Computer Visualization Facility

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Presentation transcript:

Computer Visualization Facility

Background Advanced Research Computing section started as HPC support group Funded from research vote (off-the-top) Charged with increasing number of users and range of disciplines Founded Computer Visualization Facility as one means to achieve this

Rationale Scientific Visualization Rendering and Animation Introduce scientists to better graphics Better presentation Better understanding Rendering and Animation Artists using HPC Multimedia test facility

The proposal

The Reality

The Toys VisionStation Plasma Screen

Case Study Theoretical Physics Intensive Numerical Integration Coupled-channel Collective Model Elastic scattering of Neutrons from Carbon nuclei Intensive Numerical Integration Started as a HPC collaboration Model has ~10 parameters 1000 pts takes ~20 mins on 1 APAC cpu

Experimental Results

Some results from Model

One random run

Detail from previous

Re-run with smaller step

Another detail view

Re-run again still smaller

Final detail view

First Attempts at 3D

Better

Contour Map

Grayscale - 1000x1000.pgm

Surface rendered

The demo version

A different parameter

Same data different view

How I knew where to look

Presentation version

QCG visualization Simulation of quantum states of two phosphorous atoms forming a gate in a quantum computer

Another presentation

Terrain mapping Using publicly available data from satellite image as texture map on a digital elevation model to produce a realistic 3D image

The nephron (kidney cell) As part of the virtual kidney project an accurate model of a nephron was developed. A fly-through developed for the VisionStation (immersive display) is shown

Two concept developments Student academic progression Genetically modified pollen dispersion

New CVF proposal We thought we might get some space in one of the new buildings in our South Precinct. This was part of our presentations • We didn’t get that space…

Other activities Adobe Atmosphere My True Colours Video-conferencing Interactions between avatars in specific virtual environments My True Colours Performance art Video-conferencing Plasma screen wows them all

Futures New location AccessGrid node Using labs for out-of-hours rendering

The End