CS 105 “Tour of the Black Holes of Computing!”

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CS 105 “Tour of the Black Holes of Computing!” Processes Topics Process context switches Creating and destroying processes

Processes Def: A process is an instance of a running program One of the most profound ideas in computer science Not the same as “program” or “processor” Process provides each program with two key abstractions: Logical control flow Each program seems to have exclusive use of the CPU Private address space Each program seems to have exclusive use of main memory How are these illusions maintained? Process executions interleaved (multitasking) Address spaces managed by virtual memory system Memory Stack Heap Code Data CPU Registers

Logical Control Flows Each process has its own logical control flow Process A Process B Process C Time

Multiprocessing: The Illusion Memory Memory Memory Stack Stack Stack Heap Heap … Heap Data Data Data Code Code Code CPU CPU CPU Registers Registers Registers Computer runs many processes simultaneously Applications for one or more users Web browsers, email clients, editors, … Background tasks Monitoring network & I/O devices

Multiprocessing: The (Traditional) Reality Memory Stack Stack Stack Heap Heap Heap … Data Data Data Code Code Code Saved registers Saved registers Saved registers CPU Registers Single processor executes multiple processes concurrently Process executions interleaved (multitasking) Address spaces managed by virtual memory system (later in course) Nonexecuting processes’ reg. values saved in memory

Multiprocessing: The (Traditional) Reality Memory Stack Stack Stack Heap Heap Heap … Data Data Data Code Code Code Saved registers Saved registers Saved registers CPU Registers Save current registers in memory

Multiprocessing: The (Traditional) Reality Memory Stack Stack Stack Heap Heap Heap … Data Data Data Code Code Code Saved registers Saved registers Saved registers CPU Registers Schedule next process for execution

Multiprocessing: The (Traditional) Reality Memory Stack Stack Stack Heap Heap Heap … Data Data Data Code Code Code Saved registers Saved registers Saved registers CPU Registers Load saved registers and switch address space (context switch)

Multiprocessing: The (Modern) Reality Memory Stack Stack Stack Heap Heap Heap … Data Data Data Code Code Code Saved registers Saved registers Saved registers Multicore processors Multiple CPUs on single chip Share main memory (and some of the caches) Each can execute a separate process Scheduling of processors onto cores done by kernel CPU CPU Registers Registers

Context Switching Processes are managed by a shared chunk of OS code called the kernel Important: the kernel is not a separate process, but rather runs as part of (or on behalf of) some user process Control flow passes from one process to another via a context switch Process A code Process B code user code context switch kernel code Time user code context switch kernel code user code

Private Address Spaces Each process has its own private address space 0x7fffffffffff user stack (created at runtime) %rsp (stack pointer) memory mapped region for shared libraries 0x2aaaaad00000 brk run-time heap (managed by malloc) read/write segment (.data, .bss) loaded from the executable file read-only segment (.init, .text, .rodata) 0x400000 unused

System-Call Error Handling On error, Unix system-level functions typically return -1 and set global variable errno to indicate cause. Hard and fast rule: You must check the return status of every system-level function!!! Only exception is the handful of functions that return void Example: pid = fork(); if (pid == -1) { fprintf(stderr, "fork error: %s\n", strerror(errno)); exit(1); }

Error-Reporting Functions Can simplify somewhat using an error-reporting function: void unix_error(char *msg) /* Unix-style error */ { fprintf(stderr, "%s: %s\n", msg, strerror(errno)); exit(1); } if ((pid = fork()) == -1) unix_error("fork error"); Note: assignment inside conditional is bad style but common idiom

Error-Handling Wrappers We simplify the code we present to you even further by using Stevens-style error-handling wrappers: pid_t Fork(void) { pid_t pid; if ((pid = fork()) == -1) unix_error("Fork error"); return pid; } pid = Fork();

Obtaining Process IDs Every process has a numeric process ID (PID) Every process has a parent pid_t getpid(void) Returns PID of current process (self) pid_t getppid(void) Returns PID of parent process

Creating and Terminating Processes From a programmer’s perspective, we can think of a process as being in one of three states Running Process is either executing or waiting to be executed, and will eventually be scheduled (i.e., chosen to execute) by the kernel Stopped Process execution is suspended and will not be scheduled until further notice (future lecture when we study signals) Terminated Process is stopped permanently

Terminating Processes Process becomes terminated for one of three reasons: Receiving a signal whose default action is to terminate (future lecture) Returning from the main routine Calling the exit function void exit(int status) Terminates with an exit status of status Convention: normal return status is 0, nonzero on error (Anna Karenina) Another way to explicitly set the exit status is to return an integer value from the main routine exit is called once but never returns.

Creating Processes: fork() Parent process creates a new running child process by calling fork int fork(void) Returns 0 to the child process, child’s PID to parent process Child is almost identical to parent: Child get an identical (but separate) copy of the parent’s virtual address space. Child gets identical copies of the parent’s open file descriptors, signals, and other system information Child has a different PID than the parent fork is interesting (and often confusing) because it is called once but returns twice Huh? Run that by me again!

Creating Processes: fork() Parent process creates a new running child process by calling fork int fork(void) Returns 0 to the child process, child’s PID to parent process Child is almost identical to parent: Child get an identical (but separate) copy of the parent’s virtual address space. Child gets identical copies of the parent’s open file descriptors, signals, and other system information Child has a different PID than the parent fork is interesting (and often confusing) because it is called once but returns twice

fork Example Call once, return twice Concurrent execution Can’t predict execution order of parent and child Duplicate but separate address space x has a value of 1 when fork returns in parent and child Subsequent changes to x are independent Shared open files stdin, stdout, stderr are the same in both parent and child int main() { pid_t pid; int x = 1; pid = Fork(); if (pid == 0) { /* Child */ printf("child : x=%d\n", ++x); exit(0); } /* Parent */ printf("parent: x=%d\n", --x); fork.c linux> ./fork parent: x=0 child : x=2

Modeling fork with Process Graphs A process graph is a useful tool for capturing the partial ordering of statements in a concurrent program: Each vertex is the execution of a statement a  b means a happens before b Edges can be labeled with current value of variables printf vertices can be labeled with output Each graph begins with a vertex with no incoming edges Any topological sort of the graph corresponds to a feasible total ordering. Total ordering of vertices where all edges point from left to right

Process Graph Example int main() { pid_t pid; int x = 1; pid = Fork(); if (pid == 0) { /* Child */ printf("child : x=%d\n", ++x); exit(0); } /* Parent */ printf("parent: x=%d\n", --x); child: x=2 Child printf exit x==1 parent: x=0 Parent main fork printf exit

Interpreting Process Graphs Original graph: Relabeled graph: child: x=2 main fork printf x==1 exit parent: x=0 a b e c f d Feasible total ordering: a b f d c e a b e c f d Infeasible total ordering:

fork Example: Two consecutive forks printf fork Bye L0 L1 void fork2() { printf("L0\n"); fork(); printf("L1\n"); printf("Bye\n"); } Feasible output: L0 L1 Bye Infeasible output: L0 Bye L1

fork Example: Nested forks in parent void fork4() { printf("L0\n"); if (fork() != 0) { printf("L1\n"); printf("L2\n"); } printf("Bye\n"); printf fork L0 Bye L1 L2 Feasible output: L0 L1 Bye L2 Infeasible output: L0 Bye L1 L2

fork Example: Nested forks in children void fork5() { printf("L0\n"); if (fork() == 0) { printf("L1\n"); printf("L2\n"); } printf("Bye\n"); printf fork L0 L2 Bye L1 Feasible output: L0 Bye L1 L2 Infeasible output: L0 Bye L1 L2

Reaping Child Processes Idea When process terminates, it still consumes resources Examples: Exit status, various OS tables Called a “zombie” Living corpse, half alive and half dead Reaping Performed by parent on terminated child (using wait or waitpid) Parent is given exit status information Kernel then deletes zombie child process What if parent doesn’t reap? If any parent terminates without reaping a child, then the orphaned child will be reaped by init process (pid == 1) So, only need explicit reaping in long-running processes e.g., shells and servers

Zombie Example ps shows child process as “defunct” void fork7() { if (fork() == 0) { /* Child */ printf("Terminating Child, PID = %d\n", getpid()); exit(0); } else { printf("Running Parent, PID = %d\n", while (1) ; /* Infinite loop */ } linux> ./forks 7 & [1] 6639 Running Parent, PID = 6639 Terminating Child, PID = 6640 linux> ps PID TTY TIME CMD 6585 ttyp9 00:00:00 tcsh 6639 ttyp9 00:00:03 forks 6640 ttyp9 00:00:00 forks <defunct> 6641 ttyp9 00:00:00 ps linux> kill 6639 [1] Terminated 6642 ttyp9 00:00:00 ps ps shows child process as “defunct” Killing parent allows child to be reaped

Nonterminating Child Example void fork8() { if (fork() == 0) { /* Child */ printf("Running Child, PID = %d\n", getpid()); while (1) ; /* Infinite loop */ } else { printf("Terminating Parent, PID = %d\n", exit(0); } linux> ./forks 8 Terminating Parent, PID = 6675 Running Child, PID = 6676 linux> ps PID TTY TIME CMD 6585 ttyp9 00:00:00 tcsh 6676 ttyp9 00:00:06 forks 6677 ttyp9 00:00:00 ps linux> kill 6676 6678 ttyp9 00:00:00 ps Child process still active even though parent has terminated Must kill explicitly, or else will keep running indefinitely

wait: Synchronizing with Children Parent reaps a child by calling the wait function int wait(int *child_status) Suspends current process until one of its children terminates Return value is pid of child process that terminated If child_status != NULL, then integer it points to will be set to value that tells why child terminated and gives its exit status: Checked using macros defined in wait.h WIFEXITED, WEXITSTATUS, WIFSIGNALED, WTERMSIG, WIFSTOPPED, WSTOPSIG, WIFCONTINUED See textbook for details

wait: Synchronizing with Children void fork9() { int child_status; if (fork() == 0) { printf("HC: hello from child\n"); exit(0); } else { printf("HP: hello from parent\n"); wait(&child_status); printf("CT: child has terminated\n"); } printf("Bye\n"); printf wait fork exit HP HC CT Bye Feasible output: HC HP CT Bye Infeasible output: HP CT Bye HC

Another Wait Example If multiple children completed, will take in arbitrary order Can use WIFEXITED and WEXITSTATUS to probe status void fork10() { pid_t pid[N]; int i; int child_status; for (i = 0; i < N; i++) { pid[i] = fork(); if (pid[i] == 0) exit(100+i); /* Child */ } pid_t wpid = wait(&child_status); if (WIFEXITED(child_status)) printf("Child %d terminated with exit status %d\n", wpid, WEXITSTATUS(child_status)); else printf("Child %d terminated abnormally\n", wpid);

Waitpid waitpid(pid, &status, options) Can wait for specific process Various options available (see man page) void fork11() { pid_t pid[N]; int i, child_status; for (i = 0; i < N; i++) { pid[i] = fork(); if (pid[i] == 0) exit(100+i); /* Child */ } pid_t wpid = waitpid(pid[i], &child_status, 0); if (WIFEXITED(child_status)) printf("Child %d terminated with exit status %d\n", wpid, WEXITSTATUS(child_status)); else printf("Child %d terminated abnormally\n", wpid);

exec: Running New Programs int execlp(char *what, char *arg0, char *arg1, …, 0) Loads and runs executable at what with args arg0, arg1, … what is name or complete path of an executable arg0 becomes name of process Typically arg0 is either identical to what, or else contains only the executable filename from what “Real” arguments to the executable start with arg1, etc. List of args is terminated by a (char *)0 argument Replaces code, data, and stack Retains PID, open files, other system context like signal handlers Called once and never returns (except if there is an error)

execlp Example Runs “ls –lt /etc” in child process Output is to stdout (why?) main() { pid_t pid; int status; pid = fork(); if (fork() == 0) { status = execlp("ls", "ls", "-lt", "/etc", NULL); if (status == -1) { fprintf(stderr, "ls: command not found\n"); exit(1); } wait(NULL); exit(0);

Summarizing Processes At any given time, system has multiple active processes But only one (per CPU core) can execute at a time Each process appears to have total control of processor + private memory space

Summarizing (cont.) Spawning Processes Terminating Processes Call to fork One call, two returns Terminating Processes Call exit One call, no return Reaping Processes Call wait or waitpid Replacing Program Executed by Process Call execl (or variant) One call, (normally) no return