Vinh T. Nguyen1 , Tommy Dang 2

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Presentation transcript:

Virtual Reality, Augmented Reality in Education The interactive data visualization lab Vinh T. Nguyen1 , Tommy Dang 2 1PhD student, Graduate Assistant, 2Assistant Professor Friday, November 16, 2018

CONTENT

How to help students raise awareness of their environment ? PROBLEM STATEMENT How to help students raise awareness of their environment ? How to motivate students in VR/AR through self-learning?

STUDY DESIGN

VR AR Setting up Virtual Reality and Augmented Reality Learning Environment in Unity Nguyen, Vinh T., and Tommy Dang. "Setting up virtual reality and augmented reality learning environment in Unity."  Mixed and Augmented Reality (ISMAR-Adjunct), 2017 IEEE International Symposium on. IEEE, 2017.

AUGMENTED REALITY

VIRTUAL REALITY Capture desired geolocation from terrain.party website as a heightmap image then import it into Unity Adding textures, models

STUDY DESIGN

WEB-BASED VIRTUAL REALITY Vinh T. Nguyen, Rebecca Hite, Tommy Dang. ”Web-based Virtual Reality development in classroom: From learner's perspectives”. IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR 2018), 10-12 Dec, 2018

Aframe.io We end up A-Frame library for design and ThreeJS for a more complicated interaction

VR/AR APPLICATIONS Vinh T. Nguyen, Tommy Dang. “ Creating Virtual Reality and Augmented Reality development in classroom: Is it a hype?”. IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR 2018), 10-12 Dec, 2018

VR/AR APPLICATIONS Vinh T. Nguyen, Tommy Dang. “ Creating Virtual Reality and Augmented Reality development in classroom: Is it a hype?”. IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR 2018), 10-12 Dec, 2018

STUDY DESIGN

STUDY DESIGN Vinh T. Nguyen, Tommy Dang. “VRescuer: A Virtual Reality Application for Disaster Response Training”. IEEE DAIVAR 2018 – 2nd Workshop on Interface and Experience Design with AI for VR/AR. 10-12 Dec, 2018

CONTENT

CONTENT Bright side: VR was thought to be ‘difficult’ but in the end it was stated as ‘ Setting up the project vr ready is actually easy’ or ‘Web VR is not that difficult’ or ‘ I learned that coding in AR is not as difficult as i first thought’. Dark side: Collaboration API version incapability Lack of supporting hardware Learning curve Models and Interactions

CONTENT

How to help students raise awareness of their environment ? CONTENT How to help students raise awareness of their environment ? How to motivate students in VR/AR through self-learning?

ON-GOING PROJECT https://idatavisualizationlab.github.io/Soil/