Team Play / Tactics & Maximum Involvement Level 1 Youth/Junior Coaching Course ‘ Teaching a junior footballer the fundamentals of the game is the second.

Slides:



Advertisements
Similar presentations
STRUCTURES & STRATAGIES
Advertisements

STRUCTURES AND STRATEGIES HIGHER/INTERMEDIATE 2 PHYSICAL EDUCATION.
STRUCTURES & STRATAGIES PRINCIPLES OF PLACE
SKILL DRILLS GAME BASED. 50 P1 pushes off the mark guarded by P2 and kicks to the best option provided by P3 and P4. As an extension add in a leading.
Using your statistics data to identify and correct Player / Team problems Seamas Plunkett Laois Hurling.
Structures and Strategies- Basketball Key Concept 2- Identification of strengths and weaknesses in performance in terms of: roles and relationships; formations;
Structures & Strategies S3 Netball
HIGHER/INTERMEDIATE 2 PE  Basketball Structures and Strategies.
Structures and Strategies- Basketball
STANDARD GRADE BITESIZE REVISION ACTIVITIES. ACTIVITIES –G- Activities are different in many ways. TeamFootball, Bad. Doubles Directly CompetitiveFootball,
Structures and Strategies ( ignore composition ) 19 th November 2012.
Performance Analysis to Field Practice: The Key Steps Paul Earley.
Preparation for Team Play
Mavericks Div 1 Formations A look at our and a couple of other situation specific formations.
Match day A format for a best practice match day.
Bellahouston Academy.  Tactics are a GAME PLAN that a team or a player uses to help them gain an advantage over their opponents.  A tactic should work.
GAME BASED DRILLS. 50 Play with in the 50m arc. Coach kicks the ball anywhere and it becomes a 3 on 2. Play as a game with marks. When the whistle blows.
Coaching Pack 12 – 16 Years. What Am I Coaching Today? What Might the Players Learn or Get Better at? TechnicalPsychological example PhysicalSocial example.
Coaching Pack 9 – 11 Years. What Am I Coaching Today? What Might the Players Learn or Get Better at? TechnicalPsychological example PhysicalSocial example.
Defending Warm-ups and Technique. Defending warm-up (1) 2 groups, reds and blues. Reds attackers blues defenders Reds dribble to outside cone (orange)
2-3-1 formation Goalie ‘Right Back’ ‘Left Back’ Centre Holding
Soccer Drill Practice Cards This PowerPoint contains 16 soccer drill practice cards. Once printed and cut out, each 3X5 card contains detailed instructions.
What strategies do we cover? 1. No specialised roles Strategy where players play all the positions (no specialists) Strategy where players play all the.
TEAM PLAY AND TACTICS IN AUSTRALIAN FOOTBALL Phiv Demetriou Level 2 Coach Community Development Manager – Northern Region AFL Victoria.
Basic Tactics / Game Plan Phiv Demetriou Level 2 Coach.
Anton Grbac 2005 DEVELOPING A BASIS FOR TEAM PLAY Steve Teakel Coaching Development Manager AFL Victoria.
SKILL DRILLS GAME BASED SKILL DRILLS GAME BASED. 50 P1 pushes off the mark guarded by P2 and kicks to the best option provided by P3 and P4. As an extension.
TEAM PLAY/TACTICS & MAXIMUM INVOLVEMENT TEAM PLAY/TACTICS & MAXIMUM INVOLVEMENT Level 1 Youth Coaching Course 2008 Mark Smart 2008 ‘Any team rule, game.
AFL Academy – Mission Statement Developing Better People, Better players.
SESSION PLAN PRESENTATION
SESSION PLAN PRESENTATION
HOMEWORK BOOKLET – ENRICHMENT NAME: _____________________________ FORM: _____ TEACHER: __________________________.
SESSION PLAN PRESENTATION
Controlled Possession: Playing from Central Midfield into our 9 in the attacking 3 rd. SESSION PLAN PRESENTATION.
Effective Possession: Structured Build Up with Midfield Rotation SESSION PLAN PRESENTATION.
Transition: team building up from back to mid 3rd Ball possession > Ball Possession Opponent : Press the ball carrier immediately on loss of possession.
FOOTBALL. ABOUT FOOTY  AFL stands for Australian Football League its also known as Aussie rules or just footy. The sport is played between two teams.
Transition: Ball possession Opponent > Ball Possession : Quick forward movement, Quick forward passing. Make field as big as possible. SESSION PLAN PRESENTATION.
COACHING SEMINAR DRILLS
Basic Tactics / Game Plan
Structured Build-up: Playing out from the back .
Shooting Target Practice Opposed
SESSION PLAN PRESENTATION
Structures, Strategies and Compositions
Standard Grade Physical Education
GCSE NEW SPEC PRACTICAL ASSESSMENT
Role of the Coach “Don’t worry Dad, Ken’s my coach now!”
Clubs Formation U11 age group.
GAME BASED DRILLS GAME BASED DRILLS.
HOMEWORK BOOKLET – ENRICHMENT
GOLD COAST UNITED FC ACADEMY GOALS
Chasing Cars How to play Players are in pairs – “cars”
Higher: Factors Impacting on Performance- Physical - Tactics
FLAG FOOTBALL 9/19/2018.
Tackling and Defense Thanks to Dave Butcher for his technical support
HOMEWORK BOOKLET – YEAR 9
CHARGERS SEASON 2012 BACKS PKI’S / KPI”S / SLOW/FAST PLAY
Role of the Coach “Don’t worry Dad, Ken’s my coach now!”
Tactical Ploys Winning the Break Purpose: Description:
HIGHER/INTERMEDIATE 2 PE
Tag, Handball + Headers & Receiving the Ball
SDJFUA Positioning & Roles: Two Umpire System 2018
Technical Proficiency GAA Award 2 YOUTH ADULT 240 minutes (4 hours)
GAA Award 2 Youth and Adult Course 2 hours on course 2 hours in club
TEAM PLAY/TACTICS & MAXIMUM INVOLVEMENT Level 1 Youth Coaching Course 2008 ‘Any team rule, game plan or set play can be successful, there is no exact.
Tactics.
IRB Talent Optimization Programme (TOP) Breakdown
National 5: Factors Impacting on Performance- Physical - Tactics
Soccer.
Presentation transcript:

Team Play / Tactics & Maximum Involvement Level 1 Youth/Junior Coaching Course ‘ Teaching a junior footballer the fundamentals of the game is the second most important job for you as a coach. The most important job is facilitating enjoyment and being responsible for a players continued participation.’ Mark Smart

Youth Coaching Philosophy’s You MUST teach all your players the fundamentals of the GAME: 1. The ‘BASIC SKILLS’: All the basics skills of the game (extension/advance them) TEACH ‘HOW TO PLAY DIFFERENT POSITIONS’ Give all players the opportunity to play BACK, MID, FWD. 3. TEAM THEM ‘HOW TO BE A TEAM PLAYER’ This is where your team rules are important YOU MUST ALLOW ALL PLAYERS TO ENJOY THEIR INVOLVEMENT Develop a culture of ‘ENJOYMENT, LEARNING, DEVELOPING, UNDERSTANDING THE GAME – ‘NOT WINNING BASED’ Mark Smart

“TEAM RULES & GAME PLANS” Why have “TEAM RULES & GAME PLANS” It makes an “unpredictable game predictable” It gives a coach a PLAN to work with at TRAINING and work to on GAME DAY 3. Allows players to read the game in ‘ADVANCE’ 4. Enhances players understanding of how to play POSITIONALLY and as part of a TEAM Mark Smart

GAME PLANS - Geelong v St.Kilda? ‘STYLE OF PLAY’ or ‘BRAND’ - Geelong v St.Kilda? - Team Strengths OR Coaches Philosophy? TEAM RULES - Whole Team – Coach or Players? - Playing Zones (backs, mids, forwards) TACTICS - Phases of the Game (us, them, in dispute) - Playing zones SET PLAY’S - Plans to exploit opposition PLAYER MATCH-UPS Mark Smart

‘Tactics’ Purpose: 1. Improve team/individual performance 2. Exploit opposition 3. Motivate and educate players Guidelines: 1. Must be practised frequently with all players 2. Must serve a clear purpose 3. Every player must understand the tactics, signals and roles 4. Must be shown and learnt a number of ways 5. Must be adaptable (ground, opposition, weather, timing etc) Offensive: eg. Forward set-ups, ball-ups/stoppages, running lines, kick-ins etc Defensive: eg. Hard tags, zones, man on man, flooding etc Mark Smart

Formulate your Game Strategy PLAYERS STRENGTHS OR COACHES PHILOSOPHY? Know your players physical capabilities. eg. Height, skill level, strength, speed, endurance etc You need to utilise the groups strengths in your style of play. eg. Good talls – utilise a long kicking game to key targets Quick mids – running possession game Tactics need to evolve and good coaches tailor their strategy to meet the changing demands. eg. Rule changes, opposition, ground size, weather, state of the game etc Sell it to your players. If they are convinced they are more likely to carry it out. eg. Show them video footage of it’s success Mark Smart

Implementation “You need to make sure you cater for the different ways players learn.” AUDIO (Hear-Tell them what, when, how) VISUAL (See-Show them diagrams, videos, notes) PHYSICAL (Demonstrate-Do on the track, mini oval mat’s) PRACTICE, PRACTICE, PRACTICE repeatedly at training, your drills must have purpose and define your pattern of play Involve all players – every player in your group should know tactics for each area of the ground (backs, mids, forwards) Ask players questions/do scenerios to check their understanding Mark Smart

How do you know it’s effective? ANALYSIS Stats (only specific to your strategy) Video replay Observation Scoring breakdowns (quarters etc) PLAYER FEEDBACK Leadership group 3. SUPPORT TEAM Assistant Coach Runner Mark Smart

MAXIMUM PLAYER INVOLVEMENT “For a junior footballer to want to continue playing the game he/she must be able to experience success in some degree both individually and as a team member.” “The coach and team members must make every player feel accepted and valued through positive reinforcement or feedback” Ideas: Rotate positions Fair game time policy Use better players to help coach Roster players on and off games Explain your methods to the parents Manufacturer results for struggling players Develop a supportive environment for all players Mark Smart

ATTACKING AGGRESSIVE ACCOUNTABLE Hard outs - desperation Explosive / energetic Dangerous / Desperate Aggressive/ proactive Get the ball back inside where poss. Arc & go 050 to Adv. Fat side Look to switch Play on where possible – back & around Hit Critical kicks Keep possession by foot I35 Hands receive to runners from behind Hard leads @ ball carrier Get DOB Pressure by presence Create/control space Charger time 035 GO ! Hard outs - desperation Charge Thru Midfield Run to create Create space – complete leads Kick to adv Slow play out wide 1.Look inside 2. Hit up short lead 3.Long up line Under Pressure kick long to hot spot 1st away / surround & support @ stoppage Kick TOSq out wide CONTROL the game when we have possession, CREATE when we don’t

CENTRE BOUNCE We need to be proactive and aggressive to protect what is one of our most important springboards to success this year. Get organised early, pre game, start of ¼’s, after goals Communicate clearly with the ruckman KEY 12 OPPO HIT 9 3 6 GO TO Ruckman STANDARD SET UP

BALL UPS / BTI’S

FORWARD SET UPS STANDARD TFP FF FP CHF HF HF KEEP LINE OPEN

FORWARD SET UPS HORSE SHOE FF FP FP CHF HF HF KEEP LINE OPEN

FORWARD SET UPS LINE OUT FF FP HF FP CHF HF KEEP LINE OPEN

Zone Set Up 15 MAN ZONE FF FP FP HF RO RR HF CHF C RUCK W W HB HB CHB PRIORITY 3 PRIORITY 3 FF PRIORITY 1 FP FP HF RO RR HF PRIORITY 2 PRIORITY 2 CHF C RUCK W W HB HB CHB QUICK SET UP ON SET SHOTS ENERGETIC / ACTIVE eg arms up,move. Don’t guard grass SPOIL HARD BACK INSIDE NO EASY OUTS

CHARGERS BACKLINE GOALS 1. Opposition 12 or less goals 2 marks I50m @ Q (8 @ game) 10 H’ball Recieves @ Q (40 @ game) 8 Pressure Skills @ game per player Rebound Rules: 1. QUICK TRANSITION (attack, defend, kick-in’s) 2. VISION (inside/switch) 3. FEEDBACK hands 4. KICK to advantage 5. SUPPORT in numbers, blocks

PKI’s STANDARD Kicker BP BP HBF HBF RO RR C w w R/CHB (KICKER) INSIDE 40 – 50M RO,RR,C,W To HBF SAFETY – Wider to Wing Ruck / CHB – DOB Support ONCE U HAVE RECEIVED KICK PLAY ON WHERE POSSIBLE / FEED HANDS TO RUNNERS, ‘CHARGER TIME’ MOVEMENT CREATES in & out of space LEAD LIKE YOU WILL RECEIVE THE KICK Kicker BP BP HBF HBF RO RR C w w R/CHB

PKI’s SLIPPERY WING DK LEFT F HBF BP W.HR RR RO CHB C HBF R w WHEN OPPO MAN ON MAN HUDDLE INSIDE 50 W – TARGET BP,HBF,C BLOCKS FOR W W,Ru FWD CORRIDOR RUNNERS FWDS BACK IN F50 ARC WINGS CAN SWAP ROLES Ie. W1 LEADS WITH FLIGHT W2 IS FWD RUNNER MIRROR IMAGE OTHER SIDE FOR RIGHT FOOTER PLAY ON KICK PKI’s DK LEFT F HBF BP W.HR RR RO CHB C HBF R w

OPPO SCORING CHART GOAL BEHIND 25m 50m C C B B A GOAL TYPE Bendigo Mark 1 General Play Free Total 2

OUR PKI’S Effective Ineffective 25m 50m

TRAINING DEVELOPMENT PLAN SPECIFIC FOOTBALL COMPONENTS MIDS FORWARDS BACKS PATTERN OF PLAY PRESSURE SKILLS Start points Start points Start points Switch & run Tackling Kicking Entries Goal Switch Fat side leads Hit up short Arc & go PKI’s Break lines Long up line Hit Zones Def zone Set ups PKI’s Corridor CA Charger time blocks rotations DOB Counter attack Hb receives Inside fat side Chase downs blocking leading Killing ball – Using line Break lines – Run & carry spoils Ruckwork - Jack in the box Controlling space Man on man V Playing off Long up lines zone Handball def CA Inside receives Stoppage Sweeper target Off/def roles Def pressure Tempo Zoning off Entries - kicks Goal kicking possession Goal side def Contested ball Ground balls Stoppage roles Marking Contested Lead jumping Def zone Lock down Hands out back Using sweeper/ wing marking Red time Def zone Rounding up

On the Mat Activities.... Groups of 4 and discuss the following scenerio’s and implement your strategy, tactic, rules or game plan. SCENERIO 1: Design a PKI (point kick in) strategy: 1. To beat a 3,4,5 man zone 2. To beat a man on man situation SCENERIO 2: Midfield strategy to combat a dominant opposition clearance team 1. CB 2. F50 Stoppage 3. D50 Stoppage SCENERIO 3: You are playing a team this week that has a very attacking backline that likes to back themselves and run up the ground, even if it means leaving their opponent. Develop some forward strategy and structure to combat this. Mark Smart

Questions ?? Mark Smart