Chapter 5: CPU Scheduling

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Presentation transcript:

Chapter 5: CPU Scheduling

What to Learn? Algorithms of CPU scheduling, which maximizes CPU utilization obtained with multiprogramming Select from ready processes and allocates the CPU to one of them Performance evaluation criteria

Related Applications Job scheduling, resource scheduling, request scheduling.

I/O and CPU-bound Process CPU–I/O Burst Cycle Process execution consists of a cycle of CPU execution and I/O wait Processes can be described as either: I/O-bound process – spends more time doing I/O than computations, many short CPU bursts CPU-bound process – spends more time doing computations; few very long CPU bursts

Alternating Sequence of CPU and I/O Bursts

Histogram of CPU-burst Times

CPU Scheduler: Preemptive vs Nonpreemptive CPU scheduling decisions may take place when a process: 1. Switches from running to waiting state 2. Switches from running to ready state 3. Switches from waiting to ready Terminates Swtiching under 1 and 4 is nonpreemptive All other scheduling is preemptive

Scheduling Criteria CPU utilization – keep the CPU as busy as possible Throughput – # of processes that complete their execution per time unit Waiting time – amount of time a process has been waiting in the ready queue Turnaround time – amount of time to execute a particular process = Waiting time + execution time. Response time – amount of time it takes from when a request was submitted until the first response is produced, not output (for time-sharing environment)

Scheduling Algorithm Optimization Criteria Max CPU utilization Max throughput Min turnaround time Min waiting time Min response time

First-Come, First-Served (FCFS) Scheduling Process Burst Time P1 24 P2 3 P3 3 Suppose that the processes arrive in the order: P1 , P2 , P3 The Gantt Chart for the schedule is: Waiting time for P1 = 0; P2 = 24; P3 = 27 Average waiting time: (0 + 24 + 27)/3 = 17 P1 P2 P3 24 27 30

Shortest-Job-First (SJF) Scheduling Associate with each process the length of its next CPU burst. Use these lengths to schedule the process with the shortest time. SJF is optimal – gives minimum average waiting time for a given set of processes The difficulty is knowing the length of the next CPU request. Problem  Starvation – low priority processes may never execute

Example of SJF Process Arrival Time Burst Time P1 0.0 6 P2 2.0 8 SJF scheduling chart Average waiting time = (3 + 16 + 9 + 0) / 4 = 7 P4 P3 P1 3 16 9 P2 24

Determining Length of Next CPU Burst Can be done by using the length of previous CPU bursts, using exponential averaging New prediction is weighted average of previous prediction and actual time.

Prediction of the Length of the Next CPU Burst Guess Actual

Priority Scheduling A priority number (integer) is associated with each process The CPU is allocated to the process with the highest priority (smallest integer  highest priority) SJF is a priority scheduling where priority is the predicted next CPU burst time Problem  Starvation – low priority processes may never execute Solution  Aging – as time progresses increase the priority of the process

Round Robin (RR) Each process gets a small unit of CPU time (time quantum), usually 10-100 milliseconds. After this time has elapsed, the process is preempted and added to the end of the ready queue. Performance large quantum  FIFO small quantum  context switch overhead is too high No starvation.

Example of RR with Time Quantum = 4 Process Burst Time P1 24 P2 3 P3 3 The Gantt chart is: Typically, higher average turnaround than SJF, but better response P1 P2 P3 4 7 10 14 18 22 26 30

Multilevel Queue Scheduling: Example Ready queue is partitioned into separate queues: foreground (interactive) background (batch) Each queue has its own scheduling algorithm: foreground – RR background – FCFS Time slice – each queue gets a certain amount of CPU time which it can schedule amongst its processes; i.e., 80% to foreground in RR 20% to background in FCFS

Multilevel Feedback Queue Maintain multiple job queues. Each queue receives a fixed percentage of system resource. A process can move between the various queues, representing priority aging so that high priority jobs will gradually lose their priority.

Multilevel Feedback Queue: Example Example with three queues: Q0 – RR with time quantum 8 milliseconds Q1 – RR time quantum 16 milliseconds Q2 – FCFS Scheduling A new job enters queue Q0 which is served FCFS. When it gains CPU, job receives 8 milliseconds. If it does not finish in 8 milliseconds, job is moved to queue Q1. At Q1 job is again served FCFS and receives 16 additional milliseconds. If it still does not complete, it is preempted and moved to queue Q2.

Thread Scheduling Scheduling user-level threads within a process Known as process-contention scope (PCS) Kernel thread scheduled onto available CPU is system-contention scope (SCS) – competition among all threads in system

Pthread Scheduling API allows specifying either PCS or SCS during thread creation PTHREAD_SCOPE_PROCESS schedules threads using PCS scheduling PTHREAD_SCOPE_SYSTEM schedules threads using SCS scheduling.

Pthread Scheduling API #include <pthread.h> #include <stdio.h> #define NUM THREADS 5 int main(int argc, char *argv[]) { int i; pthread t tid[NUM THREADS]; pthread attr t attr; /* get the default attributes */ pthread attr init(&attr); /* set the scheduling algorithm to PROCESS or SYSTEM */ pthread attr setscope(&attr, PTHREAD_SCOPE_SYSTEM); /* set the scheduling policy - FIFO, RT, or OTHER */ pthread attr setschedpolicy(&attr, SCHED OTHER); /* create the threads */ for (i = 0; i < NUM THREADS; i++) pthread create(&tid[i],&attr,runner,NULL);

Pthread Scheduling API /* now join on each thread */ for (i = 0; i < NUM THREADS; i++) pthread join(tid[i], NULL); } /* Each thread will begin control in this function */ void *runner(void *param) { printf("I am a thread\n"); pthread exit(0);

Multiple-Processor Scheduling CPU scheduling more complex when multiple CPUs are available each processor is self-scheduling. Each has its own private queue of ready processes Or all processes in common ready queue Processor affinity – process has affinity for processor on which it is currently running soft affinity hard affinity

Operating System Examples Windows XP scheduling Linux scheduling

Windows Scheduling Classes and priorities Real time priority class: Static priorities (priorities donot change) Priority values: from 16 to 32 Variable class: variable priorities (e.g. 1-16) If a process has used up its quantum, lower its priority If a process waits for an I/O event, raise its priority Priority-driven scheduler For real-time class, do round robin within each priority For variable class, do multiple queue

Windows XP Priorities Priority Classes of Processes Priority values of each class

Linux Scheduling Time-sharing scheduling Each process has a priority and # of credits I/O event will raise the priority -- fast response time when ready. Process with the most credits will run next A timer interrupt causes a process to lose a credit Long running jobs lose credits Real-time scheduling Soft real-time Kernel cannot be preempted by user code

Priorities and Time-slice length