Chapter 5 Process Analysis.

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Chapter 5 Process Analysis.
Presentation transcript:

Chapter 5 Process Analysis

Learning Objectives Recognize three basic types of processes: a serial flow process, parallel processes (such as what happens in a restaurant), and logistics processes. Understand basic flowcharting of processes. Explain how to analyze processes using Little’s law. Understand how to calculate process performance measures.

Process Analysis Process: any part of an organization that takes inputs and transforms them into outputs Cycle time: the average successive time between completions of successive units Utilization: the ratio of the time that a resource is actually activated relative to the time that it is available for use LO 1 4

Analyzing a Las Vegas Slot Machine Analyzing the mechanical slot machine Analyzing the new electronic slot machine Comparison The slot machine is one of many casino processes LO 1

Process Flowcharting Process flowcharting: the use of a diagram to present the major elements of a process The basic elements can include tasks or operations, flows of materials or customers, decision points, and storage areas or queues It is an ideal methodology by which to begin analyzing a process LO 2 4

Flowchart Symbols LO 2

Process Flowchart Example (Slot Machine)

Types of Processes Single-stage Process Multi-stage Process Stage 1 LO 2 4

Buffering, Blocking, and Starving Buffer: a storage area between stages where the output of a stage is placed prior to being used in a downstream stage Blocking: occurs when the activities in a stage must stop because there is no place to deposit the item Starving: occurs when the activities in a stage must stop because there is no work Bottleneck: stage that limits the capacity of the process LO 2

Multi-stage Process with Buffer LO 2

Other Types of Processes Serial flow process: a single path for all stages of production Parallel process: Some of production has alternative paths where two or more machines are used to increase capacity Logistics processes: the movement of things such as materials, people, or finished goods LO 1

Make-to-Stock versus Make-to-Order Only activated in response to an actual order Both work-in-process and finished goods inventory kept to a minimum Make-to-stock Process activated to meet expected or forecast demand Customer orders are served from target stocking level Hybrid Combine the features of both make-to-order and make- to-stock LO 2 4

LO 2

Process Performance Metrics 6-14 Process Performance Metrics Capacity: maximum output of a process or resource measured in units/time: a rate (sometimes called throughput rate) Operation time = Setup time + Run time Setup time: the length of time required to changeover from one product to another (assumes products are produced in batches) Flow time or Throughput time = Average time for a unit to move through the system LO 4 17

Process Performance Metrics (Continued) 6-15 Process Performance Metrics (Continued) Cycle time = Average time between completion of units Throughput rate = 1___ Cycle time Utilization of an operation = Time activated/time available or Demand/Capacity LO 4 17

6-16 Cycle Time Example Suppose you had to produce 600 units in 80 hours to meet the demand requirements of a product. What is the cycle time to meet this demand requirement? Answer: There are 4,800 minutes (60 minutes/hour x 80 hours) in 80 hours. So the average time between completions would have to be: Cycle time = 4,800/600 units = 8 minutes. LO 4 17

Production Process Mapping and Little’s Law Total average value of inventory Sum of the value of raw materials, work-in-process, and finished goods inventory Inventory turns Cost of goods sold divided by the average inventory value Days-of-supply Inverse of inventory turns scaled to days Little’s law There is a long-term relationship between inventory, throughput, and flow time Inventory = Throughput rate X Flow time LO 3,4

Example: Car Batteries Average cost $45 12 hours to make a car Assembles 200 cars per 8 hour shift Currently one shift Holds on average 8,000 batteries in raw material inventory LO 3

Example: Average Inventory WIP = Throughput x flow time WIP = 25 batteries x 12 hours WIP = 300 batteries Total = 8,000 + 300 = 8,300 batteries LO 3

Example: Value and Flow Time Value = 8,300 x $45 = $375,000 Flow time = Inventory / Throughput Flow time = 8,000 / 200 = 40 days LO 3

Example: Bread Making Current Layout LO 4

Example: Running at 100 Loaves Per Hour Both bread making and packaging operate the same amount of time Capacity is 100 loaves per hour Packaging idle for a quarter hour Has 75 percent utilization Flow time (throughput time) is 1.75 hours (no inventory buildup) LO 4

Example: Bread Making on Two Parallel Lines LO 4

Example: one shift Bread making: 200 loaves/hour Packaging: 133/33 loaves/hour -- bottleneck Capacity is 133.33 loaves/hour LO 4

Example: Multiple Shifts Bread making runs two shifts Produces 200 x 8 x 2 = 3,200 Packaging runs three shifts Produces 133.3 x 8 x 3 = 3,200 Capacities are roughly equal (ignores first hour idle time for packaging) Packaging is still the bottleneck so throughput rate is 133 1/3 per hour LO 4

Flow Time After two shifts, 3200 loaves made but only 1331/3 * 15 = 2000 packaged So average inventory over first two shifts is: ½ x 1200 = 600 For third shift, inventory drops from 1200 to 0 so it also averages 600 Using Little’s Law: Inventory = Throughput rate X Flow time: 600 = 133 1/3 x flow time, so Flow time = 4.5 hours for work in process Total flow time = 4.5 + 1.75 (processing time) = 6.25 hrs LO 3

Process Flow Time Reductions Perform activities in parallel Change the sequence of activities Reduce interruptions LO 4