ARTROMOT® ACTIVE-K User Interface Webinar DJO Global February 2012 Bernhard Krohne Product Manager QS Coordinator
Product-Presentation: 7 Steps to Success Facts / Hardware Handcontroller usage TOP MENU Passive Active Coordination Preset therapy protocols Focus on the essentials! Less is more!
User Interface - Handcontroller Patient Chip Card Big Color Display Interactive Self Explanatory Symbols
User Interface - Handcontroller Buttons For Programming (= remote control of a TV)
User Interface - Handcontroller Arrow Buttons for moving the focus mark and changing settings
User Interface - Handcontroller OK Button for choosing a function or confirm a setting
User Interface - Handcontroller MENU Button for entering the menu (TOP or SUB level) for changing settings
User Interface - Handcontroller “Real” Return Button brings you back to where you came from (last shown display)
User Interface - Handcontroller Buttons To Start/Stop The Therapy
User Interface - Programming COMPANY CONFIDENTIAL
User Interface - Programming Passive-Screen
User Interface - Programming Passive-MENU Screen
User Interface – Programming Screen Extension
User Interface - Programming Screen activating a function
User Interface - Programming COMPANY CONFIDENTIAL
User Interface - Programming COMPANY CONFIDENTIAL
User Interface - Programming Active ROM adjustment
User Interface - Programming Force adjustment Extension/Flexion (concentric/eccentric) + = ALWAYS push - = ALWAYS pull 0 kg = passive
User Interface - Programming Limitation of „Active Zone“ max. 0° to 90° Always smaller than set ROM
User Interface – Operation Force Bar movement only in green red = too much blue = not enough Active-Screen
User Interface – Operation Force in figures small = adjusted big = currently provided Active-Screen
User Interface – Operation Arrow indicates direction the force has to be directed here: pull Active-Screen
User Interface – Operation ROM Bar adjusted ROM (5-80) direction of movement active zone (green) Active-Screen
User Interface – Operation NOTE! For generating a smooth movement: last 5° in each direction are CPM Active-Screen
User Interface – Operation NOTE! For generating a smooth movement: device won’t stop at the border from CPM/CAM abruptly it will decrease CPM and increase CAM Active-Screen
User Interface - Programming COMPANY CONFIDENTIAL
User Interface – Operation
User Interface – Operation
User Interface – Operation
User Interface – Operation
User Interface – Operation
User Interface – Operation
User Interface – Operation
User Interface – Programming Available Protocols ROM adjustment Choose treatment level Parameters 40 min/Treatment increasing activity rate/level „Level 1 = 100% passive, Level 6 = 1% passive“ Based on over 30 existing treatment protocols analyzed and written „by PTs for PTs“
“Spezials” Force Reversal Key Lock Settings
Product-Presentation: 7 Steps to Success Facts / Hardware Handcontroller usage TOP MENU Passive Active Coordination Preset therapy protocols Focus on the essentials! Less is more!
Facts / USPs
Facts / USPs NOT A CPM!!!
Facts / USPs 3 in 1 / Conzept 3 corner stones of rehab in 1 device Mobilization for regaining ROM Strengthening the muscles and supporting structures for getting functional stability Reestablishing the proprioceptive connection for regaining normal coordination
Facts / USPs Bridging GAP: ACTIVE Rehab Training SURGERY ACTIVE-K
Facts / USPs
Facts / USPs
Chattanooga™ ACTIVE-K Brand/Product Name ARTROMOT® ACTIVE-K Chattanooga™ ACTIVE-K
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