Stredná odborná škola automobilová Moldavská cesta 2, Košice

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Presentation transcript:

Stredná odborná škola automobilová Moldavská cesta 2, Košice Učíme efektívne a moderne – inovácia vyučovacieho procesu v súlade s modernizáciou ŠkVP Projekt je spolufinancovaný zo zdrojov EÚ. Moderné vzdelávanie pre modernú spoločnosť.

Program na simuláciu počítačových sietí Gabriel Brecher Packet Tracer Program na simuláciu počítačových sietí Gabriel Brecher

Ako používať Packet Tracer? Naučíme sa: Vytvárať a umiestňovať sieťové zariadenia Prepojiť sieťové zariadenia navzájom Konfigurovať sieťové zariadenia Overovať spojenia Simulovať komunikáciu

Sieťové zariadenia používané v Packet Tracer Devices Connecting Devices

Prácu s Packet Tracer vysvetlíme na tomto príklade Vpravo je výsledná topológia, ktorú chceme vytvoriť 1.Vytvoríme jednotlivé zariadenia, prepojíme ich a nakonfigurujeme. 2.Otestujeme konektivitu z PC na router

Vytvorenie a umiestnenie sieťových zariadení Slide 5 – Creating and Arranging Devices

2. Vyberte typ zariadenia. Vytvorenie zariadení 1. Ak je potrebné, kliknite na Select tool. 4. Kliknite na pracovný priestor. 2. Vyberte typ zariadenia. 3. Vyberte zariadenie.

Lišta nástrojov Nástroj Select – výber zariadenia. Nástroj Move Layout- premiesťňovanie zariadení po pracovnej ploche. Nástroj Place Note – písanie poznámok kdekoľvek na pracovnej ploche. Nástroj Delete – vymazanie zariadenia. Nástroj Inspect – zobrazí tabuľky príslušných zariadení. Slide 7 – Common Tools The Common Tools Bar contains tools you will use regularly to interact with the work space: The Select tool is used to drag, highlight and select devices. The Move Layout tool is used to move the workspace The Place Note tool is used to add notes or labels in the workspace The Delete tool is used to delete devices and links.

Prepojenie zariadení

Inteligentné prepojenie zariadení 4. Kliknite na prvé zariadenie. Ak je potrebné, kliknite na Select. 5. Kliknite na druhé zariadenie. 2. Kliknite na ikonu Connections. 3. Kliknite na inteligentné prepojenie / Automatically Choose connection type /.

Stav portov červená znamená, že linka je neaktívna – stav “shutdown”. Zelená znamená, že linka je aktívna. Nezabudnite, že základné nastavenie portov smerovača je “shutdown”. Slide 15 – Port Status Point out to students that the link between the switch and the router is down. This is because the FastEthernet interface on the router is “shutdown”. The link between the PC and the switch is up, because the interfaces on these devices start up in an operational state. These link lights are a quick visual way to determine if your links are operational.

Použité porty Aby ste videli, ktoré porty boli použité, prejdite myškou cez body pripojenia (červený /zelený krúžok). Slide 16 – Viewing Port Labels When using the Smart Connection, you may need to mouse over the connection to determine which ports on the devices were used for the connection.

Možnosti označenia portov/Port Labels/

Nastavenie /konfigurácia/ zariadení cez grafický interface /GUI/ Slide 20 – Configuring Devices

Nastavenie názvu smerovača 1. Kliknite na zariadenie a potom na záložku Config. 2. Napíšte názov do oboch polí: Display Name a Hostname. 3. Názov sa vypíše v topológii. Slide 22 – Configuring Router Hostname To begin configuring a router or a switch, click on it and then click on the Config tab. In Global Settings, type in the Router Name in both the Display Name field (updates the topology) and the Hostname field (updates the configuration). You can use the “Erase” or “Save” buttons to erase NVRAM or save the current configuration to NVRAM. In the “Equivalent IOS Commands” window, you will see the commands for every action you take under the Config tab. Change the name of Router0 to GAD and save the change to NVRAM. 4. Tu sa vypíšu zodpovedajúce príkazy IOS.

Nastavenie smerovača /port FastEthernet/ 1. Kliknite na port, ktorý sa má nastaviť/konfigurovať. 3. Aktivujte port. 4. Vypíšu sa zodpovedajúce príkazy IOS a na linke sa červené svetlá zmenia na zelené. 2. Nastavte IP adresu a masku siete / Subnet Mask. Slide 23 – Configure Router FastEthernet Interface To configure an interface under the Config tab, choose the interface, configure its addressing, and then set the “Port Status” to “On”. The actual commands are shown in the “Equivalent IOS Commands” window. Configure the FastEthernet0/0 interface IP Address: 192.168.1.1 Subnet Mask: 255.255.255.0 (The subnet mask will automatically be populated.) Turn Port Status to On to activate the interface. IOS commands are updated and the link light is now green.

Uloženie konfigurácie smerovača 1.Kliknite na tlačítko Settings. Uložte konfiguráciu smerovača cez tlačítko NVRAM Save.

Konfigurácia brány /gateway/ PC 2.Zadajte názov PC /Display name/ a zapíšte IP adresu brány. 1.Kliknite na PC a na záložku Config. Slide 24 – Configure the PC Gateway After clicking the PC icon in the topology, navigate to the Config tab to enter settings for the Gateway and Display Name. No two devices can share the same name in Packet Tracer; therefore, if you have a router named “GAD”, no other device can have this name.

Konfigurácia IP adresy PC Kliknite na FastEthernet a nakonfigurujte IP adresu a masku siete /Subnet Mask/. Slide 25 – Configure the PC IP Address Select the FastEthernet link to configure the IP address and Subnet Mask. The default subnet mask will be filled in automatically when you tab from the IP address field. Note that Bandwidth and Duplex can be set to “Auto” to simplify configuration for beginning students.

Poznámky Kliknite na nástroj Note, ak chcete pridať poznámky do topológie. Slide 26 – Add Notes Notes are helpful reminders of configuration settings. Notes can be added, moved and deleted from the topology just like devices.

Popis siete Ak chcete pridať popis site, kliknite na ikonu “I” . Slide 27 – Network Description You can use the Network Description text box to enter a description for the current network or other helpful information. When the saved file is opened by a user, this information can be displayed and will help the user understand the topology. Clicking the “I” icon will show the window. Clicking the “x” will close the window. Ak chcete pridať popis site, kliknite na ikonu “I” .

Súčasné otvorenie okien

Overenie konektivity Slide 29 – Verify Connectivity

Overenie konektivity Na overenie konektivity (funkčnosti spojenia) sú dve možnosti. 1.V RealTime režime sa otvorí okno cmd na PC a pomocou príkazu ping overíte konektivitu. 2.V simulačnom režime vytvoríte simuláciu, kde v rôznych bodoch siete môžete sledovať celú cestu paketu. Slide 30 – Verifying Connectivity There are several ways to verify connectivity in Packet Tracer. In Realtime mode, open a command prompt from the PC desktop and issue a ping just as you would in the classroom with real equipment. In Simulation Mode, create a simulation that allows you to open up the packet at different points along the path to view how the device is processing the packet.

RealTime režim 1.Kliknite na PC. 3.Kliknite na ikonu Command Promt 2.Kliknite na záložku Desktop. 1.Kliknite na PC. 3.Kliknite na ikonu Command Promt Slide 31 – Verifying in Realtime Mode Click the PC icon in the workspace to open the PC options window. Select the Desktop tab. Click the Command Prompt icon to open a command prompt window from the PC. Kliknite na Realtime mode, na záložku Desktop a na ikonu Command Prompt. Tým otvoríte okno cmd.

Overenie konektivity na bránu - príkaz PING

Simulačný režim Prepnite sa do simulačného režimu/módu.

Prečo simulačný mód? V simulačnom režime sa detailne sleduje cesta paketov po sieti. V simulačnom režime môžeme vytvárať pakety a skúmať ich. Slide 35 – Simulation Mode? Most of the work so far has been completed in the Realtime Mode. In Realtime Mode, your network is always running (like a real network) whether you are working on the network or not. Your configurations are created and modified in real time, and the network responds in real time. Simulation Mode is used to observe network traffic in a detailed and controlled pace to observe the paths that packets take and inspect packets in detail. Simulation Mode allows us to create and examine packets.

Vytvorenie paketu-PDU Kliknite na ikonu Simple PDU . 3. Vyberte adresáta - cieľové zariadenie. Slide 36 – Create a PDU The Add Simple PDU button is essentially a quick, graphical way to send pings. You can send pings between devices that have at least one interface with an IP address. To send a ping, press the Add Simple PDU button (the cursor changes to a "packet" icon), click on the source device, and then click on the destination device. Note that pings will only work if the devices have configured ports. After you make the request, the source device will queue an ICMP or ARP packet (or both), which will be on standby until you press the Auto Capture/Play or Capture/Forward button. When you press one of these buttons, the packets will start moving and you can observe the ping process. 2. Vyberte odosielateľa paketu - zdrojové zariadenie. 29

Zoznam udalostí/Event List Okno Event List zachytáva všetky udalosti, ktoré sa stanú počas cesty paketu po sieti. Zoznam udalostí môžeme filtrovať podľa toho, ktoré udalosti nás zaujímajú. Slide 37 – Event List The Event List window records (or "captures") what happens as your PDU propagates the network. If you filter out some type of PDUs on the Event List Filters, they will not show up on the Event List. They are still in the network; you just do not see them. The simulation runs more quickly because you will not see the filtered events, but all filtered PDUs still affect the network. 30

Spustenie simulácie Kliknutím na tlačítko Auto Capture/Play spustíte simuláciu. Slide 38 – Playing the Simulation Auto Capture/Play will play the simulation from beginning to end. Capture/Forward will move the packet forward one hop at a time with each click of the Capture/Forward button. 31

Výsledky simulácie Počas simulácie sa postupne zobrazujú udalosti. „Oko“ ukazuje, kde sa práve nachádza paket. Zelená značka √ znamená, že ping bol úspešný. Slide 39 – Results Packet Tracer simulations do not run on a linear time scale. Time is determined by the events that occur. An event can be defined as any instance of a PDU that is generated in the network. The Event List keeps track of all such PDU instances and lists their information in various fields: Fields in the Event List: Visible: An "eye" icon in the field means that an event is happening at the current simulation time. Packets that are currently visible in the scenario animation will have this icon in the field. Time: This field indicates the timeframe that the event occurred, relative to the last time the simulation scenario restarted. This field is also the simulation time index. Last Device: This field indicates the packet's previous location. At Device: This field indicates the packet's current location. Type: This field indicates the packet type. Info: This field shows detailed information about the packet instance, broken up into each layer of the OSI model. 32

Čo sme sa naučili: Čo je to Packet Tracer a načo slúži. Ako vytvárať a umiestňovať sieťové zariadenia. Ako prepojiť sieťové zariadenia navzájom. Ako konfigurovať sieťové zariadenia. Ako overovať spojenia. Ako simulovať komunikáciu.

© SOŠA Košice www.sosake.sk Jún 2010