The Agile Product Owner

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Presentation transcript:

The Agile Product Owner Unifying the Three Sides of the Talent Triangle

Dave Todaro @dave_todaro President & COO Ascendle

Business Visionaries  Strategy  Building  Support

Connect the business and the development team Product Owner Act as the product visionary Drive business goals Image: danielguenther (Flickr)

We’re Losing the Relay Race Hirotaka Takeuchi and Ikujiro Nonaka “The New Product Development Game” Harvard Business Review, January 1986. “The…’relay race’ approach to product development…may conflict with the goals of maximum speed and flexibility. Instead a holistic or ‘rugby’ approach—where a team tries to go the distance as a unit, passing the ball back and forth—may better serve today’s competitive requirements.”

Scrum in 100 Words Scrum is an agile process that allows us to focus on delivering the highest business value in the shortest time. It allows us to rapidly and repeatedly inspect actual working software (every two weeks to one month). The business sets the priorities. Teams self-organize to determine the best way to deliver the highest priority features. Every two weeks to a month anyone can see real working software and decide to release it as is or continue to enhance it for another sprint.

The Process 24 hours Sprint 2-4 weeks Return Sprint goal Potentially shippable product increment Sprint backlog Cancel Return Gift wrap Coupons Gift wrap Cancel Coupons Product backlog

Sprints Scrum projects make progress in a series of “sprints” Typical duration is 2–4 weeks or a calendar month at most A constant duration leads to a better rhythm Product is designed, coded, and tested during the sprint

No Changes During a Sprint Plan sprint durations around how long you can commit to keeping change out of the sprint

Roles Ceremonies Artifacts Product owner ScrumMaster Team Sprint planning Sprint review Sprint retrospective Daily scrum meeting Ceremonies Product backlog Sprint backlog Burndown charts Artifacts

Scrum framework Roles Ceremonies Artifacts Product owner ScrumMaster Team Roles Sprint planning Sprint review Sprint retrospective Daily scrum meeting Ceremonies Artifacts Product backlog Sprint backlog Burndown charts

The Product Owner Role “Customer Proxy” Defines the features of the product Prioritizes features according to business value Adjusts features and priorities every sprint, as needed  Accepts or reject work results Decides when to release and what’s included Responsible for the profitability of the product (ROI) “Customer Proxy”

The ScrumMaster Provides management of the process Responsible for enacting Scrum values and practices Removes impediments Ensures that the team is fully functional and productive Enables close cooperation across all roles and functions Shields the team from external interferences

The Team Typically 5-9 people Cross-functional: Programmers, testers, user experience, designers, etc. Members should be full-time May be exceptions (e.g., database administrator) “External team members”

The Team Teams are self-organizing Ideally no titles, but rarely a possibility Membership should change only between sprints

Scrum framework Roles Ceremonies Artifacts Product owner ScrumMaster Team Roles Sprint planning Sprint review Sprint retrospective Daily scrum meeting Ceremonies Product backlog Sprint backlog Burndown charts Artifacts

Sprint planning Team selects items from the product backlog they can commit to completing Sprint backlog is created Sub-tasks are identified and each is estimated (1-8 hours) Collaboratively, not done alone by the ScrumMaster As a vacation planner, I want to see photos of the hotels Code the middle tier (8 hours) Code the user interface (4) Write test fixtures (4) Code rendering behavior (6) Update performance tests (4)

The Daily Scrum Parameters Not for problem solving 15 minutes Stand-up Not for problem solving Whole world is invited Only team members, ScrumMaster, Product Owner, can talk Helps avoid other unnecessary meetings

Everyone answers 3 questions What did you get done yesterday? 1 What will you get done today? 2 Impediments to getting done? 3 These are not status updates for the ScrumMaster They are commitments in front of peers

The Sprint Review Team presents what it accomplished during the sprint Typically takes the form of a demo of new features or underlying architecture Informal 2-hour prep time rule No slides Whole team participates Invite the world

Sprint Retrospective Periodically take a look at what is and is not working Typically 15–30 minutes Done after every sprint Whole team participates ScrumMaster Product Owner Team (Client and other stakeholders)

Start / Stop / Continue Start doing Stop doing Continue doing Whole team gathers and discusses what they’d like to: Start doing Stop doing This is just one of many ways to do a sprint retrospective. Continue doing

Scrum framework Roles Ceremonies Artifacts Product owner ScrumMaster Team Roles Sprint planning Sprint review Sprint retrospective Daily scrum meeting Ceremonies Product backlog Sprint backlog Burndown charts Artifacts

Product backlog The requirements A list of all desired work on the project Ideally expressed such that each item has value to the users or customers of the product Prioritized by the product owner Reprioritized at the start of each sprint This is the product backlog

A sample product backlog Backlog item Estimate As a guest, I want to make a reservation 3 As a guest, I want to cancel a reservation 5 As a guest, I want to change the dates of a reservation As a hotel employee, I want to run financial reports 8 As a front desk rep, I want to check in a guest ... 20 40

Managing the sprint backlog Individuals sign up for work of their own choosing Work is never assigned Estimated work remaining is updated daily

Managing the sprint backlog Any team member can add, delete or change the sprint backlog Work for the sprint emerges If work is unclear, define a sprint backlog item with a larger amount of time and break it down later Update work remaining as more becomes known

A Sprint Backlog Tasks Mon Tue Wed Thu Fri 8 16 12 4 12 16 8 10 16 4 Code the user interface 8 16 12 4 12 16 8 10 16 4 11 8 Code the middle tier Test the middle tier Write online help

Sprint Burndown Chart Task Mon Tue Wed Thu Fri 50 40 30 Hours 20 10 Code the user interface 8 4 12 16 8 10 16 7 11 8 Code the middle tier 16 Test the middle tier 8 Write online help 12 Sprint Burndown Chart 50 40 30 Hours 20 10 Mon Tue Wed Thu Fri

Technical Lead/Architect ScrumMaster UX Architect Visual Designer Technical Lead/Architect Software Engineer QA Engineer

Tracing it All Back

Form bridge between the business and the team Work closely with software architect/technical lead to form the technical vision Ensure the technical vision supports business goals Use the product: try out new features every day or two and provide feedback to the team

Act as figurehead for the team: “lead singer” Go-to resource for the team Vision holder for the product Test everything to make sure it matches the vision

Manage the product backlog Solicit input from stakeholders Demonstrate the product every sprint – typically every 2 weeks Status report to stakeholders Get feedback Incorporate it into the product backlog Discuss priorities

ScrumMaster CEO Tech Lead VP Sales Engineer VP Customer Service Product Owner Engineer QA

From Our Blog 7 Simple Secrets to Building High Performance Teams With Scrum 6 Secrets for Creating an Agile Development Team in 2 Weeks or Less

Mike Cohn Mountain Goat Software, LLC Portions of this presentation were adapted from a Scrum presentation by Mike Cohn. We’d like to thank him for generously making his content available for re-use through a Creative Commons license. Mountain Goat Software, LLC

THANK YOU! Dave Todaro dave@ascendle.com ascendle.com ascendle.com/blog