AGM 3.1 and AGM 3.5, 27th June 2007 Results of the IFIP AGORA Initiative on Lifelong Learning 2007 Seminar June 4-5, 2007 Seoul, South-Korea My talk is.

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Presentation transcript:

AGM 3.1 and AGM 3.5, 27th June 2007 Results of the IFIP AGORA Initiative on Lifelong Learning 2007 Seminar June 4-5, 2007 Seoul, South-Korea My talk is about …. With special regard to the educational aspects of the Project MoKEx A distributed project which is organised by two german and swiss universities and industrial partners in both countries Informatics, Mathematics, and ICT: a ‘golden triangle’ Boston, Massachusetts, USA, 27th – 29th June 2007 Presenter: Johannes Magenheim University of Paderborn - Germany

AGORA – Methodical Concept Implemented Studios Outline AGORA – Objectives AGORA – Methodical Concept Implemented Studios Seoul 2.0 Digital Divide Cyber Teacher Croatian Studio (SME) Further Action and Participation

The Challenge E-change in a knowledge society Issues Complex, transversal, contextual Issues 1. Technology evolution 2. Social impacts 3. Digital Divide – Inequity 4. Sustainabe development 5. Access for all 6. Trust and Confidence 7. Privacy and Data protection 8. Misuse - Ethics Objectives I Methods I Studio I I Studio II I Further Action Source: Tom van Weert

AGORA - Objectives The AGORA initiative on Lifelong Learning was launched by IFIP in Poitiers, France, October 2006 Main Objectives implementing a dynamic methodology for initiating a network of cooperation projects on Lifelong Learning with many different stakeholders. to enhance e-competence and knowledge work competence of workers and students taking account of the level of access to ICT and the level of e-readiness of the national society. acknowledge that each ‘Lifelong Learning’ situation is a contextual situation, dependent on cultural, social and economical context. providing a methodical concept of action where contextual local efforts can be connected to each other and may contribute in a synergetic manner to increase generic common knowledge about Lifelong Learning. Objectives I Methods I Studio I I Studio II I Further Action

Studios On the local context level Studios will be directed at real-world creation of practical instances of e-Education for Lifelong Learning in different areas of Computer Science Education and educational use of ICT. Studios will provide contextual solutions, suitable for the cultural, social and economic context and for the special demands of the specific subject area of Lifelong Learning. Objectives I Methods I Studio I I Studio II I Further Action

Atelier On a generalizing and co-ordinating level AGORA introduces an Atelier which is mutually linked with the studios. The ‘Atelier’-function in the project: generate generic knowledge based on the experiences of the different studios. this knowledge can be applied in local ‘Studio’s’ where Lifelong Learning pilot implementations are realised. the generic educational Lifelong Learning model developed in the Atelier will be evaluated and improved in a process of critical review of the pilot implementations concurrently improve practice of Lifelong Learning in the local Studios. Complex subject areas may have several ateliers to co-ordinate their activities. Thus a hierarchical structure of specific, topic related and more general ateliers may emerge. Objectives I Methods I Studio I I Studio II I Further Action

Generic Structure of the AGORA - Project Atelier International Co-ordination Extracting generic Knowledge - Need of sharing Experience, Knowledge - how does LLL work in different Cultures….? - Co-ordinating Activities, Coaching Studio Local Project 1 contextualized Local Project 2 Local Project 3 Local Project n Objectives I Methods I Studio I I Studio II I Further Action

Project approach Objectives I Methods I Studio I I Studio II I Further Action

Implemented Studios .. so far “How to manage and administrate Lifelong Learning”: The studio will work on the impact of Lifelong Learning on the management of Education and Training, and will provide tools for managing Lifelong Learning. The “Digital Divide Studio”, aiming at using Lifelong Learning as a mean to reduce the digital divide and aiming at making Lifelong Learning available for all, in order to avoid a “knowledge divide”. The “Cyber-Teacher Studio”, aiming at working on the new competences of Teachers and Trainers in the Lifelong Learning Society, and providing ideas, tools and resources for building such competences. The “Croatian Studio”, aiming at organising e-Learning for Croatian businesses and providing the basic skills to Managers Objectives I Methods I Studio I I Studio II I Further Action

The Seoul 2.0 Model Lifelong Learning How to become a learning organisation? How can IFIP become a learning organisation? Objectives I Methods I Studio I I Studio II I Further Action Source: Tom van Weert

the E-change challenge Dealing with the E-change challenge Sharing of generic and contextual knowledge Context A Context B ICT integrated, learning organisation Objectives I Methods I Studio I I Studio II I Further Action Source: Tom van Weert

Learning organisation: Key competencies Knowledge worker Application of tehcnology Information: Researcher Intellect: Designer Interaction: Adviser Organisation: Organiser Objectives I Methods I Studio I I Studio II I Further Action Source: Tom van Weert

Learning organisation: Reflectiveness: the core of key competences Do Check Reflect Plan Information Intellect Interaction Organisation Objectives I Methods I Studio I I Studio II I Further Action Source: Tom van Weert

Bring people together SEOUL 2.0 Objectives I Methods I Studio I I Studio II I Further Action Source: Tom van Weert

How to become a LO Objectives I Methods I Studio I I Studio II I Further Action Source: Tom van Weert

How to become a LO Objectives I Methods I Studio I I Studio II I Further Action Source: Tom van Weert

AGORA Project on Lifelong Learning and Digital Solidarity Preparing future professionals for lifelong learning in higher education and in business academies My talk is about …. With special regard to the educational aspects of the Project MoKEx A distributed project which is organised by two german and swiss universities and industrial partners in both countries Objectives I Methods I Studio I I Studio II I Further Action

Collaborative Structures of MoKEx Co-operation with CSCW-Tools visits of partners Local F2F - Meetings Blogs LO with MM Documents Repository CVS: Software individual work Database Objectives I Methods I Studio I I Studio II I Further Action

Individual Outcomes for Students Project with real-life situations was highly motivating for the students Professional competencies: e.g. skills in programming distributed and web-based systems, database management, mobile communication, screen design, project management “Continuous and Cooperative Self-qualification and Self-organization (CoCoSS)”; knowledge transfer in a team Methodological competencies: in project management, user requirement analysis and presentation skills are applied in the context of a real situation; needs of documentation; Social competencies: collaborative learning in a distributed team; using ICT for SD and collaboration; negotiating working conditions; Concept for advanced students The team is composed of interdisciplinary skills. The project team covers the whole spectrum from research to practice. The project asks for specific professional competencies. Among others, skills in programming distributed systems, database management, mobile communication and screen design are required to solve the problems of the industrial partners. In addition missing knowledge has to be obtained in a “Continuous and Cooperative Self-qualification and Self-organization (CoCoSS)” Due to the involvement of the industrial partners, methodological competence in project management, user requirement analysis and presentation skills are applied in the context of a real situation. Moreover the project offers the possibility to develop the student’s social competence, as they are forced to negotiate working conditions, incentives but also solutions with the industrial partners. In order to fulfill theses ambitious tasks, periodicalplenary sessions are organized to exchange experiences with colleagues from other projects. In addition teachers are available on demand for coaching. Objectives I Methods I Studio I I Studio II I Further Action

Institutional Outcomes for CSE Industrial partners are provided with prototypes of software-products for professional use International co-operation between business and universities leads to a more practice oriented concept of teaching subjects of software-engineering The team is composed of interdisciplinary skills. Co-operation between students of different universities and faculties fosters exchange of ideas and diversity of knowledge The project team covers the whole spectrum from research to practice (constrains of practice: budget, time, existing structures) In comparison with traditional teaching concepts the students obtained a more decisive and managing role in the project Teachers got a more advisory role focusing on the project management and supporting the process of knowledge acquisition Project assessment methods like Wiki and Blogs edited by the students are used and improved Objectives I Methods I Studio I I Studio II I Further Action

A dynamic Agenda for AGORA AGORA Events 1th AGORA conference at Poitiers, France (2006 October 26 - 27) IFIP Council at London, UK 2007 (February 28 - March 3) Planning meeting for IFIP Seminar before Witfor 2007 and 2nd AGORA conference in Seoul at Paris, France (2007 April 18 - 20) 2nd AGORA conference at Seoul, Korea (2007 June 4 - 6) IFIP Seminar at Addis Abeba, Ethiopia (2007 August 13 - 18) TC 3 meeting at Praha, Czech Republic (2007 September 29 - 30) 3rd AGORA conference Krakow, Poland, in spring 2008 All TCs are welcome! 4th AGORA conference, WCC 2008 at Milan, Italy (September 2008) 5th AGORA conference, WCCE 2009 at Florianapolis, Brazil. (July 2009) 6th AGORA conference, IFIP 50th anniversary event London, UK (2010) Objectives I Methods I Studio I I Studio II I Further Action

Sources for further information http://www.ifip-tc3.net/article.php3?id_article=158 http://www.ifip-tc3.net/article.php3?id_article=159 http://www.ifip-tc3.net/article.php3?id_article=160 Objectives I Methods I Studio I I Studio II I Further Action

How can WG‘s 3.1 and 3.5 contribute to AGORA? Objectives I Methods I Studio I I Studio II I Further Action