Chapter 4. Probability http://mikeess-trip.blogspot.com/2011/06/gambling.html.

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Chapter 4. Probability http://mikeess-trip.blogspot.com/2011/06/gambling.html

Uses of Probability Gambling Business Product preferences of consumers Rate of returns on investments Engineering Defective parts Physical Sciences Locations of electrons in an atom Computer Science Flow of traffic or communications

4.1: Experiments, Sample Spaces, and Events - Goals Be able to determine if an activity is an (random) experiment. Be able to determine the outcomes and sample space for a specific experiment. Be able to draw a tree diagram. Be able to define and event and simple event. Given a sample space, be able to determine the complement, union (or), intersection (and) of event(s). Be able to determine if two events are disjoint.

Experiment A (random) experiment is an activity in which there are at least two possible outcomes and the result of the activity cannot be predicted with absolute certainty. An outcome is the result of an experiment. A trial is when you do the experiment one time.

Total Number of Outcomes How many possible outcomes are there for 3 cars to go either straight or make a right turn at an intersection? SSS S SS S R SSR S SRS S R S SR R SRR S RSS RS S R RSR R R RRS S R RR R RRR

Asymmetric Tree Diagram No more than 2 cars are allowed to make the right turn in a row. SSS S SS S R SSR S SRS S R S SR R SRR S RSS RS S R RSR R R RRS S R RR

Sample Space The sample space associated with an experiment is a listing of all the possible outcomes. It is indicated by a S or .

Event An event is any collection of outcomes from an experiment. A simple event is an event consisting of exactly one outcome. An event has occurred if the resulting outcome is contained in the event. Events are indicated by capital Latin letters. An empty event is indicated by {} or 

Set Theory Visualization

4.2: An Introduction to Probability - Goals Be able to state what probability is in layman’s terms. Be able to state and apply the properties and rules of probability. Be able to determine what type of probability is given in a certain situation. Be able to assign probabilities assuming an equally likelihood assumption.

Introduction to Probability Given an experiment, some events are more likely to occur than others. For an event A, assign a number that conveys the likelihood of occurrence. This is called the probability of A or P(A) When an experiment is conducted, only one outcome can occur.

Probability The probability of any outcome of a chance process is the proportion of times the outcome would occur in a very long series of repetitions. This can be written as (frequentist interpretation) 𝑃 𝐴 ≈ lim 𝑁→∞ 𝑛 𝑁

Bayesian Statistics Bayesian probability belongs to the category of evidential probabilities; to evaluate the probability of a hypothesis, the Bayesian probabilist specifies some prior probability, which is then updated in the light of new, relevant data (evidence). – Wikipedia https://en.wikipedia.org/wiki/Bayesian_probability#Bayesian_methodology

Properties of Probability 1. For any event A, 0 ≤ P(A) ≤ 1. 2. If  is an outcome in event A, then 𝑃 𝐴 = 𝑖 𝜔 𝑖 3. P(S) = 1. 4: P({}) = 0

Types of Probabilities Subjective Empirical 𝑃 𝐴 = 𝑛𝑢𝑚𝑏𝑒𝑟 𝑜𝑓 𝑡𝑖𝑚𝑒𝑠 𝑡ℎ𝑎𝑡 𝐴 𝑜𝑐𝑐𝑢𝑟𝑠 𝑡𝑜𝑡𝑎𝑙 𝑛𝑢𝑚𝑏𝑒𝑟 𝑜𝑓 𝑡𝑖𝑚𝑒𝑠 Theoretical (equally likely) 𝑃 𝐴 = 𝑛𝑢𝑚𝑏𝑒𝑟 𝑜𝑓 𝑜𝑢𝑡𝑐𝑜𝑚𝑒𝑠 𝑖𝑛 𝐴 𝑛𝑢𝑚𝑏𝑒𝑟 𝑜𝑓𝑜𝑢𝑡𝑐𝑜𝑚𝑒𝑠 𝑖𝑛 𝑆

Probability Rules Complement Rule For any event A, P(A’) = 1 – P(A) General addition rule For any two events A and B, P(A U B) = P(A) + P(B) – P(A ∩ B) Additional rule – Disjoint For any two disjoint events A and B, P(A U B) = P(A) + P(B)