Dean Kramer Kyle Borodkin Danny Powers

Slides:



Advertisements
Similar presentations
Auto Behavior Variation Generation Kyle Li. Agenda The Problem The Problem Behavior Variation Behavior Variation Behavior Model Behavior Model Bouncing.
Advertisements

Centre for Interactive Multimedia Information Mining Canada Foundation for Innovation (CFI) Ontario Research Fund (ORF) Ryerson University CIM2 1.
Numbers
Modeling the gaits of a horse: The Trot EN100 Final Project Anna Mori.
V-FIRE: Virtual Fire In Realistic Environments Michael Penick ◦ Grant Kelly ◦ Juan Quiroz with Dr. Fred Harris, Dr. Sergiu Dascalu, and Brian Westphal.
Snowboarding with Physics By: Marisa Felker and Mariah Fahser.
COMPUTER GRAPHICS 1 SENIOR PORTFOLIO FINAL LEXA GOLDBECK (4B)
Technical department - boclair academy Heading The development of 3D modelling software enables architects and design engineers to create realistic 3D.
Dynamics of Moving Objects in Kinetic Sculpture (Ball Drop Physics II)
Learning adaptation The brain is like a computer, with feelings… People adapt to any given situation. The challenge is to choose the right situation…
1 Perception and VR MONT 104S, Spring 2008 Lecture 22 Other Graphics Considerations Review.
3D Pong Boone Howard Chad Meyer Dr. Mitch Roth. C ++ Evolved from C, a general purpose programming language. The language used to write our program. Uses.
Computer Graphics Term Project 이준하 강주원 - 지우와 수륙챙이 -
 First things first………………find common training traits with the events (drills, physiological systems needed, etc….)  Speed, speed endurance, strength,
Art 315 Lecture 5 Dr. J. Parker AB 606. Last time … We wrote our first program. We used a tool called GameMaker. The program we wrote causes a ball to.
computer
To Trampoline! By Hannah Mcloughlin How. Hints an tips =] Hints an tips =] AAAAlways stay on the big red cross in the middle of the trampoline, or.
2.03A Evolution of Virtual Reality 2.03 Explore virtual reality design and use A.
2.03A Evolution of Virtual Reality 2.03 Explore virtual reality design and use.
1 Perception and VR MONT 104S, Fall 2008 Lecture 21 More Graphics for VR.
University of Texas at Austin CS 378 – Game Technology Don Fussell CS 378: Computer Game Technology Physics for Games Spring 2012.
Free Fall and Terminal Velocity CH4 Physics A Winter,
By: Kaleb, Mitch, Claire Source: teenagers preparing for the real world.
Mechanics – quiz 1 Physics12 Vectors, scalars & kinematics Mechanics – quiz 1 Physics12 Vectors, scalars & kinematics Quiz answers 1/ Define the term ‘mechanics’
Adding SubtractingMultiplyingDividingMiscellaneous.
Bounding Volume Hierarchy. The space within the scene is divided into a grid. When a ray travels through a scene, it only passes a few boxes within the.
Using IR For Maze Navigation Kyle W. Lawton and Liz Shrecengost.
By : Andrew Volz. The reason I want to be a video game designer is because I love to play video games and I’ve always wanted to make my own game.
INITIATIVES OF CAR SIMULATIONS USING VIRTUAL REALITY ON THE INTERNET PLATFORM A. Erol Fazlıoğlu.
Lecture Fall 2001 Controlling Animation Boundary-Value Problems Shooting Methods Constrained Optimization Robot Control.
Chapter 7 Momentum. Remember: Inertia is the resistance of any moving or nonmoving object to change its state of motion.
Structure and Motion Ocean Mapping. Ocean Basin.
OPTICAL CAMOUFLAGE 1 Optical Camouflage M.SASIDHAR 07231A0581 CSE.
Free-Fall By: Nolan Davis Sam Robinson Derek Marsh Lee Eaves.
10-1 人生与责任 淮安工业园区实验学校 连芳芳 “ 自我介绍 ” “ 自我介绍 ” 儿童时期的我.
Sentence Imitation A writing strategy. A great way to become a great writer is to READ! Sometimes we can be inspired by different sentences we read, and.
Unity 3D Rolfe Bozier 24-Apr-2017
Computer Animation Algorithms and Techniques
The Purpose of game Engines
3D Modelling.
2.03A Evolution of Virtual Reality
An Introduction to the Virtual Neuroscience Lab Series
Rube Goldberg Machine By: Ryan.
3.2 Virtualisation.
Yahoo Mail Customer Support Number
Most Effective Techniques to Park your Manual Transmission Car
How do Power Car Windows Ensure Occupants Safety
James Sigler, Mohammed Allahyani, Khalid Alghamdi, Yu Sun
Friendship Who are my best friends? What is true friendship?
Physics-based simulation for visual computing applications
THANK YOU!.
Road Test Preparation for the Next Generation
A Bouncing Baby Bunny by Teresa Jennings, arr. by Paul Jennings Music K-8, Vol.13, Num.4 © 2003 Plank Road Publishing, Inc. All Rights Reserved- used.
Collision Detection Platforms.
Thank you.
Thank you.
2.03A Evolution of Virtual Reality
Main Idea and New Vocabulary Example 1: Graph Quadratic Functions
Adding with 9’s.
Adding with 10’s.
Adding ____ + 10.
– Graphics and Visualization
Bouncing Bobby Bounced Back in Bounds
Lab Computer (5) Dr / Khaled Abd El Hamid.
Access Control Basics Fall 2008 CS 334: Computer Security.
A Semester project by MAULIK SHUKLA DENZIL JOHN AJAY JAMPANI
TRANSFORM! SEUNGYONG CAR CITE 김동현, 안종민, 이승희, 이유경.
Motion- Chapter 1 pp
Presentation transcript:

Dean Kramer Kyle Borodkin Danny Powers The Building Jump! Dean Kramer Kyle Borodkin Danny Powers

Our Program Do something you couldn’t do in real life. To simulate falling off buildings without getting hurt. Jump 200 feet off a building and land on a trampoline.

What we had to work with Started with a program that you could navigate and walk around in. What we added to the program: -64 buildings -Collision detection -Textures -64 trampolines -Gravity -Ability to jump and bounce

Improvements Better textures Different sized buildings More realistic physics A new road system

What We Learned To program in C++ using Open GL functions to make 3D graphics. Hardest part: Tramp bounce programming We also learned: -Lenticular lenses -Hollywood special effects -CAVEs (Computer Assisted Virtual Environments)

Thank You Dr. Mitch Roth Dr. Jon Genetti Don Bahls Ameerah Muhammad Andrew Lee