Undertale By: The Human.

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Presentation transcript:

Undertale By: The Human

*The “Bare Bones” * Who Made It? * RPG/Dodge ‘um Up/Puzzle * Toby Fox developed, coded, and did most art/sound * Fox did have the help of some artists for specific elements * RPG/Dodge ‘um Up/Puzzle * Only $9.99 on steam or Undertale site * Installation-Simple as buying and waiting * If you have a *computer, you can play Undertale! *Specifically, you need at least a 1.6 GHz Processer, integrated graphics card, and 3 GB Ram, 200 MB minimum and recommend, or most modern smart phones.

*The Annoying Dog Absorbed The Slide Game Summary * Undertale is a game * But it knows it’s a game, and knows you know it’s a game * This allows for some unique story/gameplay elements * Focus on humor, story, and player choice * Provides a unique combat/peace system * It remembers what you have done. Forever. * You Monster. *The Annoying Dog Absorbed The Slide

*Game Punnary The Story itself: *SANS!!!! OH MY GOD ! *Game Punnary The Story itself: You have more than 10 different endings, although most are epilogue format The Underground is filled with monsters, trapped by a barrier that the humans put up after starting a war between them When a human dies, a monster can collect the soul and become more powerful To break through the barrier, the monsters need 8 human souls. They already have 7 souls You control the 8th human who falls into the Underground

Player’s Role The human has the power of DETERMINATION This lets them reset to checkpoints, or the entire game In most games, you are the player In Undertale, the character is there own entity, you just control them. For now

ENCOUNTER !! # FIGHT ACT ITEM MERCY

User Interface – During Fights ACT ITEM MERCY

ItemPick ITEM * They’re better dry. * Your HP was maxed out. * I. Noodles * Junk Food * HushPuppy * Starfrt ITEM

FightPcik FIGHT

AttackMoldSml1 39 # FIGHT

Attack MoldSml2 39 # FIGHT

ActPick ACT

ActChoose ACT

Check $ ACT * MOLDSMAL – ATK 6 DEF 0 * It’s a different color, so it’s a bit stronger now $ ACT

Flirt $ ACT * You wiggle your hips * Moldsmal wiggles back. * What a meaningful conversation! $ ACT

MoldSmall attacks you Burble Burb . . . Burble Burb . . . $ ACT

2ndPhase ACT ITEM * Moldsmal waits pensively. # FIGHT MERCY * Ahh, the Moldsmals are not for fighting! * They are for talking! * Moldsmal waits pensively. # FIGHT ACT ITEM MERCY

Mercy * YOU WON! * You earned 0 XP and 0 gold. * YOU WON! * Spare * Flee MERCY

Battles: why shouldn’t I just kill everything? * When you kill in Undertale, you get LV, EXP, and gold * When you mercy in Undertale, you just get gold * On a purely number basis, the only way to become stronger is to kill. * But killing might end up making it so you have a B A D T I M E

Some last words * Who would enjoy Undertale? * Everyone! But specifically because of its story, art, feel, and references to modern day culture, 16-25 year old socially progressive people are the primary target * What's the bad? * Backtracking can be painful at times, and playing a certain style can make the game almost unfair – but that it is almost the point * What's the good? * The music is amazing and fits the mood no matter the situation * Fights are unique each time and have a creative solution * Art is varied but never feels out of place

Summary * If Undertale had been released at $30 dollars, I wouldn’t have regretted the purchase * Almost every single element is designed, thought about, and planned * Backtracking is still awful * But the game makes you feel for the characters, and you start to think… * Why you are doing what you are doing * How you have multiple ways to “win” * Care about the world you are in *SANS!!!! OH MY GOD ! *Wow, two slides without a punchline? You must be trying to Power Through

* SHOULD YOU BUY UNDERTALE? YES YES No