CQ4 – How does the acquisition of skill affect performance?

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Presentation transcript:

CQ4 – How does the acquisition of skill affect performance? HSC PDHPE – CQ4 DP1 CQ4 – How does the acquisition of skill affect performance?

How does the acquisition of skill affect performance? Students learn about: Students learn to: stages of skill acquisition Cognitive Associative Autonomous examine the stages of skill acquisition by participating in the learning of a new skill, eg juggling, throwing with the non-dominant arm

Learning skills There is a variety of views about how learning actually occurs. Basically, we learn in three main ways: cognitive learning—learning by receiving knowledge and information (thinking) affective learning—learning on a social level (for example, by developing ideas of fair play and self esteem) motor learning—learning by acquiring physical motor skills.

Learning skills In a discussion of sports performance, motor learning is of greatest importance, but cognitive learning and affective learning cannot be overlooked. For example, learning complex set plays in the game or cooperating as a team member are extremely important aspects of performance.

Learning skills A skill can be defined simply as an act or task; for example, driving a car. We can also use the term to indicate the quality of a performance; for example, when we say that LeBron James is a skilled basketballer. Driving a car, playing golf or reading this book all require certain skills necessary to perform the specific activity. Learning and performing skills forms a huge part of our lives. When you watch an elite sportsperson playing sport, think of all the physiological and psychological reactions and changes that are occurring in his or her body. The sportsperson has learnt to play his or her sport very well.

Learning skills - How did the person do that? - What made the sportsperson such a good player? - What does the sportsperson think about during the performance? - What pre-game meal did the sportsperson eat? These are precisely the type of questions sports scientists ask about athletes. They analyse every aspect of athletes’ performances, using their thorough knowledge of sports science to inform their analysis.

Learning skills Many of us have been in the situation where we have invited friends along to play our favourite sport—a sport that we have practised for years, but which the visitors have never played—and find that our friends (at their first attempt) are almost as good as we are (after years of practice).

Learning skills This sort of experience makes us consider questions that are similar to those posed by sports scientists: Why does it take some people days to learn a mathematical concept, while other people grasp it in a few minutes? What makes an ‘all-round athlete’—a person who appears to excel at every sport he or she attempts? How was Martina Navratilova able to stay at the top of women’s tennis for so many years?

Learning skills The answer to such questions lies in an understanding of the major factors that affect the acquisition of skills. These factors include the: stages of skill acquisition characteristics of the learner environment.

1. stages of skill acquisition What is the difference between your tennis serve and that of Serena Williams? And what is the difference between your goal-kicking and that of Johnathon Thurston? How did they get to be so much better at their sports than the rest of us? Did they once serve or kick like us?

stages of skill acquisition It is generally agreed that learning involves practice and time. Over time, and with practice, someone who is a beginner—in terms of his or her cognitive, affective and motor skills—will progress through various stages to become a skilled performer.

stages of skill acquisition Skill learning is a continuous and dynamic process without distinct and definite stages. For convenience, however, certain ‘general’ changes can be described in skill learning. For example, over time, improvements in accuracy and rate are observed, as are greater consistency, a reduction in errors and the development of smooth, effortless performances. These changes can be broadly placed into three stages, as developed by Paul Fitts and Michael Posner in 1967.

stages of skill acquisition The stages are known as the: cognitive (or understanding) stage associative (or practice) stage autonomous (or automatic) stage. Most individuals move from stage to stage as they learn skills. However, some might not move on to the last stage, due to the training demands, the complexity of the task or a lack of motivation.

cognitive

cognitive The cognitive stage is characterised by thinking— trying to understand the skill. In this stage the learner forms a cognitive picture of the skill and what is required to do it. The movements in this stage are jerky, halting and poorly timed. Performance is variable with a large number of gross errors—the learner knows that something is wrong, but is unsure how to correct it.

cognitive While learning to play a golf shot, for example, someone in the cognitive stage will often hit the ground or miss the ball completely. An increase in ‘self-talk’ is evident as this stage progresses. Fortunately, this stage is also quite short and, with regular practice and thought, the learner will make rapid and large gains in proficiency.

cognitive The coach should teach simple, fundamental skills in this stage, by demonstrating, modelling and giving clear instructions. Instructions should be brief and should focus on only a few skills at a time.

cognitive Coaches should observe the following general points: Employ a range of motivational techniques. Keep instructions and demonstrations short and simple. Have athletes follow an example at first and then try the skills themselves with more instruction and feedback. Allow for constant blocks of practice. Use frequent knowledge of performance (KP) feedback. Remember that the aim at this stage is a rough approximation of the required skills.

cognitive Feedback at this stage is very important and is supplied predominantly with visual demonstrations and verbal information. The learner needs specific information for corrections, and requires attention to individual skills. It must be remembered that the learner might not understand the task, so the amount and speed of information should be controlled, and the task itself must be clarified, perhaps by visual, auditory or even manual means.

associative

associative In comparison with the cognitive stage, the associative stage is quite long. In fact, the person might never move beyond the associative stage. In this stage, the fundamentals and mechanics of the skill have been learnt, and performance is less variable and more consistent. There are fewer errors and they are less gross because the athlete has developed the ability to detect and correct errors.

associative Movements become coordinated and refined to the task as the athlete learns to use environmental cues for timing. Anticipation develops, and smoother, unrushed movements result as the individual needs to think less about the skill and there is a shift to memorised movements. There is rapid improvement with a marked decrease in energy expenditure. The golfer, for example, will be able to make regular contact with the ball, though direction and distance will not yet be as consistent as it will become.

associative In the associative stage it is important for the coach to communicate well and give good feedback. Instruction needs to be more individual, with errors identified and corrections prescribed. There should be a progressive increase in task complexity. Demonstrations, videos of the athlete performing and verbal descriptions of corrections are useful.

associative Coaches of players in the associative stage should: Teach movement patterns first and then add other environmental situations (game-like situations). Provide variable practice situations. For example, soccer passing could include ‘keep off ’ and corner passing. Use both knowledge of performance (KP) and knowledge of results (KR) feedback, and avoid giving feedback on every attempt. Practise skills randomly rather than in blocks. Encourage the use of mental imagery.

autonomous

autonomous After much practice and experience, the skill becomes habitual or automatic. This is the autonomous stage. In this stage, improvements come slowly, but there is good consistency of performance. Most of the skill is performed without thinking because the athlete requires less attention to basics. Instead, he or she can give more selective attention to higher-order cognitive activities, such as game strategies and external cues; for example, the spin on the ball or the position of the opposition.

autonomous The athlete has good timing, and can detect and adjust errors and disguise actions. This develops self- confidence and risk-taking in performance situations. The golfer, for example, will be able to change a swing to suit the particular shot required and be able to curve the ball with control after hitting it to allow for external factors, such as slopes and wind.

autonomous In the autonomous stage the practice sessions need to be well organised to ensure the best improvements. The athlete must be highly motivated and given a great deal of feedback. Training should attempt to simulate the actual performance conditions. Psychological skills training can be very effective in this stage, especially when dealing with anxiety in competitions.

Questions to complete Distinguish between the important features of the cognitive, associative and autonomous stages of skill acquisition.

Distinguish between the important features of the cognitive, associative and autonomous stages of skill acquisition. Cognitive Keep instructions and demonstrations short and simple. Have athletes follow an example at first and then try the skills themselves with more instruction and feedback. Allow for constant blocks of practice. Use frequent knowledge of performance (KP) feedback. Associative Provide variable practice situations. For example, soccer passing could include ‘keep off ’ and corner passing. Use both knowledge of performance (KP) and knowledge of results (KR) feedback, and avoid giving feedback on every attempt. Practise skills randomly rather than in blocks. Encourage the use of mental imagery. Autonomous Practice sessions need to be well organised and a great deal of feedback is given Training should attempt to simulate the actual performance conditions. Psychological skills training can be very effective in this stage, especially when dealing with anxiety in competitions.

Questions to complete Describe how feedback given to a learner changes between the cognitive and autonomous stages of skill acquisition.

Describe how feedback given to a learner changes between the cognitive and autonomous stages of skill acquisition. Cognitive: Frequent knowledge of performance, extrinsic, positive reinforcement, Associative: KP and KR (picking up skill), attempt to build intrinsic feedback (allow athletes to develop themselves rather than feedback every time) Autonomous: Greater amounts of feedback required, KP (from externally and within – externally to identify minors aspects that need modifying – strong athletes may believe they are correct and need to be shown otherwise appropriately), KR through performance,