Rendering.

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Presentation transcript:

Rendering

“Rendering Engine” turns geometry into pixels Internal or External (Plug-in) Internal – Included with program External – Purchased & installed separately

Internal for Max: ART Renderer (“Autodesk Raytrace”) Arnold – Complex shaders and settings Scanline – Original renderer Quicksilver – Draft Autodesk A360 - Cloud-Based

Rendering: Three components: Materials Lighting Exposure Control (global/camera) Specific tools for each may depend on the assigned rendering engine.

ART Renderer: Physically Based

ART Renderer: Default in 3ds MAX & Revit. Physically Based – Follows physical rules. Minimal controls/tweaks. Fast, depending on quality (noise) settings

ART Renderer: Draft – 4 sec

ART Renderer: High – 47 sec

ART Renderer: X-High – 2m 37 sec

ART Renderer: Max – After 1 hour…

ART Renderer: … 8,305 hours Remaining

Direct + Indirect Lighting ART Renderer: Direct + Indirect Lighting

“Realistic” Lighting & Materials Scanline: “Realistic” Lighting & Materials + Fast

Scans one line at a time from top to bottom Scanline: Scans one line at a time from top to bottom

Fast, but generally lesser quality Scanline: Fast, but generally lesser quality ART 2 Minutes, 46 Seconds Scanline 0 Minutes, 04 Seconds

Indirect Lighting - Radiosity Scanline: Indirect Lighting - Radiosity

Fast. Draft (tests) Only Quicksilver: Fast. Draft (tests) Only

Quicksilver: How fast? ART 2 Minutes, 46 Seconds Quicksilver

Renderer built for Characters and Arnold: Renderer built for Characters and Effects animation

Open Shader Language (OSL) Arnold: Open Shader Language (OSL)

Open Shader Language (OSL) Arnold: Open Shader Language (OSL)

A360: The Cloud

A360: Autodesk account required (login) Rendering uploaded to “the cloud” Output limited to: Still Images Panorama Illuminance (light study)

Important to “Test Scene Compatibility”

Not all local settings/materials work

A360: Educational accounts free Professional accounts have priority Output posts to online gallery Can be viewed or downloaded

External (Plug-in) Renderers

Plug-in Renderers ($$$$): V-Ray (Max, Rhino, Sketchup) “Maxwell” (Max, Rhino, Sketchup, …) “Corona” (Max) “finalRender” (Max) “Brazil” (Rhino) “Flamingo” (Rhino)