2.02 Understand Digital Vector Graphics

Slides:



Advertisements
Similar presentations
Chapter 4 Transforming and Distorting Objects. Objectives Transform objects Offset and outline paths Create compound paths Work with the Pathfinder panel.
Advertisements

Chapter 7 Working with Distortions, Gradient Meshes, Envelopes, and Blends.
Chapter 3 Drawing and Composing an Illustration. Objectives Draw straight lines Draw curved lines Draw elements of an illustration Apply attributes to.
Chapter 12 Using Clipping Masks, Paths, & Shapes.
Photoshop/Illustrator
Chapter 7 Creating Graphics. Chapter Objectives Use the Pen tool Reshape frames and apply stroke effects Work with polygons and compound paths Work with.
© 2011 Delmar, Cengage Learning Chapter 7 Working with Distortions, Gradient Meshes, Envelopes, and Blends.
Creating Vectors – Part Two 2.02 Understand Digital Vector Graphics.
Working with Vector Graphics – Lesson 21 Working with Vector Graphics Lesson 2.
Adobe Photoshop CS Design Professional PATHS, & SHAPES USING CLIPPING MASKS,
Use the Macromedia Flash drawing tools Edit drawings Work with objects Work with text Work with layers Unit Lessons.
Macromedia Flash MX 2004 – Design Professional Macromedia Flash MX DRAWING IN.
Working with Graphics. Objectives Understand bitmap and vector graphics Place a graphic into a frame Work with the content indicator Transform frame contents.
Illustrator CS4 Inspiration + basics + tutorial. Inspiration By viewing artworks of artists, we get to know what we can do with techniques and skills.
© 2010 Delmar, Cengage Learning Chapter 4 Transforming and Distorting Objects.
Adobe Flash CS4 – Illustrated Unit B: Creating Graphics and Text.
Default Fill & Stroke D Swap Fill & Stroke Shift X None / Gradient > Color < Stroke X Fill (Click to activate) X More about Fill and Stroke:
© 2010 Delmar, Cengage Learning Chapter 2: Drawing Objects in Adobe Flash.
Adobe Illustrator Basics Instructor: Cristol Gregory Assistant: Tara Caimi.
Chapter 2 Drawing Objects in Adobe Flash. 1.Use the Flash drawing and alignment tools 2.Select objects and apply colors 3.Work with drawn objects 4.Work.
© 2011 Delmar, Cengage Learning Chapter 1 Getting to Know Illustrator.
Working with Objects. Objectives Create an object Transform an object Arrange and lock an object Step and repeat an object Use Live Distribute Use the.
Chapter 6 Working with Patterns and Brushes. Objectives Use the Move command Create a pattern Design a repeating pattern Use the Pattern Options panel.
Chapter 9 Fireworks: Part I The Web Warrior Guide to Web Design Technologies.
Adobe CS6: The Graphic Design Portfolio Project 1: International Symbols Setting up the Workspace Drawing Basic Shapes.
Adobe CC: Graphic Design Portfolio Portfolio Project 1: International Symbols Setting up the Workspace Drawing Basic Shapes.
Chapter 4 Working with Frames. Align and distribute objects on a page Stack and layer objects Work with graphics frames Work with text frames Chapter.
© 2010 Delmar, Cengage Learning Chapter 7 Creating Graphics.
Aim: What is Adobe Illustrator?. Adobe Illustrator is a vector based drawing program.
Adobe Illustrator CS5 – Illustrated Unit C: Going Beyond the Basics.
Advanced 2D Design Concepts Guilford County Sci Vis V
© 2010 Delmar, Cengage Learning Chapter 4 Working with Frames.
CIS 205—Web Design & Development Fireworks Chapter 2.
Getting Started with Adobe Illustrator CS6. Objectives Define illustration software Start Adobe Illustrator CS6 and change preference settings View the.
ADOBE INDESIGN CS3 Chapter 7 CREATING GRAPHICS. Chapter 72 Introduction InDesign allows you to create graphics using tools in InDesign The Pen Tool can.
© 2011 Delmar, Cengage Learning Chapter 4 Working with Frames.
© 2010 Delmar, Cengage Learning Chapter 1 Getting Started with Illustrator.
Creating Vectors – Part One 2.02 Understand Digital Vector Graphics.
© 2011 Delmar, Cengage Learning Chapter 12 Using Clipping Masks, Paths, & Shapes.
Adobe InDesign CS5 – Illustrated Unit C: Working with Objects.
Introduction to Tool Panel. The tools in the Tools panel let you draw, paint, select, and modify artwork, as well as change the view of the Stage If the.
Advanced 2D Design Concepts V The basic fill options include uniform or solid, fountain or gradient, and pattern. The uniform fill is produced.
Adobe Illustrator CS5 - Illustrated Unit B: Performing Essential Operations.
Adobe Illustrator CS5 - Illustrated Unit A:Getting Started with Adobe Illustrator CS5.
Chapter 7 Vector Editing © 2013 Cengage Learning. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website,
Main characteristics of Vector graphics  Vector graphics provide an elegant way of constructing digital images (diagrams, technical illustration and.
Creating Vectors – Part One 2.02 Understand Digital Vector Graphics.
AN ILLUSTRATION DRAWING AND COMPOSING Adobe Illustrator CS Design Professional.
Adobe Illustrator CS Design Professional WITH ILLUSTRATOR GETTING STARTED.
© 2016 Pearson Education, Inc., Hoboken, NJ. All rights reserved.
2.02 Vector Graphics Test Review
Adobe Flash Professional CS5 – Illustrated
"Digital Media Primer" Yue-Ling Wong, Copyright (c)2013 by Pearson Education, Inc. All rights reserved.
Fill and Stroke Stroke is the outline of a shape, text or image.
Adobe Illustrator CS5 – Illustrated
Chapter 7 Vector Editing
Creating Vectors – Part Two
Graphic Editing Terms Cropping
Chapter Lessons Use the Macromedia Flash drawing tools
Brush Tool Apply and draw with brushes to create artistic elements.
Transforming and Distorting Objects
Getting Started with Adobe Illustrator CS6
Creating Blends and Complex Artwork
Drawing in Illustrator
Working with Advanced Techniques
Performing Essential Operations
Creating Vectors – Part One
INSTRUCTIONAL NOTES There are many similarities between Photoshop and Illustrator. We have attempted to place tools and commands in the context of where.
Creating Vectors – Part One
Creating Vectors – Part Two
Presentation transcript:

2.02 Understand Digital Vector Graphics Creating Vectors 2.02 Understand Digital Vector Graphics

Creating Vectors Artboard – the area that contains the printable part of your artwork. Objects – any shape, image, or text that can be moved, scaled, or edited.

Creating Lines Lines - an open ended path with two anchor points, which included straight, beziers, and spirals. Anchor point – basic component of paths, which appear at the start and end of every path or where it changes direction. Line segment – part of a line that has an anchor point one each end.

Creating Lines (cont’d) Path – made up of one or more line segments, connected by two or more anchor points or nodes. Open path – one or more paths for which the start point and end point are not the same, for example a straight or curved line. Closed path – a continuous path that has no beginning or end, for example a circle or rectangle.

Creating Shapes Shapes - geometric based tools that allow you to create primitive shapes, such as rectangles, ellipses, and polygons. Transformations – scaling, rotation, shearing (skewing), and reflecting (flipping) objects to change their appearance.

Aligning and Arranging Smart Guides – guides that appear as you move around a document indicating various points of alignment with existing objects. For example, you can use smart guides to align objects with the edges or center point of other objects.

Aligning & Arranging (cont’d) Stacking Order – the order of how objects are arranged on the artboard, in front of or behind each other. By default new objects are created at the front of the stacking order.

Selecting Objects Selection tool - selects an object or a group of objects. Allows you to transform the object. Direction Selection tool - selects individual anchor points or line segments in order to edit individual pieces of an object. You can move the anchor points or line segments in any direction.

Colors and Fills Stroke – the visible outline of a shape or path, such as the color, weight, or style, which is not the same as a path as a path can have no stroke as an option. Fill – to put a color, gradient, or pattern into an object. Swatches – named colors tints, gradients, and patterns. Gradients – filling an object with a smooth transition from one color to another. Patterns – a repeated (tiled) decorative design.

Drawing Drawing – using shapes or other tools such as the pen or pencil to simulate the experience of drawing on paper.

Drawing (cont’d) Pen tool – it uses anchor points and paths to allow you to create straight lines, Bezier lines (curved), and shapes in a countless amount of combinations. Considered one of the most powerful tools in graphic design. Bezier – a curved segment of a path which uses handles to control the shape of the curve.

Tracing Image Trace – a tool in a vector program will take a raster image or scanned drawing and automatically convert it to paths, based on selected settings

The Pathfinder Pathfinder – a tool that contains four shape options and six pathfinder options that allow you combine multiple objects in a variety to way to create complex shapes. This image is taken from an instructional exercise, so you may want to see if the students can figure out how one or two were created.

The Pathfinder (cont’d) PATHFINDER OPTIONS: Unite – combines all selected shapes into one shape. Minus Front – subtracts the top shape from the bottom most shape. Minus Back – subtracts the bottom shape from the top shape. Divide – separates the selected shapes in individual parts.

Effects Vector Effects – commands that can be applied to an object, group, or layer to change its characteristics, such as distort and transform, warp, and stylize.

Type Point Type – a line of text that begins at the point that you click, which expands as you type. The type will not automatically wrap to the next line, you must use enter.

Type (cont’d) Area Type – uses the boundaries of an area created by dragging a marquee with the type tool to control the flow of text. When text gets to the end of the boundary, it automatically wraps to the next line. Type on Path – allows you to attach text to an open or closed path. Text Wrap – controls how area text flows over or around objects and images.