By Moses Weefur Minnesota State University Moorhead Competition, Cooperation, and Violent Video Games and Their Influence on Prosocial Behavior. By Moses Weefur Minnesota State University Moorhead
Background Studies links violent video games to increased aggression Studies links competitive video games to aggression A negative bias against video games has developed
Method Participants: Voluntary MSUM Students Design: 2 by 2 Factorial in between subjects Design Materials: 7 point Likert Scale, Street Fighter 4, NBA 2k17, Resident Evil 5, and Portal 2
Independent Variables and Dependent Variable Independent Variables: competitiveness/cooperativeness and violence Dependent Variable: Prosocial Behavioral Score
Hypothesis The hypothesis for this experiment is that the non-violent cooperative group will have higher overall score than the other groups.
Conclusion
Questions?