Copyright © 2002 Pearson Education, Inc.

Slides:



Advertisements
Similar presentations
TECHNOLOGY GUIDE 5 Basics of the Internet and the World Wide Web.
Advertisements

Technology Infrastructure: The Internet and the World Wide Web
1 Web Development & Design Foundations with XHTML Chapter 1 Key Concepts.
Copyright © 2002 Pearson Education, Inc. Slide 3-1 PERTEMUAN 5.
Chapter 2: Technology Infrastructure: The Internet and the World Wide Web.
1 Networking A computer network is a collection of computing devices that are connected in various ways in order to communicate and share resources. The.
Lecture slides prepared for “Business Data Communications”, 7/e, by William Stallings and Tom Case, Chapter 8 “TCP/IP”.
15-1 More Chapter 15 Goals Compare and contrast various technologies for home Internet connections Explain packet switching Describe the basic roles of.
Syllabus outcomes Describes and applies problem-solving processes when creating solutions Designs, produces and evaluates appropriate solutions.
Connecting one computer to another computer creates a network.
1 Web Developer Foundations: Using XHTML Chapter 1 Key Concepts.
© 2007 Cisco Systems, Inc. All rights reserved.Cisco Public ITE PC v4.0 Chapter 1 1 Network Services Networking for Home and Small Businesses – Chapter.
1.1 What is the Internet What is the Internet? The Internet is a shared media (coaxial cable, copper wire, fiber optics, and radio spectrum) communication.
Copyright © 2002 Pearson Education, Inc. Slide 3-1 CHAPTER 3 Created by, David Zolzer, Northwestern State University—Louisiana The Internet and World Wide.
Networks – Network Architecture Network architecture is specification of design principles (including data formats and procedures) for creating a network.
Networks QUME 185 Introduction to Computer Applications.
THE INTERNET Chapter 13. Internet- Interconnection and Networks “the Net” Computers have played a significant role in our everyday life Growth in popularity.
CIS 1310 – HTML & CSS 1 Introduction to the Internet.
1 Web Development & Design Foundations with XHTML Chapter 1 Key Concepts.
15-1 Networking Computer network A collection of computing devices that are connected in various ways in order to communicate and share resources.
Lalit Sharma, JIM The Internet and World Wide Web: E-commerce Infrastructure.
The Internet The internet is simply a worldwide computer network that uses standardised communication protocols to transmit and exchange data.
Copyright © 2004 Pearson Education, Inc. Slide 3-1 E-commerce Kenneth C. Laudon Carol Guercio Traver business. technology. society. Second Edition.
Copyright © 2007 Pearson Education, Inc. Slide 3-1 E-commerce Kenneth C. Laudon Carol Guercio Traver business. technology. society. Third Edition.
INTERNET. Objectives Explain the origin of the Internet and describe how the Internet works. Explain the difference between the World Wide Web and the.
Internet Architecture and Governance
NETWORKING FUNDAMENTALS. Network+ Guide to Networks, 4e2.
INTERNET PROTOCOLS. Microsoft’s Internet Information Server Home Page Figure IT2031 UNIT-3.
Networks Part 2: Infrastructure + Protocols NYU-Poly: HSWP Instructor: Mandy Galante.
Networks. Local area network (LAN( Wide-area network (WAN( Networks Topology.
The Internet Technological Background. Topic Objectives At the end of this topic, you should be able to do the following: Able to define the Internet.
Copyright © 2008 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Chapter 4: Networking and the Internet Computer Science: An Overview Tenth.
15-1 Networking Computer network A collection of computing devices that are connected in various ways in order to communicate and share resources Usually,
1 ** THE INTERNET ** Large, worldwide collection of networks that use a common protocol to communicate with each other A network of networks.
Web Development & Design Foundations with XHTML Chapter 1 Key Concepts 1.
Chapter Objectives In this chapter, you will learn:
Fundamentals of Information Systems, Sixth Edition
Instructor Materials Chapter 5 Providing Network Services
Computer Networks.
NETWORK Unit 1 Module: 2 Objective: 7.
Vocabulary Prototype: A preliminary sketch of an idea or model for something new. It’s the original drawing from which something real might be built or.
Using MIS 2e Chapter 6 Appendix
Networking for Home and Small Businesses – Chapter 6
ICT Communications Lesson 1: Using the Internet and the World Wide Web
Web Development & Design Chapter 1, Sections 4, 5 & 6
Wednesday, September 19, 2018 What Is the Internet?
Networking for Home and Small Businesses – Chapter 6
Telecommunications, the Internet, and Wireless Technology
15-1 Networking Computer network A collection of computing devices that are connected in various ways in order to communicate and share resources Usually,
CS222 Web Programming Course Outline
I. Basic Network Concepts
1 Introduction to the Internet.
POWERPOINT PRESENTATION ON NETWORKING Presented by Ms
Web Design & Development
Chapter Goals Compare and contrast various technologies for home Internet connections Explain packet switching Describe the basic roles of various network.
Introduction to Computer Concept
E-commerce Infrastructure
Lecture 2 E-Business Technology Basics (Book Chapter 2)
NETWORK Unit 1 Module: 2 Objective: 7.
NETWORK Unit 1 Module: 2 Objective: 7.
Lesson 3: Introduction to Internet Technology
Networking Computer network A collection of computing devices that are connected in various ways in order to communicate and share resources Usually,
Networking Computer network A collection of computing devices that are connected in various ways in order to communicate and share resources Usually,
Networking for Home and Small Businesses – Chapter 6
Protocol Application TCP/IP Layer Model
Networking Computer network A collection of computing devices that are connected in various ways in order to communicate and share resources Usually,
Networking Computer network A collection of computing devices that are connected in various ways in order to communicate and share resources Usually,
Lecture 2 E-Business Technology Basics (Book Chapter 2)
COMPUTER NETWORKING Presented by Pushpanjali Associate professor
Objectives: 1.Identify different internet protocol (IP) 2.Configure sample of IP address 3.Appreciate and relate protocol in our life.
Presentation transcript:

Copyright © 2002 Pearson Education, Inc.

The Internet and World Wide Web: E-commerce Infrastructure CHAPTER 3 The Internet and World Wide Web: E-commerce Infrastructure Created by, David Zolzer, Northwestern State University—Louisiana Copyright © 2002 Pearson Education, Inc.

Learning Objectives Discuss the origins of the Internet Identify the key technology concepts behind the Internet Describe the role of Internet protocols and utility programs Explain the current structure of the Internet Copyright © 2002 Pearson Education, Inc.

Learning Objectives Understand the limitations of today’s Internet Describe the potential capabilities of Internet II Understand how the World Wide Web works Describe how Internet and Web features and services support e-commerce Copyright © 2002 Pearson Education, Inc.

Akamai Technologies Copyright © 2002 Pearson Education, Inc.

The Internet: Technology Background An interconnected network of thousands of networks and millions of computers linking businesses, educational institutions, government agencies, and individuals together World Wide Web (WWW) One the the Internet’s most popular services, providing access to over one billion Web pages Copyright © 2002 Pearson Education, Inc.

Stages in the Development of the Internet Page 110, Figure 3.1 Copyright © 2002 Pearson Education, Inc.

Development of the Internet: Timeline Page 111, Figure 3.2 Copyright © 2002 Pearson Education, Inc.

Development of the Internet: Timeline Page 112, Figure 3.2 continued Copyright © 2002 Pearson Education, Inc.

Development of the Internet: Timeline Page 113, Figure 3.2 continued Copyright © 2002 Pearson Education, Inc.

Development of the Internet: Timeline Page 114, Figure 3.2 continued Copyright © 2002 Pearson Education, Inc.

The Internet: Key Technology Concepts Page 114, Figure 3.3 Copyright © 2002 Pearson Education, Inc.

The Internet: Key Technology Concepts Packet switching A method of slicing digital messages into packets, sending the packets along different communication paths as they become available, and then reassembling the packets once they arrive ate their destination Packet The parcels into which digital messages are sliced for transmission over the Internet Copyright © 2002 Pearson Education, Inc.

The Internet: Key Technology Concepts Routers Special-purpose computers that interconnect the computer networks that make up the Internet and route packets to their ultimate destination as they travel the Internet Routing algorithm Computer program that ensures packets take the best available path toward their destination Copyright © 2002 Pearson Education, Inc.

Packet Switching Page 116, Figure 3.4 Copyright © 2002 Pearson Education, Inc.

The Internet: Key Technology Concepts TCP (Transmission Control Protocol Protocol that establishes the connections among sending and receiving Web computers, handles the assembly of packets at point of transmission, and their reassembly at the receiving end IP (Internet Protocol) Protocol that provides the Internet’s addressing scheme Protocol A set of rules for formatting, ordering, compressing, and error checking messages Copyright © 2002 Pearson Education, Inc.

The TCP/IP Architecture and Protocol Suite Page 117, Figure 3.5 Copyright © 2002 Pearson Education, Inc.

IP Addresses Internet addresses expressed as 32-bit numbers that appear as a series of four separate numbers marked off by periods, such as 201.61.186.227 In the current IPv4, each of the four numbers can range from 0 to 255 allowing for up to 4 billion addresses (2 to the 32nd power) In IPv6, the next generation IP, the scheme uses 128-bit addresses, or about one quadtrillion addresses (10 to the 15th power) Copyright © 2002 Pearson Education, Inc.

Routing Internet Messages: TCP/IP and Packet Switching Page 119, Figure 3.6 Copyright © 2002 Pearson Education, Inc.

Domain Names and URLs Domain name Domain name system (DNS) IP address expressed in natural language Domain name system (DNS) System for expressing numeric IP addresses in natural language Uniform resource locator (URL) The address used by a Web browser to identify the location of content on the Web Copyright © 2002 Pearson Education, Inc.

Pieces of the Internet Puzzle: Names and Addresses Page 119, Table 3.1 Copyright © 2002 Pearson Education, Inc.

Client/Server Computing A model of computing in which very powerful personal computers are connected together in a network with one or more servers. Client A very powerful personal computer that is part of a network. They are capable of displaying rich graphics, storing large files, and processing graphics and sound files. Server Networked computer dedicated to common functions that the client machines on the network need, such as storing files, software applications, utility programs such as Web connections, and printers. Copyright © 2002 Pearson Education, Inc.

The Client/Server Computing Model Page 120, Figure 3.7 Copyright © 2002 Pearson Education, Inc.

Other Internet Protocols and Utility Programs HTTP is the Internet protocol used for transferring Web pages. FTP is one of the original Internet services. Part of TCP/IP protocol that permits users to transfer files from the server to their client machine, and vice versa SSL is a protocol that provides secure communications between the client and the server Copyright © 2002 Pearson Education, Inc.

Other Internet Protocols and Utility Programs Sending E-mail SMTP (Simple Mail Transfer Protocol) is the Internet protocol used to send mail to a server POP (Post Office Protocol) is a protocol used by the client to retrieve mail from an Internet server IMAP (Internet Mail Access Protocol) is a more current e-mail protocol that allows users to search, organize, and filter their mail prior to downloading it from the server Copyright © 2002 Pearson Education, Inc.

Other Internet Protocols and Utility Programs Telnet is a terminal emulation program that runs in TCP/IP Finger is a utility program supported by UNIX computers that tells who is logged in, how long they have been attached, and their user name Ping is a program that allows you to check the connection between your client and the server Tracert is one of several route-tracing utilities that allow you to follow the path of a message you send from your client to a remote computer on the Internet Copyright © 2002 Pearson Education, Inc.

Tracing the Route a Message Takes on the Internet Page 124, Figure 3.10 Copyright © 2002 Pearson Education, Inc.

The Hourglass Model of the Internet Page 125, Figure 3.11 Copyright © 2002 Pearson Education, Inc.

Internet I Network Architecture Page 126, Figure 3.12 Copyright © 2002 Pearson Education, Inc.

The Internet Backbone Backbone Network Service Provider (NSP) high-bandwidth fiber optic cable that transports data across the Internet Network Service Provider (NSP) owns and controls one of the major networks comprising the Internet’s backbone Copyright © 2002 Pearson Education, Inc.

Major U.S. Internet Backbone Owners Page 127, Table 3.2 Copyright © 2002 Pearson Education, Inc.

The Internet Backbone Bandwidth measures how much data can be transferred over a communications medium within a fixed period of time; is usually expressed in bits per second (bps), kilobits per second (Kbps), or megabits per second (Mbps) Redundancy multiple duplicate devices or paths in a network Copyright © 2002 Pearson Education, Inc.

Network Access Points and Metropolitan Area Exchanges Network Access Point (NAP) one of the hubs where the backbone intersects with regional and local networks, and where the backbone owners connect with one another Metropolitan Area Exchanges (MAEs) another name for one of the hubs where the backbone intersects with regional and local networks Copyright © 2002 Pearson Education, Inc.

Internet NAPS and MAES Page 128, Figure 3.13 Copyright © 2002 Pearson Education, Inc.

Internet NAPS and MAES Page 128, Figure 3.13 Copyright © 2002 Pearson Education, Inc.

Campus Networks Generally local area networks operating with a single organization that leases access to the Web directly from regional and national carriers Copyright © 2002 Pearson Education, Inc.

Internet Service Providers Firm that provides the lowest level of service in the multi-tiered Internet architecture by leasing Internet access to home owners, small businesses, and some large institutions Narrowband The traditional telephone modem connections, now operating at 56.6 Kbps Broadband refers to any communication technology that permits clients to play streaming audio and video files at acceptable speeds -- generally above 100 Kbps Copyright © 2002 Pearson Education, Inc.

ISP Service Level Choices Page 130, Table 3.3 Copyright © 2002 Pearson Education, Inc.

ISP Service Level Choices Digital Subscriber Line (DSL) a telephone technology for delivering high-speed access through ordinary telephone lines found in homes and businesses cable modem a cable television technology that piggybacks digital access to the Internet on top of the analog video cable providing television signals to a home Copyright © 2002 Pearson Education, Inc.

ISP Service Level Choices T1 an international telephone standard for digital communication that offers guaranteed delivery at 1.54 Mbps T3 an international telephone standard for digital communication that offers guaranteed delivery at 43 Mbps Copyright © 2002 Pearson Education, Inc.

Time to Download a 10 Megabyte File by Type of Internet Service Page 131, Table 3.4 Copyright © 2002 Pearson Education, Inc.

Intranets and Extranets a TCP/IP network located within a single organization for purposes of communications and information processing Extranet formed when firms permit outsiders to access their internal TCP/IP networks Copyright © 2002 Pearson Education, Inc.

Who Governs the Internet? Internet Architecture Board (IAB) Internet Corporation for Assigned Names and Numbers (ICANN) Internet Engineering Steering Group (IESG) Internet Engineering Task Force (IETF) Internet Society (ISOC) World Wide Web Consortium (W3C) Copyright © 2002 Pearson Education, Inc.

Chapter 3 continued on file name ch03b.ppt Copyright © 2002 Pearson Education, Inc.