Localization Summit
WELCOME to the inaugural Game Localization Summit @ GDC Co-Advisors of the Game Localization Summit and chairs of the IGDA Localization SIG: Miguel Á. Bernal-Merino (Roehampton University), SIG Vice-Chair Tom Edwards (Englobe Inc.), SIG Chair
Our Great Thanks to… Jennifer Steele and Think Services ENLASO IGDA Localizaton SIG Steering Committee All our speakers and panelists And YOU…for attending this Summit!
Your Feedback Matters! What did you really like? What can be improved? What topics would you like to see in a future Loc Summit? We Need Your Input! PLEASE fill out the feedback forms! Annual SIG Meeting: Another chance to provide direct feedback (Thursday, 4-6:30pm)
The Game Industry’s Future is Global PricewaterhouseCooper’s projections for 2007-2011 indicate a global gaming market worth $48.9B by 2011 (up from $37.5B in 2007). U.S. sales will lag behind the world during the next 5 years, averaging 6.7% annual growth while Asia and EMEA will average 10% or more. For example: through 2012, India and China are projected to be the fastest-growing game markets, within Asia the fastest-growing region.
Loc Revenue is Significant On a company-to-company basis, estimates for loc- generated revenue vary from ~33% to 70% of total revenue. For some companies, % of company revenue from loc increased over 25% in just 1 year. Bottom line: Localization is absolutely vital to the growth and expansion of the game industry. This Summit is about starting a dialogue with and within the game industry around the role of localization.
Concluding Thoughts
Your Feedback Matters! What did you really like? What can be improved? What topics would you like to see in a future Loc Summit? We Need Your Input! PLEASE fill out the feedback forms! Annual SIG Meeting: Another chance to provide direct feedback (Thursday, 4-6:30pm)
IGDA Games Localization SIG Work in game localization? Or just interested in game loc? The IGDA Special Interest Group for Games Localization was created just for YOU! Goal: To provide a focal point for game localization professionals in order to build community, draw together best practices and processes, and emphasize the international dimension of game content development. YOU are the SIG; please join us to help bring a voice to localization issues within the game industry! For more information, visit: http://www.igda.org/wiki/Localization_SIG We strongly encourage all SIG members to join the IGDA: http://www.igda.org/join
IGDA Games Localization SIG Loc SIG Events @ GDC Thursday, 26 March Informal SIG Gathering Space: 12:00pm- 1:30pm, Room 112 (North Hall) Annual SIG Meeting: 4:30-6:00pm, Room 113 (North Hall) (meeting agenda is online on the SIG web page)
Game Localization Roundtable @ Localization World - Berlin 8 June, 2009 The Game Localization Roundtable is a recurring, full-day gathering of publishers and vendors in conjunction with the Localization World events http://www.localizationworld.com Take the survey of proposed topics: www.surveymonkey.com/s.aspx?sm=x3oSbHbhzXpOzYPreCC3CQ_3d_3d
Thank you for attending!