Archetypes Grade 10 Academic Ms. Casselman Revised Oct. 2014.

Slides:



Advertisements
Similar presentations
The Hero’s Journey The Structure of an Epic Tale.
Advertisements

Introduction to Film Screenplay Writing The Hero’s Journey.
The Hero’s Journey.
Archetypes The hero Journey
The Hero’s Journey (the same great story over and over and over)
Hero’s Journey: An Example. Hero The hero can take on a number of guises. He/she can be anyone from a king to an orphan. Typically, some aspect of his.
Ms. Gilbert’s Sophomore English
And the Quest Pattern. Brave Trustworthy Honest Good communicator Strong leader Intelligent Confident Inspirational High values Responsible to others.
The Hero Cycle It’s epic!. Call to Adventure ► The hero is called to adventure by some external event or messenger. ► The hero may accept the call willingly.
The Hero’s Journey. Hero Myths Hero Myths contain the goals and virtues of an entire nation or culture; they are conveyed through the quest and adventures.
Word of the day: amulet (noun) a trinket or piece of jewelry usually hung about the neck and thought to be a magical protection against evil or disease.
Sir Gawain and the Green Knight
The Hero’s Journey. Hero Myths Hero Myths contain the goals and virtues of an entire nation or culture; they are conveyed through the quest and adventures.
EPIC. Epic One of the earliest forms of literature Long narrative poem that recounts the adventures of a legendary hero in pursuit of a goal of national.
Joseph Campbell and the Concept of the Monomyth English 4 CP: World Literature
The Hero’s Journey Freshman Honors English Coronado High School Edited for non-honors by Letty Burr.
The Archetypal Hero What Do Luke Skywalker, Simba, King Arthur, Moses, and William Wallace all have in common? The archetypal hero appears in all religions,
Monomyth (“Hero’s Journey”) A basic pattern that is found in many narratives from around the world.
THE ARCHETYPAL HERO Mrs. Morse’s Class English I Pre-AP.
“Joseph Campbell’s Monomyth: Hero with a Thousand Faces By Dr. L. Nicosia.
The Care and Feeding of Archetypes. Exploring the Fairy Tale – Why Are Fairy Tales So Popular? One particular favorite is the story of Little Red Riding.
The Archetypal Hero. Jung and Campbell n Carl Jung and Joseph Campbell developed the idea of the archetype. –Archetype: A recurring pattern of images,
The Hero’s Journey. The Hero’s Journey Archetype An archetype is a character, symbol, story pattern, or other element that is common to human experience.
The Hero’s Journey An Archetypal Story.
THE MONOMYTH A Hero’s Journey.
Epic Hero Epic Plot Epic Setting Archetypes Epic Themes.
The Hero’s Journey “How much easier is self-sacrifice than self-realization.” -Eric Hoffer.
The archetypal hero’s journey appears in all religions, mythologies, and stories of the world. Information for this power point was taken from the following.
8 th Grade Literature Ender’s Game. The Hero’s Journey, or monomyth, is based on an idea from the 1949 book, The Hero with a Thousand Faces, by Joseph.
Elements of an Epic & the Epic Hero The Odyssey by Homer.
The Hero’s Journey Mr. Pettine August 6, 2015.
A Hero’s Journey On Simba, from “The Lion King” By Lindsay Dolan
The Hero’s Quest. Joseph Campbell Joseph Campbell “Follow your bliss.”  1904 – 1987  American mythologist, writer, and lecturer.  Campbell noticed.
 Role Models. We want to strive to be like someone who is better than we are.  We want someone to pave the way for all of us – someone to “break the.
The Odyssey Unit Challenge
The Hero’s/Heroine’s Ques t. Joseph Campbell Joseph Campbell “Follow your bliss.”  1904 – 1987  American mythologist, writer, and lecturer.  Well-educated.
English 9b, Day 10 * Mon/Tues Bell Ringer
The Hero’s Quest The Monomyth.
Based on the work of Joseph Campbell
Bellringer 1/26 Think-Pair-Share
The Hero’s Journey.
The Hero’s Journey.
Joseph Campbell’s Monomyth
Archetypal Criticism.
The Hero’s Journey.
The Monomyth The Hero’s Quest
The Hero’s Journey Mr. Pettine August 22, 2017.
The Hero Archetype & the Archetypal Journey
The Heroic Quest Myths and Archetypes.
Joseph Campbell’s Monomyth
The Hero’s Journey Joseph Campbell.
The Hero’s Journey.
The Once and Future King
What Do Luke Skywalker, Simba, William Wallace all have in
Mythology: “The Beginning” Part 1 of Mythology Unit
Hero’s or Archetypal Journey (Monomyth)
Mythology: “Archetypes”
Literary Criticism A very basic way of thinking about literary theory is that ideas act as different lenses critics use to view and talk about art, literature,
The Hero’s Journey Question: What is a hero?
Archetypes for Senior Research Paper
The Hero’s Journey.
Lesson: The Hero’s Journey
The Hero’s Journey.
The Monomyth By Joseph Campbell.
Hero’s Journey Film as Literature January 2019
Archetypal Hero.
The Hero’s Journey w/ Finding Nemo.
Archetypes and the Quest
The Hero’s Quest The Monomyth.
ARCHETYPES.
Presentation transcript:

Archetypes Grade 10 Academic Ms. Casselman Revised Oct. 2014

What is an archetype? Archetypes are recurring character types/relationships patterns of symbols/images/settings situations, storylines and events these are found in the mythology, religion, and stories and literature of all cultures

For Example: The questing hero and the damsel in distress Heralds who call them to adventure Wise old men or women who give them advice or/and magical gifts Threshold guardians who seem to block their way Shadowy villains who try to destroy them The two doomed star-crossed lovers The wicked witch/step mother The fortress/castle in ruins left to defend

Carl Jung’s ideas about Archetypes Just as an individual may possess a personal unconscious A culture too has a collective unconscious Fairy tales, stories and myths are like the dreams of an entire culture, springing from the collective unconscious

Archetypes and Literature Carl Jung first applied the term archetype to literature. He recognized that there were universal patterns in all stories regardless of culture or historical period. He believed that part of the human mind contained a collective unconscious shared by all members of the human species, a sort of universal, primal memory.

The term archetype can be applied to: An image A theme A symbol An idea A character type A plot pattern

Archetypes can be expressed in Myths Dreams Literature Religious Stories Short Stories Folklore Fairy Tales Plays

Key things to know about archetypes Archetypes are prototypes As their name suggests, they derive from associations in our distant past (arche = original or first; type = stamp or model) They are recurring images, character types, symbols, and story patterns that are structural principles that give literature its unity

More Key Facts... Archetypes often have heritage so far in the past that we now accept the association without fully realizing the initial connection Their presence in literature makes it possible to connect one literary work to another and to literature as a whole

The Hero’s Quest There are 8 stages to the Hero Quest Monomyth It is visualized as a cycle as opposed to a plot diagram or plot graph

Stage 1: Call to Adventure The hero is called to adventure by some external event or messenger. The Hero may accept the call willingly or reluctantly.

Stage 2: Helper During the early stages of the journey, the hero will often receive aid from a protective figure. This supernatural helper can take a wide variety of forms, such as a wizard, and old man, a dwarf, a crone, or a fairy godmother.

Stage 3: Crossing the “Threshold of Adventure” Upon reaching the threshold of adventure, the hero must undergo some sort of ordeal in order to pass from the everyday world into the world of adventure. This trial may be as painless as entering a dark cave or as violent as being swallowed up by a whale. The important feature is the contrast between the familiar world of light and the dark, unknown world of adventure.

Stage 4: Tests and Helpers Tests: The hero travels through the world of adventure where he must undergo a series of tests. These trials are often violent encounters with monsters, sorcerers, warriors, or forces of nature. Each successful test further proves the hero's ability and advances the journey toward its climax. Helpers: The hero is often accompanied on the journey by a helper who assists in the series of tests and generally serves as a loyal companion. Alternately, the hero may encounter a supernatural helper in the world of adventure who fulfills this function.

Stage 5: The Ordeal Climax/The Final Battle: This is the critical moment in the hero's journey in which there is often a final battle with a monster, wizard, or warrior which facilitates the particular resolution of the adventure.

Stage 6: Flight Flight: After accomplishing the mission, the hero must return to the threshold of adventure and prepare for a return to the everyday world. If the hero has angered the opposing forces by stealing the “elixir” or killing a powerful monster, the return may take the form of a hasty flight.

Stage 7: Return Return: The hero again crosses the “threshold of adventure” and returns to the everyday world of daylight. The return usually takes the form of an awakening, rebirth, resurrection, or a simple emergence from a cave or forest.

Stage 8: Elixir Elixir: The object, knowledge, or blessing that the hero acquired during the adventure is now put to use in the everyday world. Often it has a restorative or healing function, but it also serves to define the hero's role in the society.

Example: The Lion King Remember the beginning of Lion King? Simba's birth is being celebrated. The unusual aspect of his birth is his royal status. His father, Mufasa, is the King of the Jungle. Simba's father is murdered by Scar, but Simba believes he is responsible for his father’s death…

...which leaves our little hero helpless and forces him to leave his kingdom. Have no fear, however; heroes always return to their land. Call to Action: Simba initially fights with Nala, but he soon realizes they are old friends. She tells him of Scar's terrible reign, asking that he return to the kingdom to return it to prominence. This begins Simba's quest to gain his father's kingdom back from Scar.

Helper: Simba receives help from Rafiki, a medicine man-type character Helper: Simba receives help from Rafiki, a medicine man-type character. Rafiki is the supernatural force in The Lion King. He influences Simba and provides him with guidance.

Simba is immature at first and unable to be the hero he will eventually become. However, once he realizes Scar must be removed and that he is the only one that can do it, he assumes his proper role as the hero.

Helper (supernatural): The spirit of Mufasa, Simba's father, tells Simba to be strong and assume his place on the throne. Simba, who has been reluctant up to this point to return to his kingdom, realizes he has little choice but to avenge his father's murder. Tests: The hyena’s prove to be quite the challenge to Simba at first. But Simba is determined to achieve success and defeat Scar, and the hyena’s are no match.

Ordeal: Simba's descent into "hell" is combined with his defeat of Scar and the hyenas. Remember all the flames in the background as he fights Scar? He symbolically goes where none of the other lions could go in order to help his tribe and prove himself. Simba's unhealable wound? His past, where his courage failed him and his tribe, will always haunt him.

Simba becomes king, earning his elixir (power) Simba becomes king, earning his elixir (power). He returns the animal kingdom back to normal and the hero quest comes to an end.