Spoken Dialogue Systems: Managing Interaction

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Presentation transcript:

Spoken Dialogue Systems: Managing Interaction Julia Hirschberg CS 4706 11/8/2018

Outline ‘Rules’ of Human-Human Conversation Dialogue Management in SDS Turn-taking Speech Acts Grounding Dialogue Management in SDS Types of Dialogue Management Varieties of Initiative VoiceXML 11/8/2018 11/8/2018 2 Speech and Language Processing -- Jurafsky and Martin 2

Turn-taking Dialogue is characterized by turn-taking. … Resource allocation problem How do speakers know when to take the floor? Total amount of overlap relatively small (5% - Levinson 1983) But there is very little pause Must be a way to know who should talk and when 11/8/2018 11/8/2018 3 Speech and Language Processing -- Jurafsky and Martin

Turn-taking rules At each transition-relevance place (TRP) of each turn: a) If during this turn the current speaker has selected B as the next speaker, then B must speak next. b) If the current speaker does not select the next speaker, any other speaker may take the next turn. c) If no one else takes the next turn, the current speaker may take the next turn. 11/8/2018 11/8/2018 4 Speech and Language Processing -- Jurafsky and Martin

Implications of Subrule a For some utterances, current speaker selects next speaker Adjacency pairs Question/answer Greeting/greeting Compliment/downplayer Request/grant Silence between 2 parts of adjacency pair is different than silence after A: Is there something bothering you or not? (1.0) A: Yes or no? (1.5) A: Eh? B: No. 11/8/2018 11/8/2018 5 Speech and Language Processing -- Jurafsky and Martin

Speech Acts Austin (1962): An utterance is a kind of action Clear case: performatives I name this ship the Titanic I second that motion I bet you five dollars it will snow tomorrow Performative verbs (name, second, bet…) Austin’s idea: not just these verbs 11/8/2018 11/8/2018 6 Speech and Language Processing -- Jurafsky and Martin 6

Each utterance is 3 acts Locutionary act: the utterance of a sentence with a particular meaning Illocutionary act: the act of asking, answering, promising, etc., in uttering a sentence. Perlocutionary act: the (often intentional) production of certain effects upon the thoughts, feelings, or actions of addressee in uttering a sentence. 11/8/2018 11/8/2018 7 Speech and Language Processing -- Jurafsky and Martin 7

Locutionary vs. Illocutionary vs. Perlocutionary “You can’t do that!” Illocutionary force: Protest Perlocutionary force: Intent to annoy addressee Intent to stop addressee from doing something 11/8/2018 11/8/2018 8 Speech and Language Processing -- Jurafsky and Martin 8

Illocutionary Acts How many are there? What are they? How do we decide? 11/8/2018 11/8/2018 9 Speech and Language Processing -- Jurafsky and Martin 9

Some Ideas from Searle (1975): Speech Acts Assertives: Commitments by the speaker to something’s being the case suggesting, putting forward, swearing, boasting, concluding Directives: Attempts by the speaker to get the addressee to do something asking, ordering, requesting, inviting, advising, begging Commissives: Commitments by the speaker to some future course of action promising, planning, vowing, betting, opposing Expressives: Expressions of the psychological state of the speaker about a state of affairs thanking, apologizing, welcoming, deploring Declarations: Utterances by the speaker that themselves bring about a different state of the world I resign; You’re fired; I now pronounce you…) 11/8/2018 11/8/2018 10 Speech and Language Processing -- Jurafsky and Martin 10

Grounding Assumption: Dialogue is a collective act performed by speaker (S) and hearer (H) Common ground: set of things mutually believed by both speaker and hearer S and H need to achieve common ground to achieve successful communication, so H must ground or acknowledge S’s utterance Clark (1996): Principle of closure. Agents performing an action require evidence, sufficient for current purposes, that they have succeeded in performing it True in HCI as well (Norman,1988) Need to know whether an action succeeded or failed 11/8/2018 11/8/2018 11 Speech and Language Processing -- Jurafsky and Martin 11

Clark and Schaefer: Types of Grounding Continued attention: B continues attending to A Relevant next contribution: B starts in on next relevant contribution Acknowledgement: B nods or says continuer like uh-huh, yeah, assessment (great!) Demonstration: B demonstrates understanding A by paraphrasing or reformulating A’s contribution, or by collaboratively completing A’s utterance Display: B displays verbatim all or part of A’s presentation 11/8/2018 11/8/2018 12 Speech and Language Processing -- Jurafsky and Martin 12

A human-human conversation 11/8/2018 11/8/2018 13 Speech and Language Processing -- Jurafsky and Martin 13

Grounding examples Display: Acknowledgement C: I need to travel in May A: And, what day in May did you want to travel? Acknowledgement C: He wants to fly from Boston A: mm-hmm C: to Baltimore Washington International [Mm-hmm (usually transcribed “uh-huh”) is a backchannel, continuer, or acknowledgement token] 11/8/2018 11/8/2018 14 Speech and Language Processing -- Jurafsky and Martin 14

Acknowledgement + next relevant contribution And, what day in May did you want to travel? And you’re flying into what city? And what time would you like to leave? The and indicates to the client that agent has successfully understood answer to the last question. 11/8/2018 11/8/2018 15 Speech and Language Processing -- Jurafsky and Martin 15

Grounding negative responses From Cohen et al. (2004) System: Did you want to review some more of your personal profile? Caller: No. System: Okay, what’s next? System: What’s next? Good! Bad! 11/8/2018 11/8/2018 16 Speech and Language Processing -- Jurafsky and Martin 16

Grounding and Dialogue Systems Grounding is not just a useful fact about humans Key to designing a good conversational agent Why? 11/8/2018 11/8/2018 17 Speech and Language Processing -- Jurafsky and Martin 17

Grounding and Dialogue Systems Grounding is not just a tidbit about humans Is key to design of conversational agent Why? HCI researchers find users of speech-based interfaces are confused when system doesn’t give them an explicit acknowledgement signal Stifelman et al. (1993), Yankelovich et al. (1995) 11/8/2018 11/8/2018 18 Speech and Language Processing -- Jurafsky and Martin 18

Dialogue Manager Controls the architecture and structure of dialogue Takes input from ASR/NLU components Maintains some sort of state Interfaces with Task Manager Passes output to NLG/TTS modules 11/8/2018 11/8/2018 19 Speech and Language Processing -- Jurafsky and Martin 19

Architectures for Dialogue Management Finite State Frame-based Information State Markov Decision Processes AI Planning 11/8/2018 11/8/2018 20 Speech and Language Processing -- Jurafsky and Martin 20

Finite-State Dialogue Management A trivial airline travel system Ask the user for a departure city For a destination city For a time Whether the trip is round-trip or not 11/8/2018 11/8/2018 21 Speech and Language Processing -- Jurafsky and Martin 21

Finite State Dialogue Manager 11/8/2018 11/8/2018 22 Speech and Language Processing -- Jurafsky and Martin 22

Finite-state Dialogue Managers System completely controls the conversation with the user Asks the user a series of questions Ignores (or misinterprets) anything the user says that is not a direct answer to the system’s questions 11/8/2018 11/8/2018 23 Speech and Language Processing -- Jurafsky and Martin 23

Dialogue Initiative Systems that control conversation like this are system initiative or single initiative “Initiative”: who has control of conversation In normal human-human dialogue, initiative shifts back and forth between participants 11/8/2018 11/8/2018 24 Speech and Language Processing -- Jurafsky and Martin 24

System Initiative SDS Advantages: Disadvantage: Simple to build User always knows what they can say next System always knows what user can say next Known words: Better performance from ASR Known topic: Better performance from NLU Ok for very simple tasks (entering a credit card, or login name and password) Disadvantage: Too limited 11/8/2018 11/8/2018 25 Speech and Language Processing -- Jurafsky and Martin 25

Major Problems with System Initiative Real dialogue involves give and take In travel planning, e.g., users might want to say something that is not the direct answer to the question E.g. System: What city do you want to leave from? User1: Hi, I’d like to fly from Seattle Tuesday morning User2: I want a flight from Milwaukee to Orlando one way leaving after 5 p.m. on Wednesday. 11/8/2018 11/8/2018 26 Speech and Language Processing -- Jurafsky and Martin 26

One Option: Single initiative + Universals Give users a little more flexibility by adding universal commands Universals: commands you can say anywhere Augment every state of FSA with these options: Help Start over Correct This describes many implemented systems But still doesn’t allow user to say what they want to say 11/8/2018 11/8/2018 27 Speech and Language Processing -- Jurafsky and Martin 27

User Initiative User directs the system Generally, user asks a single question, system answers System can’t ask questions back, engage in clarification dialogue, confirmation dialogue Used for simple database queries User asks a question, system gives an answer E.g., Web search is user initiative dialogue 11/8/2018 11/8/2018 28 Speech and Language Processing -- Jurafsky and Martin 28

Mixed Initiative Conversational initiative can shift between system and user Simplest kind of mixed initiative: use structure of a frame to guide dialogue: goal is fill in the slots by asking the questions Slot Question ORIGIN What city are you leaving from? DEST Where are you going? DEPT DATE What day would you like to leave? DEPT TIME What time would you like to leave? AIRLINE What is your preferred airline? 11/8/2018 11/8/2018 29 Speech and Language Processing -- Jurafsky and Martin 29

Defining Mixed Initiative Mixed Initiative could mean User can arbitrarily take or give up initiative in various ways Only possible in very complex plan-based dialogue systems No commercial implementations Important research area Something simpler and quite specific 11/8/2018 11/8/2018 30 Speech and Language Processing -- Jurafsky and Martin 30

Mixed-Initiative Frame-based Systems User can answer multiple questions at once System asks questions to fill in remaining slots When frame is filled, we’re done! Do database query If user answers 3 questions at once, system fills in those slots and doesn’t ask the slot questions Advantages: Avoid strict constraints on order of the finite-state architecture Faster but riskier! 11/8/2018 11/8/2018 31 Speech and Language Processing -- Jurafsky and Martin 31

Systems with Multiple frames E.g., flights, hotels, rental cars Subframes, e.g. Flight legs: Each flight can have multiple legs, which might need to be discussed separately Multiple instantiations: e.g. Presenting multiple flights meeting users constraints Slots like 1ST_FLIGHT or 2ND_FLIGHT so user can ask “how much is the second one” General route information: Which airlines fly from Boston to San Francisco? Airfare practices: Do I have to stay over Saturday to get a decent airfare? 11/8/2018 11/8/2018 32 Speech and Language Processing -- Jurafsky and Martin 32

Problems with Multiple Frames Need to be able to switch from frame to frame – how? Based on what user says? Based on likelihood of frame sequence Disambiguate which slot of which frame an input is supposed to fill, then switch dialogue control to that frame. Main implementation: production rules Different types of inputs cause different productions to fire Each of which can flexibly fill in different frames Can also switch control to different frame 11/8/2018 11/8/2018 33 Speech and Language Processing -- Jurafsky and Martin 33

True Mixed Initiative 11/8/2018 11/8/2018 34 34 Speech and Language Processing -- Jurafsky and Martin 34

Implementing a Mixed Initiative System Two criteria: Open prompts vs. directive prompts Restrictive versus non-restrictive grammar 11/8/2018 11/8/2018 35 Speech and Language Processing -- Jurafsky and Martin 35

Open vs. Directive Prompts Open prompt System gives user very few constraints User can respond how they please: “How may I help you?” “How may I direct your call?” Directive prompt Explicit instructs user how to respond “Say yes if you accept the call; otherwise, say no” 11/8/2018 11/8/2018 36 Speech and Language Processing -- Jurafsky and Martin 36

Restrictive vs. Non-restrictive grammars Language model which strongly constrains the ASR system, based on dialogue state Non-restrictive grammar Open language model which is not restricted to a particular dialogue state 11/8/2018 11/8/2018 37 Speech and Language Processing -- Jurafsky and Martin 37

Definition of Mixed Initiative Grammar Open Prompt Directive Prompt Restrictive Doesn’t make sense System Initiative Non-restrictive User Initiative Mixed Initiative 11/8/2018 11/8/2018 38 Speech and Language Processing -- Jurafsky and Martin 38

VoiceXML Voice eXtensible Markup Language An XML-based dialogue design language Makes use of ASR and TTS Deals well with simple, frame-based mixed initiative dialogue. Most common in commercial world (too limited for research systems) But useful to get a handle on the concepts 11/8/2018 11/8/2018 39 Speech and Language Processing -- Jurafsky and Martin 39

Voice XML Each dialogue is a <form>. (Form is the VoiceXML word for frame) Each <form> generally consists of a sequence of <field>s, with other commands 11/8/2018 11/8/2018 40 Speech and Language Processing -- Jurafsky and Martin 40

Sample VXML Form <form> <field name="transporttype"> <prompt> Please choose airline, hotel, or rental car. </prompt> <grammar type="application/x=nuance-gsl"> [airline hotel "rental car"] </grammar> </field> <block> You have chosen <value expr="transporttype">. </prompt> </block> </form> 11/8/2018 11/8/2018 41 Speech and Language Processing -- Jurafsky and Martin 41

VoiceXML interpreter Walks through a VXML form in document order Iteratively selecting each item If multiple fields, visit each one in order Special commands for events 11/8/2018 11/8/2018 42 Speech and Language Processing -- Jurafsky and Martin 42

Reprompting Forms <noinput> I'm sorry, I didn't hear you. <reprompt/> </noinput> - “noinput” means silence exceeds a timeout threshold <nomatch> I'm sorry, I didn't understand that. <reprompt/> </nomatch> - “nomatch” means confidence value for utterance is too low - notice “reprompt” command 11/8/2018 11/8/2018 43 Speech and Language Processing -- Jurafsky and Martin 43

Welcome Form <form> <block> Welcome to the air travel consultant. </block> <field name="origin"> <prompt> Which city do you want to leave from? </prompt> <grammar type="application/x=nuance-gsl"> [(san francisco) denver (new york) barcelona] </grammar> <filled> <prompt> OK, from <value expr="origin"> </prompt> </filled> </field> - “filled” tag is executed by interpreter as soon as field filled by user 11/8/2018 11/8/2018 44 Speech and Language Processing -- Jurafsky and Martin 44

<prompt> And which city do you want to go to? </prompt> <field name="destination"> <prompt> And which city do you want to go to? </prompt> <grammar type="application/x=nuance-gsl"> [(san francisco) denver (new york) barcelona] </grammar> <filled> <prompt> OK, to <value expr="destination"> </prompt> </filled> </field> <field name="departdate" type="date"> <prompt> And what date do you want to leave? </prompt> <prompt> OK, on <value expr="departdate"> </prompt> 11/8/2018 11/8/2018 45 Speech and Language Processing -- Jurafsky and Martin 45

Summing Up <block> <prompt> OK, I have you are departing from <value expr="origin”> to <value expr="destination”> on <value expr="departdate"> </prompt> send the info to book a flight... </block> </form> 11/8/2018 11/8/2018 46 Speech and Language Processing -- Jurafsky and Martin 46

Summary Human-human conversation Dialogue Manager Design VoiceXML Turn-taking Speech Acts Grounding Error Handling and Help Dialogue Manager Design Finite State Frame-based Initiative: User, System, Mixed VoiceXML 11/8/2018 11/8/2018 47 Speech and Language Processing -- Jurafsky and Martin 47

Next Class Information State and Dialogue Acts 11/8/2018