Charles Romans & Hannah Scates Kettler

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Presentation transcript:

Charles Romans & Hannah Scates Kettler 3D Modeling Charles Romans & Hannah Scates Kettler

What is 3D modeling?

What is 3D Studio Max?

Why is 3D modeling useful?

Basics of 3D modeling : Terminology Primitive Shapes Faces Vertex Edge (Edge Loops)

Methods and Techniques Polygons Subdivision Extrude Spline NURBS

Project Managment Project Folders Scene Explorer Layers

Scene Staging and Rendering Materials Lighting Mental Ray Renderer

Beyond 3D modeling Proof of concept 3D printing 3D Scanning Public Relations + The UI Art Building Virtual and Augmented Reality