13 Colonies – Geography is Everything! Growing Seasons… Elevation/Terrain Latitude + Altitude affect overall climate Coastal Plain Tidewater Piedmont Uplands Mountains
Note Elevations…
Making a Living is 100% Dictated by Geography Ex. New England Terrain is mountainous /hilly Fast moving rivers Poor rocky soil short growing seasons- shortest People live by… Small subsistence farms Fishing Whaling Timber Furs Shipping Mining – Iron/other
Middle Colonies…Breadbasket or Mixture Colonies Terrain – low mountains +hills Rivers flow mildly quickly or slowly Poor soil in mountains – Soils improves – less hills Growing Seasons - 5 months? Make a living by… Mix of cash crops Mining – iron/other Small – mid-sized farms furs Bread grains Fishing/timber/shipping Crafts/furniture/
Southern Colonies Terrain – least mountainous/hilly which makes for slow winding rivers –irrigation Good soil overall Longest growing seasons Make a living by farming… Large plantations Small farms in mountains Tobacco/rice/indigo Some iron - not much Timber Naval supplies Cattle/grain/cotton
How did trade occur? Triangle Trade Route – Not Really and more complicated!!!