RobotDogs: barking up the wrong tree

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Presentation transcript:

RobotDogs: barking up the wrong tree overview: each round half in each market are buyers; half are sellers transactions happen each RobotDog’s barking imposes a nuisance cost equally shared by all overview: transacting buy or sell one RobotDog at a time buyers submit bids: an offer to buy sellers submit asks: an offer to sell when bid > ask: we have a sale RobotDog (Negative) www.moblab.com 9Serious games. Seriously fun. 9

9Serious games. Seriously fun. game screen information on role and nuisance cost RobotDog (Negative) www.moblab.com 9Serious games. Seriously fun. 9

9Serious games. Seriously fun. game screen RobotDog barking RobotDog (Negative) www.moblab.com 9Serious games. Seriously fun. 9

9Serious games. Seriously fun. game screen previous prices in this market RobotDog (Negative) www.moblab.com 9Serious games. Seriously fun. 9

9Serious games. Seriously fun. buyer’s screen RobotDog value RobotDog (Negative) www.moblab.com 9Serious games. Seriously fun. 9

9Serious games. Seriously fun. buyer’s screen slide to desired bid press to submit RobotDog (Negative) www.moblab.com 9Serious games. Seriously fun. 9

9Serious games. Seriously fun. buyer’s screen market’s current offers RobotDog (Negative) www.moblab.com 9Serious games. Seriously fun. 9

9Serious games. Seriously fun. buyer’s screen buy button RobotDog (Negative) www.moblab.com 9Serious games. Seriously fun. 9

9Serious games. Seriously fun. seller’s screen RobotDog cost if you sell. personal nuisance cost. RobotDog (Negative) www.moblab.com 9Serious games. Seriously fun. 9

9Serious games. Seriously fun. seller’s screen slide to desired ask press to submit RobotDog (Negative) www.moblab.com 9Serious games. Seriously fun. 9

9Serious games. Seriously fun. seller’s screen market’s current bids RobotDog (Negative) www.moblab.com 9Serious games. Seriously fun. 9

9Serious games. Seriously fun. seller’s screen sell button RobotDog (Negative) www.moblab.com 9Serious games. Seriously fun. 9

9Serious games. Seriously fun. summary you buy a RobotDog if you click Buy at the Lowest Ask, or you have the highest Bid and a seller accepts highest bid you sell a RobotDog if you click Sell at the Highest Bid, or you have the lowest Ask and a buyer accepts lowest ask RobotDog (Negative) www.moblab.com 9Serious games. Seriously fun. 9

9Serious games. Seriously fun. payoffs buyer: each RobotDog you buy payoff = RobotDog value − price paid – personal nuisance cost seller: each RobotDog you sell profit =  price fetched − RobotDog cost – personal nuisance cost nuisance cost from others others' RobotDogs × Personal Nuisance Cost RobotDog (Negative) www.moblab.com 9Serious games. Seriously fun. 9

9Serious games. Seriously fun. payoffs buyer: each RobotDog you buy payoff = RobotDog value − price paid – personal nuisance cost seller: each RobotDog you sell profit =  price fetched − RobotDog cost – personal nuisance cost nuisance cost from others others' RobotDogs × personal nuisance cost  remember total payoff: sum of payoff/profit from transactions minus nuisance cost imposed by others value (or cost) of each item indicated on your screen a negative number is smaller than zero! RobotDog (Negative) www.moblab.com 9Serious games. Seriously fun. 9

9Serious games. Seriously fun. payoffs: an example consider 1 transaction. value to buyer: $2 cost to seller: $1  price agreement: $1.75 group size = 10 community nuisance: $0.50 per RobotDog 1 transaction price paid=$1.08 value to buyer = $1.32; cost to seller = $0.74 buyer value − price nuisance cost = payoff $1.32 $1.08 $0.30 −$0.06 seller cost $0.74 $0.04 RobotDog (Negative) www.moblab.com 9Serious games. Seriously fun. 9

payoffs: an example consider 1 transaction. group size = 10 value to buyer: $2 cost to seller: $1  price agreement: $1.75 group size = 10 community nuisance: $0.50 per RobotDog 1 1 transaction price paid=$1.08 value to buyer = $1.32; cost to seller = $0.74 buyer value − price nuisance cost = payoff $1.32 $1.08 $0.30 −$0.06 seller cost $0.74 $0.04 buyer value − price personal nuisance cost = payoff $1.32 $1.08 $0.05 −$0.06 seller cost nuisance cost $0.74 $0.04 RobotDog (Negative) www.moblab.com 9Serious games. Seriously fun. 9

Payoffs: an example consider 1 transaction. group size = 10 value to buyer: $2 cost to seller: $1  price agreement: $1.75 group size = 10 community nuisance: $0.50 per RobotDog transaction price paid=$1.08 value to buyer = $1.32; cost to seller = $0.74 buyer value − price nuisance cost = payoff $1.32 $1.08 $0.30 −$0.06 seller cost $0.74 $0.04 buyer value − price personal nuisance cost = payoff $2.00 $1.75 $0.05 $0.20 seller cost $1.08 $0.74 $0.04 RobotDog (Negative) www.moblab.com 9Serious games. Seriously fun. 9

payoffs: an example consider 1 transaction. group size = 10 value to buyer: $2 cost to seller: $1  price agreement: $1.75 group size = 10 community nuisance: $0.50 per RobotDog 1 transaction price paid=$1.08 value to buyer = $1.32; cost to seller = $0.74 buyer value − price nuisance cost = payoff $1.32 $1.08 $0.30 −$0.06 seller cost $0.74 $0.04 buyer value − price personal nuisance cost = payoff $2.00 $1.75 $0.05 $0.20 seller cost profit $1.00 $0.70 RobotDog (Negative) www.moblab.com 9Serious games. Seriously fun. 9

payoffs: an example happy playing! keep in mind for total payoff sum the payoff/profit from all your transactions subtract nuisance cost you incur from others' transactions 1 transaction price paid=$1.08 value to buyer = $1.32; cost to seller = $0.74 buyer value − price nuisance cost = payoff $1.32 $1.08 $0.30 −$0.06 seller cost $0.74 $0.04 buyer value − price personal nuisance cost = payoff $2.00 $1.75 $0.05 $0.20 seller cost profit $1.00 $0.70 RobotDog (Negative) www.moblab.com 9Serious games. Seriously fun. 9