Game Art and Design Unit 3 Lesson 7 Categorize Game Genres

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Presentation transcript:

Game Art and Design Unit 3 Lesson 7 Categorize Game Genres International Technology Education Association

Big Idea Knowledge of the basic skills and components of any field makes one uniquely prepared to perform at a high level in that area.

Game Genres

Game Genres The gaming and entertainment industry are divided into categories by media and genres. Media category includes examples like film, literature, and games. Genres involve categories describing generalities of style, and content. Genres are very loose categories that may overlap.

Game Genres Action Action-Fighting Action-FPS Action-Platform Action/Adventure Adventure Casual Educational RPG Simulation Sports

Game Genres: Action Characterized by a fast paced plot, quick responses, and motor coordination. Includes diverse subgenres such as fighting games, shooter games, and platform games. Player usually controls the character. Usually contains levels, health, lives, and an ending boss level.

Game Genres: Action Examples: James Bond 007:Nightlife Frogger Pac-Man Robotron 2084 Space Invaders Double Dragon

Game Genres: Action Fighting Emphasize one-to-one combat between two characters, one controlled by a player. Games can be linked together. Many of the movements of the character are usually physically impossible. Some combat games have multiple combatants. First appeared in 1976 with Sega's Heavyweight Boxing.

Game Genres: Action Fighting Examples: Super Smash Brothers Heavyweight Boxing Street Fighter II Mortal Kombat series

Game Genres: Action FPS First-person shooter. Emphasize shooting and combat from the perspective of the player/character. The player can aim and feel part of the environment. Fast paced and require quick reflexes. High difficulty level. Have a multi-player feature.

Game Genres: Action FPS Examples: Wolfenstein 3D Doom Halo Unreal Tournament Call of Duty

Game Genres: Action Platform Character usually travel between platforms by jumping, climbing ladders, running, and leaping. Most successful were 2D although some 3D game exist. Examples: Donkey Kong Sonic the Hedgehog Mario Brothers

Game Genres: Action/Adventure Combine action and adventure genres. Usually with long term obstacles with many smaller ones along the way. Focus on exploration along with gathering, puzzle solving, and combat. Examples: Adventure 1979 Colossal Cave Adventure Thief

Game Genres: Adventure Puzzle related and involve story driven exploration. One of the earliest games created. Very little pressure in the form of action and time constraints. Considered the “purist” genre. Large appeal to all players.

Game Genres: Adventure Examples: Colossal Cave Adventure Myst Nightfall Zork

Game Genres: Casual Wide variety of games that appeal to a very large audience with very short play sessions. Usually have a gradual learning curve, a scoring system, no or little story, linear progression, and well-defined levels. Make up most of the game sold as apps. Have become a huge success with the smart phone.

Game Genres: Casual Examples: Angry Birds Candy Crush Where’s my Water Card Games Online

Game Genres: Educational Used to teach real-world skills through gameplay. Most games target younger players up to the mid teens. Growing field with many new entries each year. Colleges use as classes especially in history and art areas.

Game Genres: Educational Examples: Brain Age: Train Your Brain in Minutes a Day Brain Spa Mind Quiz Disney/Pixar's Buzz Lightyear 1st Grade JumpStart 2nd Grade Elementary Edge

Game Genres: Role-playing Most cast the player in a role within an adventure where specialize skills are needed in a predetermined storyline. Many maneuver the player through an overworld containing monsters where access to other worlds can be obtained. Has seen a shift from turn-based to real-time combat.

Game Genres: Role-playing Examples: Final Fantasy IV Soul Blazer Ultima VII KQ

Game Genres: Simulation Closely simulate aspects of real or fictional reality. Players build, expand, or manage virtual communities or project with a limited supply of resources. Subcategories include construction, life, vehicle, and other operable machines. Can be a serious game to teach operation of dangerous equipment.

Game Genres: Simulation Examples: SimCity Flight Simulator NASCAR Formula I SimLife Wolf

Game Genres: Sports Emulate the playing of traditional sports such as football, basketball, racing, NASCAR, and soccer. Some rely on the gameplay of the sport while others concentrate on the strategy behind the game. Some use satire for a comic effect. FIFA series is one of the best selling in this genre.

Game Genres: Sports Examples: Madden NFL 2003 NFL 2K3 NBA Jam 2002 NCAA March Madness 2003 Kelly Slater's Pro Surfer

Game Genres: Strategy Gameplay requiring careful and skillful thinking and planning in order to win. The player has a God-like view of the game controlling all of the elements. Moving from turn-based to real-time systems. 4X games use explore, expand, exploit, and exterminate gameplay. RTS are continuous online games.

Game Genres: Strategy Examples: EndWar Freeciv (image) Dawn of War Risk Combat Mission Scorched 3D (image)

Video Sales by Genre:2013 Use this website to see the latest sales by genres [based on 2013, check for updates] http://www.theesa.com/facts/pdfs/esa_ef_2013.pdf 22.3% Action 21.2% Shooter 15.3% Sports 8.6% Family 8.3% Adventure 6.5% RPG

Create Three Different Genres Puzzle Mouse race/maze War at Sea

Big Idea Knowledge of the basic skills and components of any field makes one uniquely prepared to perform at a high level in that area.

Game Art and Design Unit 3 Lesson 7 Categorize Game Genres Images Clipart, Student images, Free images from GNC General Public License, and Photos by Phyllis Jones International Technology Education Association