Bad Apple Behavior (slides adapted from Michael Mateas)

Slides:



Advertisements
Similar presentations
Matt Kendra Anne Carol Becky
Advertisements

Lecture 4 CS171: Game Design Studio 1I UC Santa Cruz School of Engineering 04 Feb 2009.
Learning from Postmortems (slides adapted from Michael Mateas) UC Santa Cruz CMPS 171 – Game Design Studio II
Lecture 4 CS171: Game Design Studio 1I UC Santa Cruz School of Engineering 11 Feb 2010.
Bad Apple Behavior (slides adapted from Michael Mateas) UC Santa Cruz CMPS 171 – Game Design Studio II
Working as Individuals and in Teams. Work as Individuals & Teams Individual 1.Specific role or task 2.Solely responsible for work 3. Purpose, tasks given.
Teams Dale W. Bomberger D.ED. ACSW Community Services Group
MEH 1.2 & 1.3. Balance  The ability to control or stabilize your equilibrium while moving or staying still. Discrimination:  An act based on prejudice.
BES-t Practices Training Phase 3 Counseling – Behavior Modification.
Bad Apple Behavior (slides adapted from Michael Mateas) UC Santa Cruz CMPS 171 – Game Design Studio II courses.soe.ucsc.edu/courses/cmps171/Winter13/01.
Group Dynamics AS P.E. The role of group dynamics in sport Groups –An interaction between individuals –Communication over a period of time –Collective.
Bad Apple Behavior (slides adapted from Michael Mateas) UC Santa Cruz CMPS 171 – Game Design Studio II courses.soe.ucsc.edu/courses/cmps171/Winter12/01.
Communication How can I get others to understand me?
Team Dynamics Dr. Cook February, Team Status Forming Storming Norming Performing.
* ESSENTIAL QUESTIONS Why date? What are characteristics that you look for that may lead you to date someone? Can you explain your expectations for dating?
Taxonomy of Video Game Bugs Based on slides and research originally by Chris Lewis, published at the Foundations of Digital Games 2010 conference UC Santa.
7 Habits of Highly Effective Teens
Conflict Resolution.  Workshop deliverables:  Understand importance of healthy conflict resolution  Identify primary causes and responses to conflict.
Decision –Making, Mental Emotional Health
General tips for raising resilient children The following are some general tips for raising resilient children, divided into the three key.
UC Santa Cruz CMPS 172 – Game Design Studio III
Team Norms Definition What Norms Describe
Dr. Gary Mumaugh Bethel university
ZONTA DISTRICT 4 SPRING WORKSHOP
Copyright (c) 2017 Children's Health Fund
Productive and Counterproductive Employee Behavior INP3004
Learning from Postmortems (slides adapted from Michael Mateas)
Self Assessment   The assessment tool on the following pages is designed to help you evaluate your individual behaviors and characteristics related to.
Supervisors Leadership TRAINING (24hrs) Leadership Counseling
Reflecting on Sprint 1 Reports
Game user research in industry Jim Whitehead
7 Steps to Being a Good Leader
Attitude & Conflict Resolution
3 Emotional Needs Love and to be Loved: Cared for, special to people in spite of shortcomings or habits. Need to Belong: to be a member or part of a particular.
PERSONAL MANAGEMENT.
Teams 101 The Importance (and Challenges) of Teams
Achieving Mental and Emotional Health
Time Management & Organizational Skills
Collaborative Communication
Sports Psychology.
Team Dynamics Dr. Cook February, 2018.
The Idea Behind Group Work
Recognizing, coping, and seeking help
Skills for a Healthy Life
Let’s Learn About Health! 4th Grade
Read the quote and with the person next to you, discuss what you think it means. Do you agree? Why / why not? Be prepared to share your thoughts with the.
Strategies to increase family engagement
Talking About How I Feel
The Importance (and Challenges) of Teams
Learning Objectives To be able to…
Understanding groups and teams
Achieving Mental and Emotional Health
New Team Member Training
Mastering Interview Questions
S.6.2 Communication with a partner: Getting along and dealing with conflict I understand and can demonstrate the qualities and skills required to sustain.
Health Fitness & wELLBEING
Unit 2: Violence & Injury Prevention
Therapeutic Communication
E-Safety Understanding addictive behaviour Sep 2018.
Handout 5: Feedback and support
S.6.2 Communication with a partner: Getting along and dealing with conflict I can describe what behaviours and attitudes will help and nurture a relationship.
Personal Management: Time and Self-Care Strategies
Healthy Relationships
Self Esteem Feeling good about yourself and the things you do
Therapy & Careers
I can reflect on my own communication skills.
Stress and Stress Management
Getting along and dealing with conflict
Celebrate Good News Celebrate Good News: (40-50 minutes)
Leading through Conflict
Presentation transcript:

Bad Apple Behavior (slides adapted from Michael Mateas) UC Santa Cruz CMPS 171 – Game Design Studio II courses.soe.ucsc.edu/courses/cmps171/Winter14/01 ejw@cs.ucsc.edu 22 January 2014

Upcoming deadlines Friday (Jan. 24): team assessment reporting Due by midnight Report on team activities this week Be sure to use team assessment tool created by Brandon Friday, January 31: End of Sprint 1 9 days left in Sprint 1 Saturday, February 1 (also February 22) Game critique session Starts 10am Come prepared to give a 5 minute presentation including game demo Location to be announced Required, please see me if you need to be excused. Excusable: Employment, previously planned family event, previously planned club or sports event, previously planned doctors appointment

Bad apple behavior Bad apple behaviors on the part of a single team member can effect the behaviors and effectiveness of an entire team Will Felps, a social science researcher, created teams in experimental settings, and found teams with a bad apple performed 30-40% worse Bad apple behavior Jerk Slacker Depressive Pessimist

Material on bad apple behavior This American Life interview, episode 370: Ruining it for the Rest of Us A paper with background social science research on bad apple behavior: http://liberalorder.typepad.com/the_liberal_order/files/bad_apples_rob.pdf

The jerk Violates social norms Puts down other people’s ideas Unfairly criticizes other people Shuts down other people while they’re talking Makes jokes at other people’s expense Talks negatively about other people behind their backs

The slacker Withholds effort Regularly doesn’t come through on tasks Free rides, taking credit for or enjoying the fruits of the work of others Has a “who cares” attitude about the group project Doesn’t take on risks or responsibilities Doesn’t contribute adequate time to project

The depressive pessimist Frequently displays negative emotions about group Pessimistic about project Frequently complains about project Frequently expresses anxiety, irritation, insecurity Awkward interpersonal style

Mechanisms for group contagion Additive Defensiveness The more negative inter-team interactions, the more defensive behaviors build up over time, interfering with team effectiveness Spillover Effects Seeing others act antisocially lowers inhibitions about behaving similarly As coping resources are expended, leads to misplaced aggression Mood contagion – group members come to develop mutually shared moods and emotions Sensemaking Effects People seek to make sense of being treated badly by talking to others to make sense of the situation. One way to make sense of the situation is to distance oneself from the group.

Negative members’ effects on team Motivation – “…having a negative member in the group will decrease motivation through the processes of lowered efficacy, distraction (e.g. gossiping, affective rumination, mood maintenance) and de-identification.” Creativity and Learning Creativity requires a safe environment. In inequitable situations (slacker), motivation to contribute to shared pool of ideas is decreased. Negative feelings have a chilling effect on individual creativity. A sense of threat causes reversion to stereotyped behaviors. Cooperation Cooperation requires “depersonalized trust” and a positive expectation that interpersonal risks can be assumed with reasonable confidence they won’t be betrayed. Two types of conflict Relational conflict – this is bad, leads to disruption and distraction Task conflict – this is good, can lead to enhanced social responsibility, higher decision quality, clarification of mental models

Some bad apple behaviors Covert slacker – subverts transparency management mechanisms like SCRUM Not showing up for meetings (“I don’t care. Your time isn’t as important as my time.”) Not knowing what the rest of the team is doing. Shutting down during SCRUM. Namecalling by calling someone a slacker. Personalization of disagreements – turning a task conflict into a relationship conflict. A regular pattern of not caring about disupting other people’s productivty, e.g. constantly breaking the build and not changing your behavior The isolationist – willing to shine on their own tasks, but don’t care about helping others Showing off – using jargon when the level of precision isn’t needed Lack of commenting even after a group discussion about code comment standards for the team

Resolving bad apple behaviors Not stepping up and letting team members know you’re in trouble. Setting expectations for meetings (team-level, not necessarily bad apple) Disagreement over goals (team-level leadership) Major design changes that are not communicated to rest of team, and/or not approved by rest of team

Yet more bad apple behaviors Playing games while other group members are working Fiddling around on computer (IM, browsing) while others working Regularly derails group meetings “The project will never work” but not provide solutions Not grabbing tasks from board unless harassed Not engaging in group creation of sprint tasks Always making excuses about why work not done Not deigning to inform group of actions, give justifications Regularly doesn’t spend time on or finish individual tasks

Options for dealing with bad apple behaviors Motivational intervention – change the behavior Talk about issues Rewards and punishments This is the one we want to make work Rejection Eject bad apple from group Minimizing contact with bad apple Removing responsibilities that require interaction with others Defensiveness – the option that doesn’t work Withdrawing Lashing out Withholding effort This is the route by which the bad apple spoils the group