Kei Chibazakura and Nathan Harger

Slides:



Advertisements
Similar presentations
Designing Scenes for Macromedia Flash MX 2004 – Lesson 41 Designing Scenes for Macromedia Flash MX 2004 Lesson 4.
Advertisements

Computer Information Technology Section 7-2
Getting results. Session summary and analysis The PRS software provides a set of tools to review and analyze classroom sessions With these tools, you.
Introduction to Macromedia Flash 8
Clip Art Where to find it. How to use it.. Clip Art is previously created illustrations and graphics that you can use as is, or modify by ungrouping,
2.03B Common Types and Interface Devices and Systems of Virtual Reality 2.03 Explore virtual reality.
Chapter 17 Putting It All Together. Viewing the Preloader To view the preloader, 1.CTRL-Enter to test the movie. 2.View > Simulate Download.
Modeling and Animation with 3DS MAX R 3.1 Graphics Lab. Korea Univ. Reference URL :
Lab 8 – C# Programming Adding two numbers CSCI 6303 – Principles of I.T. Dr. Abraham Fall 2012.
Vendor Module Screens. Screen 1 - Vendor Material This feature allows VENDOR to enter PO and list all the material from that vendor. This will help vendor.
Creating Special Effects
© 2012 Adobe Systems Incorporated. All Rights Reserved. Copyright 2012 Adobe Systems Incorporated. All rights reserved. ® INTRODUCTION TO FLASH ANIMATION.
Alice 2.0 Introductory Concepts and Techniques Project 1 Exploring Alice and Object-Oriented Programming.
Lesson 1 Windows 7. Windows 7 is an operating system. The main screen is called the Windows Desktop.
Chapter One An Introduction to Visual Basic 2010 Programming with Microsoft Visual Basic th Edition.
Learning Unity. Getting Unity
Databases with LINQ. LINQ to SQL LINQ to SQL uses LINQ syntax to query databases. LINQ to SQL classes are automatically generated by the IDE’s LINQ to.
Flash CS 5 Interface BY NSCHEWCZYK | ©2012. MENU BAR A bar at the top of the window. It lists menu options including: File, Edit, View, Insert, Modify,
2.03 Explore virtual reality design and use.
Menus and Window Screens in Blender David Ault Adrian Kirts Jarron Sledge.
Build-It-Yourself.com BLENDER 3D LESSON 3 BLENDER 3D LESSON 3.
Chris Jackson - Castle College - January 2008 Editing And Merging Two Images In Photoshop An Introduction To Basic Image Editing.
How to use By Lauren Fowler. Adding Attachments Attachments are pictures, videos and files that you have on your computer. You can add these to.
Story board Making Design and Technology You’ve designed your character. Now you need to draw it using a computer. The following stages are recommended:
Transition from EnSight V9 to V10 Boot strap training Anders Grimsrud, President January 2012.
Object Animation CMT3317. Do you need to do animation? We consider ways of animating composite objects – that have a number of different parts e.g. a.
ICT Dept Coopers year 10 DLD Day – Video News Production.
CDM105 Session 8 Macromedia FLASH MX 2004 Part 1 : The Interface, Drawing graphics, Symbols, Layers and Frame-by-frame animation 1 CDM105 Session 8.
EEC-693/793 Applied Computer Vision with Depth Cameras
EEC-693/793 Applied Computer Vision with Depth Cameras
Putting Objects in Motion
Computer presentation
INTERACTIVE TRANSPARENCY BUILDING A Character IN ANIMATION
Based on Topic Work – African Savannah
Presenting Prezi Michael Pelitera
Gimp Guide Mr Hall.
Dayton Metro Library Computer Basics September 19, 2018
EEC-693/793 Applied Computer Vision with Depth Cameras
Pen Cards Pen Cards Back and Forth Draw a Line Special Effects
Pen Cards Pen Cards Back and Forth Draw a Line Special Effects
Once Windows 8 is deployed in your machine, the highlighted windows features below should be installed. Please follow the below steps to do so – Open Run.
By Darong Leng & Chris Knakal
Chapter 15 Event-Driven Programming and Animations
Google Photos: How to Create Animations
Do you want to build a snowman?
Animate Some more advanced concepts
Andrew Hoke Michael Nissenson
Let’s Create a Sprite! Delete the existing sprite
To be able to create a improved advert, I needed an image to go along of the bottom of my advert. I decided to use the same image as my first advert. This.
To create my banner I started off with making a blank Photoshop document and removing the background. I then needed to add my page boarder which features.
Dayton Metro Library Place photo here Computer Basics December 8, 2018.
Pen Cards Pen Cards Back and Forth Draw a Line Special Effects
INTRODUCTION TO FLASH ANIMATION
Webropol Getting started- 1
Pen Cards Pen Cards Back and Forth Draw a Line Special Effects
The Skeleton Dance.
How to Add Furniture in a House Sketch Up
Getting Started with Scratch
EEC-693/793 Applied Computer Vision with Depth Cameras
Pen Cards Pen Cards Back and Forth Draw a Line Special Effects
Lesson 1 – PowerPoint Essentials
2.02D Computer Animation Software and Design Guidelines
Directions are in slide notes. You can view them in two ways
Pen Cards Pen Cards Back and Forth Draw a Line Special Effects
Pen Cards Pen Cards Back and Forth Draw a Line Special Effects
Animation Workshop Week 4
Pen Cards Pen Cards Back and Forth Draw a Line Special Effects
Photoshop Selection Tools
Pen Cards Pen Cards Back and Forth Draw a Line Special Effects
Pen Cards Pen Cards Back and Forth Draw a Line Special Effects
Presentation transcript:

Kei Chibazakura and Nathan Harger Human Body Simulator Kei Chibazakura and Nathan Harger

Purpose To play around with Prof. Kelvin Sung and make him dance! To explore many different combinations of human body parts Aiming to provide a seamless, minimal UI Will not be adding the XForm GUI

Creating Body Parts There will be an Inventory of body parts off of the screen. Dragging one, or clicking one and clicking on the canvas will let you "stamp" the body part onto the canvas Total of 14 body parts “Body Part Selector” GUI with a graphical list of all body parts Shows current selection Includes “Erase mode” selector

Body Model Torso defines a person. All body parts are children of the torso Each body part is a scene node Torso has 5 places to put body parts: neck arm sockets leg sockets. Body parts snap to anchor points.

Manipulating Body Parts Parts can be manipulated from pivot points, or be transformed Transformation functionality similar to MP5 Body parts that have children (e.g. thigh->calf->foot) will all transform together

Deleting Body Parts A delete tool that can select body parts individually or be dragged to select multiple parts at once

Stick Person Mode Window showing inner connections between body parts in a person. X-ray When secondary view is overlapping main view the pivots and connecting lines are shown in the viewport

“Dancing” Feature Can select from a list of “dance moves” that will make all objects on the screen move to imitate the person dancing Can click on a “Random Dance” button to make all objects move randomly

Possible extensions in the future Import pictures of other people and define their body parts Import clothes that can snap on top of body parts Adds to the scene node Make your own dance move animation by taking many keyframes of different positions and animating them over time