Advanced Programming Behnam Hatami Fall 2017.

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Presentation transcript:

Advanced Programming Behnam Hatami Fall 2017

Agenda Need for multi-thread programming Threads in java Samples Synchronization synchronized wait & notify join

Sequential Programming Up to this point, we learned sequential programming. Everything in a program happens one step at a time. What is wrong with this approach?

Multitasking and Multithreading Multitasking refers to a computer's ability to perform multiple jobs concurrently more than one program are running concurrently, e.g., UNIX A thread is a single sequence of execution within a program Multithreading refers to multiple threads of control within a single program each program can run multiple threads of control within it, e.g., Web Browser

Concurrency vs. Parallelism CPU CPU1 CPU2

Threads and Processes CPU Process 1 Process 2 Process 3 Process 4 main run GC

What are Threads Good For? To maintain responsiveness of an application during a long running task. To enable cancellation of separable tasks. Some problems are intrinsically parallel. To monitor status of some resource (DB).

Parallel Processing Multi-Processor Systems Multi-core CPUs Dual core Core2duo Corei7, corei5 Even with no multi-core processors, Multithreading is useful How? I/O bounded tasks Responsive UI Simulated multi-threading

OS Support Multi-task OS Multi-thread OS Single task OS Windows & Unix

Language Support Some languages have no built-in mechanism for muli-threading C, C++, … QT as a solution OS-dependent libraries pthread in linux Windows API Java has multi-threading in its core language Pros and cons ISA experience

Application Thread When we execute an application: The JVM creates a Thread object whose task is defined by the main() method It starts the thread The thread executes the statements of the program one by one until the method returns and the thread dies

Multiple Threads in an Application Each thread has its private run-time stack If two threads execute the same method, each will have its own copy of the local variables the methods uses However, all threads see the same dynamic memory (heap) Two different threads can act on the same object and same static fields concurrently

Creating Threads There are two ways to create our own Thread object Subclassing the Thread class and instantiating a new object of that class Implementing the Runnable interface In both cases the run() method should be implemented

Extending Thread public class ThreadExample extends Thread { public void run() { for (int i = 1; i <= 100; i++) { System.out.println("Thread: " + i); }

Thread Methods void start() void run() Creates a new thread and makes it runnable This method can be called only once void run() The new thread begins its life inside this method

Thread Methods sleep(int m)/sleep(int m,int n) yield() The thread sleeps for m milliseconds, plus n nanoseconds yield() Causes the currently executing thread object to temporarily pause and allow other threads to execute Allow only threads of the same priority to run Nothing is guaranteed for this method

Implementing Runnable public class RunnableExample implements Runnable { public void run () { for (int i = 1; i <= 100; i++) { System.out.println ("Runnable: " + i); }

A Runnable Object The Thread object’s run() method calls the Runnable object’s run() method Allows threads to run inside any object, regardless of inheritance

Starting the Threads public class ThreadsStartExample { public static void main (String argv[]) { new ThreadExample ().start (); new Thread(new RunnableExample ()).start (); }

Scheduling Threads start() Ready queue Newly created threads Currently executed thread Waiting for I/O operation to be completed Waiting to be notified Sleeping Waiting to enter a synchronized section I/O operation completes What happens when a program with a ServerSocket calls accept()?

More Thread States getState() method in Thread

Thread State Diagram Alive Running new ThreadExample(); while (…) { … } New Thread Runnable Dead Thread thread.start(); run() method returns Blocked Object.wait() Thread.sleep() blocking IO call waiting on a monitor

class ThreadExample extends Thread { public void run() { MultiThreading.task("Thread"); } class RunnableExample implements Runnable{ MultiThreading.task("Runnable"); public class MultiThreading { public static void task(String taskName){ for (int i = 1; i <= 10; i++) { System.out.println(taskName + ": " + i); try { Thread.sleep(new Random().nextInt(10)); } catch (InterruptedException e) { e.printStackTrace();

Running the Threads ThreadExample thr1 = new ThreadExample(); thr1.start(); RunnableExample run1 = new RunnableExample(); new Thread(run1).start(); ThreadExample thr2 = new ThreadExample(); thr2.start(); RunnableExample run2 = new RunnableExample(); new Thread(run2).start();

Output … Thread: 7 Runnable: 7 Thread: 9 Runnable: 9 Thread: 10 First Run Second Run … Thread: 7 Runnable: 7 Thread: 9 Runnable: 9 Thread: 10 Thread: 8 …. … Thread: 8 Runnable: 9 Thread: 9 Runnable: 7 Runnable: 8

GUI Example Start Counting  starts counting the counter Stop Counting  stops counting the counter

UnresponsiveUI StartButton: startButton.addActionListener( new ActionListener() { public void actionPerformed(ActionEvent evt) { stop = false; for (int i = 0; i < 100000; i++) { if (stop) break; tfCount.setText("" + countValue); countValue++; } });

UnresponsiveUI (2) StopButton: stopButton.addActionListener( new ActionListener() { public void actionPerformed(ActionEvent evt) { stop = true; } });

ResponsiveUI btnStart.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent evt) { stop = false; Thread t = new Thread() { public void run() { for (int i = 0; i < 100000; i++) { if (stop) break; tfCount.setText("" + countValue); countValue++; try { sleep(10); } catch (InterruptedException ex) {} } }; t.start(); });

Java Scheduling Thread scheduling is the mechanism used to determine how runnable threads are allocated CPU time Scheduler is based on priority of threads The priority of a thread : the importance of a thread to the scheduler Uses fixed-priority scheduling: Threads are scheduled according to their priority Priority is compared with other threads in the ready queue

Thread Priority The scheduler will lean toward running the waiting thread with the highest priority first Lower-priority threads just tend to run less often The exact behavior depends on the platform Usually, all threads should run at the default priority Trying to manipulate thread priorities is usually a mistake

Thread Priority (2) Every thread has a priority When a thread is created, it inherits the priority of the thread that created it The priority values range from 1 to 10, in increasing priority

Thread Priority (3) The priority can be adjusted subsequently using the setPriority() method The priority of a thread may be obtained using getPriority() Priority constants are defined: MIN_PRIORITY=1 MAX_PRIORITY=10 NORM_PRIORITY=5

Some Notes Thread implementation in Java is actually based on operating system support Some Windows operating systems support only 7 priority levels, so different levels in Java may actually be mapped to the same operating system level

Daemon Threads Daemon threads are “background” threads, that provide services to other threads, e.g., the garbage collection thread The Java VM will not exit if non-Daemon threads are executing The Java VM will exit if only Daemon threads are executing Daemon threads die when the Java VM exits A thread becomes a daemon with setDaemon() method

Concurrency

Concurrency An object in a program can be changed by more than one thread Q: Is the order of changes that were preformed on the object important?

Race Condition A race condition – the outcome of a program is affected by the order in which the program's threads are allocated CPU time Two threads are simultaneously modifying a single object Both threads “race” to store their value

Race Condition Example How can we have alternating colors? Put red pieces Put green pieces

Monitors Each object has a “monitor” that is a token used to determine which application thread has control of a particular object instance In execution of a synchronized method (or block), access to the object monitor must be gained before the execution Access to the object monitor is queued

Monitor (cont.) Entering a monitor is also referred to as locking the monitor, or acquiring ownership of the monitor If a thread A tries to acquire ownership of a monitor and a different thread has already entered the monitor, the current thread (A) must wait until the other thread leaves the monitor

Critical Section The synchronized methods define critical sections Execution of critical sections is mutually exclusive. Why?

Example public class BankAccount { private float balance; public synchronized void deposit(float amount) { balance += amount; } public synchronized void withdraw(float amount) { balance -= amount;

Static Synchronized Methods Marking a static method as synchronized, associates a monitor with the class itself The execution of synchronized static methods of the same class is mutually exclusive. Why?

Synchronized Statements A monitor can be assigned to a block It can be used to monitor access to a data element that is not an object, e.g., array Example: byte[] array; void arrayShift(int count) { synchronized(array) { System.arraycopy (array, count,array, 0, array.size - count); }

Two Identical Methods private synchronized void g() { h(); } Private void g() { synchronized(this){

Join() A method can wait for finishing another thread Using thread.join()

Wait and Notify Allows two threads to cooperate Based on a single shared lock object Marge put a cookie notify Homer and wait Homer eat a cookie notify Marge and wait

The wait() Method The wait() method is part of the java.lang.Object interface It requires a lock on the object’s monitor to execute It must be called from a synchronized method, or from a synchronized segment of code. In other words: The current thread should have acquired a lock on this object before calling any of the wait methods Otherwise: IllegalMonitorStateException

The wait() Method wait() causes the current thread to wait until another thread invokes the notify() method or the notifyAll() method for this object Upon call for wait(), the thread releases ownership of this monitor and waits until another thread notifies the waiting threads of the object

The wait() Method wait() is also similar to yield() Both take the current thread off the execution stack and force it to be rescheduled However, wait() is not automatically put back into the scheduler queue notify() must be called in order to get a thread back into the scheduler’s queue

notify() and notifyAll() The need to the clock Similar to wait() method: The current thread should have acquired a lock on this object before calling notify() or notifyAll() Otherwise: IllegalMonitorStateException the task calling wait( ), notify( ), or notifyAll( ) must "own" (acquire) the lock for the object before it can call any of those methods.

notify() and notifyAll() The need to the clock Similar to wait() method: The current thread should have acquired a lock on this object before calling notify() or notifyAll() Otherwise: IllegalMonitorStateException the task calling wait( ), notify( ), or notifyAll( ) must "own" (acquire) the lock for the object before it can call any of those methods.

wait() and the Lock The object lock is released during the wait( )

Some Notes Thread-safe Classes Threading Problems E.g, StringBuffer is thread-safe public synchronized StringBuffer append(String str){…} and StringBuilder is NOT thread-safe public StringBuilder append(String str) {…} Threading Problems Starvation Deadlock

Example: Producer/Consumer The producer–consumer problem is a classic example of a multi-process synchronization problem The problem: two processes, the producer and the consumer, who share a common, fixed-size buffer used as a queue.

References Java How to Program (9th Edition) Deitel & Deitel Thinking in Java (Fourth Edition) Bruce Eckel Java cup

Any Question