Video Production EQ: How do camera angles affect the viewers’ perception?

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Presentation transcript:

Video Production EQ: How do camera angles affect the viewers’ perception?

3 Stages of Video Production Preproduction Everything you do before actual shooting begins Scouting locations Gathering cast & crew Planning for equipment use Brainstorming ideas Writing scripts Creating storyboards Production Postproduction collection of footage in which you select shots you want to include Assemble the in order Add music/sound effects/titles & visual effects

Process Message What you want your audience to think/know/learn/feel after watching your video

Target Audience Specific audience you want to watch your video Age, sex, race, any specific demographic group

Video Production Terms Camera Angles

Normal Shows perspective similar to what we see looking at a scene

Zoom Out (ZO) Shows a wide area, objects far away look very small

Zoom In (ZI) Shows a narrow portion of the scene. Objects in the distance appearing larger relative to objects in the foreground

Pan Turning camera horizontally from left to right or right to left

Tilt Making camera point up or down gradually

Cant Tilting camera to a 45° left or right

Pedestal Elevating or lowering camera using the center column of a tripod

Dolly Moving camera towards or away from object in more or less a straight line

Truck Moving camera laterally left or right

Mid Shot (MS) Frames upper part of a person

Knee Shot Shows a person from approximately knees UP

Two Shot 2 people or objects in a shot

Three Shot 3 people or objects in a frame (more than 3 called a multi shot)

Over-the-Shoulder (OTS) Shows camera looking at someone over the shoulder of another person

Headroom Leaving enough room between top of screen & top of head

Lead room When subject is moving, keeping enough room between subject & edge of screen so it doesn’t appear as if subject is walking off the screen