Graphic Narrative Concept

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Presentation transcript:

Graphic Narrative Concept Rory Foster

Story In the year 2097, after an apocalyptic event, only a few humans and pockets of life remain. Scavenging broken parts from the crashed space station that started the cataclysmic event, the survivors manage to create a time portal, in order to travel back in time to stop the apocalypse. The graphic novel will follow Sarah, finding one last parts needed for the time portal, the ship’s quantum motor. Going on a lead from a travelling group of scavengers, she has to fight through feral animals and dangerous environment. Timeline: Sarah talks to the rest of the survivors about the final part, a hears where it could be. She and a few other survivors travel out into the desert to find it. Slowly the rest of the team get picked off as they retrieve the quantum motor. The graphic narrative ends with Sarah retrieving the Quantum motor.

Inspirations I took a inspiration from a variety of games The graphic narrative links into my game concept for my 3D Modelling/Animation. I also took some inspiration from graphic novels, such as the Overwatch Graphic Novels, and the Halo Graphic Novels. Overall I took inspiration from a lot of shooter-heavy sources, such as Halo and Doom. This has made an impact on my graphic narrative and game concept as there are shooter aspects.

Concept Art

I surveyed 38 people about what genre their favourite game is from- Shooters-13 RPG's-14 Adventure-14 Open World-10 Action-7 Strategy-8 Horror-3 Survival-2 Card-1 Audience Research As there is shooting/RPG/adventure aspects to my graphic narrative, it could be popular with gamers. As my game concept relates to my graphic narrative, this means that there could be popular taste in both. As the graphic narrative and game concept have to be similar, this would mean that the graphic narrative could sell well. Overall, the audience is mainly- Male Teenage-Young Adult In Education/Part Time Work

Planning Production Schedule Budget Breakdown Time Management-Gaant Chart

Release Information An example of an online released graphic narrative are the Overwatch comics. As required by the brief, my graphic narrative would be released online. This would mean the web hosting would be needed to release the graphic narrative, either through browser or download. In order to gain revenue from the graphic narrative, either a paywall or advertisements would be required. The series could eventually release in physical form, if popular enough. It will serve as a prequel to my game concept, and the different issues will follow different stories about the group of survivors.

Summary Questions? Graphic Narrative: Graphic Novel Distribution: Online methods, either download or in browser. Estimated age rating: T+ Genre: Shooter, Action, Sci-Fi Target Audience: Mainly Male Mid Teens to Early Adults Inspirations: Halo, Overwatch, DOOM, The Walking Dead, Dead Space, The Last Of Us , Tomb Raider. Questions?