pg 137) Roll Initiative (pg 136) D20 + Dex + Misc Free Standard Action (pg 138) Free Action Combat Round Standard & Move Action (pg 138) Standard Action Full Round Action Do They See You? No Yes Cast Non-move actions get Free 5ft Step Attack Use Melee Attack BAB + Str Ranged Attack BAB + Dex Unarmed Attack BAB + Str Concentration (pg 170) Read a Scroll Drink a Potion Item Skill or Ability Power Move / Stand Up Draw / Sheathe Weapon Move Object / Door Full Attack Charge / Run Ignite / Extinguish Flames Speak Drop Item / Self Cease Concentration Enemy Sighted

Attacks of Opportunity (AoO) A character threatens the area around her An enemy taking certain actions within a threatened area provokes an AoO. Moving out of a threatened area. Casting or attacking with a ranged weapon. An AoO interrupts the flow of combat as a free single attack, then initiative resumes. Only one AoO may be made per round. The Combat reflexes feat allows for more.

More on AoO David threatens the area around him. Orc 1 leaves Davids threatened space, provoking an AoO. Orc 2 charges David, a special action that provokes an AoO. Orc 3 enters Davids space, but doesnt leave. No AoO. If David tries an unarmed attack he provokes an AoO. If David tries for a ranged attack he provokes an AoO. If David tries casting a spell he provokes an AoO. Orc 1 Orc 2 Orc 3

Orcs threaten the area around them. David is screwed. He tries to run, provoking an AoO from Orcs 1, 2 and 3. One may only take one AoO per round. The attack interrupts combat, is taken at the highest BAB, then combat resumes as usual. More on AoO

Special Actions Flanking Get a +2 bonus when flanking an enemy Bull Rush Push an enemy back Charge +2 BAB / -2 AC Sunder Strike enemys weapon Disarm Remove an enemys weapon Grapple Wrestle and Pin an enemy Overrun Plow past an enemy Trip Knock enemy prone

More on Roleplaying This is your chance to live your dreams. Its all as fun as you make it. Communication is your best tool. Even your enemies may have things to say Sometimes, if you run away you may live to fight again another day. The other guys are characters too, your actions will have results, good or bad. Your skills dont define your character, your imagination does.

Playing the Role Heroes do heroic things Jumping from the back of a falling griffon, onto a nearby falling rock, to then jump onto a safe ledge… no problem. Dont just hit something Be descriptive; stab him in the ribs, twist the blade, and pull free in a gush of blood. Use your brain, use your eyes. Find strategies and clues, rushing in headstrong is a quick way to die. Dont be afraid to become your character, speak in their voice, be afraid of their fears, fall in love with their soul mate.

Above All, Have Fun Find out what you like to do and tell your DM. Dont get stressed or angry if things dont go your way; dice are random. The game isnt meant to be a walk in the park. Be silly, be random… Be all that you cant be.