CIS 170 Education for Service-- tutorialrank.com.

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CIS 170 Education for Service-- tutorialrank.com

CIS 170 Entire Course (DEVRY) For more course tutorials visit Tutorial Purchased: 6 Times, Rating: A+ CIS170C All iLabs 1,2,3,4,5,6,7 Devry University

CIS 170 Education for Service-- tutorialrank.com CIS 170C iLab 1 of 7: Getting Started For more course tutorials visit Tutorial Purchased: 2 Times, Rating: A Lab 1 of 7: Getting Started (Your First C++ Programs) Lab Overview - Scenario/Summary Welcome to Programming with C++. The purpose of this three-part lab is to walk you through the following tutorial to become familiar with the actions of compiling and executing a C++ program. In general, this lab will instruct you on:

CIS 170 Education for Service-- tutorialrank.com CIS 170 iLab 2 of 7: Decisions For more course tutorials visit Tutorial Purchased: 2 Times, Rating: B+ Lab # CIS CIS170C-A2 Lab 2 of 7: Decisions Lab Overview - Scenario/Summary You will code, build, and execute two programs requiring decisions. The first program will determine the smaller of two numbers input on the screen. The second program will calculate the shipping charge based on the purchase amount input on the screen.

CIS 170 Education for Service-- tutorialrank.com CIS 170C iLab 3 of 7: Looping For more course tutorials visit Tutorial Purchased: 1 Times, Rating: No rating Lab # CIS CIS170C-A3 Lab 3 of 7: Looping Lab Overview – Scenario/Summary You will code, build, and execute a program that will use looping to determine the score for a diver based on individual judge’s scores. Learning outcomes:

CIS 170 Education for Service-- tutorialrank.com CIS 170C iLab 4 of 7: Functions For more course tutorials visit Tutorial Purchased: 3 Times, Rating: B+ Lab # CIS CIS170C-A4 Lab 4 of 7: Functions Lab Overview – Scenario/Summary You will code, build, and execute a program that simulates the dialing of a phone using functions. Learning outcomes: Distinguish between pass by value and by reference. Call functions using &. Write functions using value and reference. Be able to define and use global named constants.

CIS 170 Education for Service-- tutorialrank.com CIS 170C iLab 5 of 7: Arrays and Strings For more course tutorials visit Tutorial Purchased: 2 Times, Rating: No rating Lab # CIS CIS170C-A5 Lab 5 of 7: Arrays and Strings Lab Overview - Scenario/Summary You will code, build, and execute two programs requiring arrays and strings. First program (Video Game Player Program): Determine the average score for a group of players and then determine who scored below average. Second program (Pig Latin): Convert words in a phrase to pig latin. Learning outcomes:

CIS 170 Education for Service-- tutorialrank.com CIS 170C iLab 7 of 7: Sequential Files For more course tutorials visit Tutorial Purchased: 2 Times, Rating: A+ Lab # CIS CIS170C-A7 Lab 7 of 7: Sequential Files Lab Overview - Scenario/Summary You will code, build, and execute a program that requires sequential files to create an address database. Learning Outcomes Continue using a menu system with console applications Be able to write a console application Demonstrate entering, appending, storing, and retriev

CIS 170 Education for Service-- tutorialrank.com CIS 170C Lab 6 of 7: Menu-Driven Application For more course tutorials visit Tutorial Purchased: 2 Times, Rating: A Lab # CIS CIS170C-A6 Lab 6 of 7: Menu-Driven Application Lab Overview - Scenario/Summary You will utilize classes in the design of this program. You will code, build, and execute an Automated Teller Machine (ATM) Menu-Driven Console Application. Learning outcomes:

CIS 170 Education for Service-- tutorialrank.com CIS 170C iLab 1 of 7: Getting Started For more course tutorials visit Tutorial Purchased: 2 Times, Rating: A Lab 1 of 7: Getting Started (Your First C++ Programs) Lab Overview - Scenario/Summary Welcome to Programming with C++. The purpose of this three-part lab is to walk you through the following tutorial to become familiar with the actions of compiling and executing a C++ program.

CIS 170 Education for Service-- tutorialrank.com CIS 170C iLab 3 of 7: Looping For more course tutorials visit Tutorial Purchased: 1 Times, Rating: No rating Lab # CIS CIS170C-A3 Lab 3 of 7: Looping Lab Overview – Scenario/Summary You will code, build, and execute a program that will use looping to determine the score for a diver based on individual judge’s scores. Learning outcomes:

CIS 170 Education for Service-- tutorialrank.com CIS 170C iLab 4 of 7: Functions For more course tutorials visit Tutorial Purchased: 3 Times, Rating: B+ Lab # CIS CIS170C-A4 Lab 4 of 7: Functions Lab Overview – Scenario/Summary You will code, build, and execute a program that simulates the dialing of a phone using functions. Learning outcomes: Distinguish between pass by value and by reference

CIS 170 Education for Service-- tutorialrank.com CIS 170C iLab 5 of 7: Arrays and Strings For more course tutorials visit Tutorial Purchased: 2 Times, Rating: No rating Lab # CIS CIS170C-A5 Lab 5 of 7: Arrays and Strings Lab Overview - Scenario/Summary You will code, build, and execute two programs requiring arrays and strings. First program (Video Game Player Program): Determine the average score for a group of players and then determine who scored below average.

CIS 170 Education for Service-- tutorialrank.com CIS 170C iLab 7 of 7: Sequential Files For more course tutorials visit Tutorial Purchased: 2 Times, Rating: A+ Lab # CIS CIS170C-A7 Lab 7 of 7: Sequential Files Lab Overview - Scenario/Summary You will code, build, and execute a program that requires sequential files to create an address database. Learning Outcomes Continue using a menu system with console applications Be able to write a console application Demonstrate entering, appending, storing, and retrieving records Be able to write lines of output to a text file in order to create a reportDeliverables

CIS 170 Education for Service-- tutorialrank.com CIS 170C Lab 6 of 7: Menu-Driven Application For more course tutorials visit Tutorial Purchased: 2 Times, Rating: A Lab # CIS CIS170C-A6 Lab 6 of 7: Menu-Driven Application Lab Overview - Scenario/Summary You will utilize classes in the design of this program. You will code, build, and execute an Automated Teller Machine (ATM) Menu-Driven Console Application. Learning outcomes:

CIS 170 Education for Service-- tutorialrank.com CIS170 Final Exam For more course tutorials visit Tutorial Purchased: 4 Times, Rating: A+ 1. (TCOs 1, 6) Because information in _____ is lost when the power is turned off, that type of memory is considered to be _____. (Points : 5) auxiliary storage, nonvolatile auxiliary storage, volatile

CIS 170 Education for Service-- tutorialrank.com