Lecture: DRAM Main Memory

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Lecture: DRAM Main Memory Topics: DRAM intro and basics (Section 2.3)

Protection The hardware and operating system must co-operate to ensure that different processes do not modify each other’s memory The hardware provides special registers that can be read in user mode, but only modified by instrs in supervisor mode A simple solution: the physical memory is divided between processes in contiguous chunks by the OS and the bounds are stored in special registers – the hardware checks every program access to ensure it is within bounds Protection bits are tracked in the TLB on a per-page basis

Superpages If a program’s working set size is 16 MB and page size is 8KB, there are 2K frequently accessed pages – a 128-entry TLB will not suffice By increasing page size to 128KB, TLB misses will be eliminated – disadvantage: memory waste, increase in page fault penalty Can we change page size at run-time? Note that a single page has to be contiguous in physical memory

… Superpages Implementation At run-time, build superpages if you find that contiguous virtual pages are being accessed at the same time For example, virtual pages 64-79 may be frequently accessed – coalesce these pages into a single superpage of size 128KB that has a single entry in the TLB The physical superpage has to be in contiguous physical memory – the 16 physical pages have to be moved so they are contiguous virtual physical virtual physical …

Ski Rental Problem Promoting a series of contiguous virtual pages into a superpage reduces TLB misses, but has a cost: copying physical memory into contiguous locations Page usage statistics can determine if pages are good candidates for superpage promotion, but if cost of a TLB miss is x and cost of copying pages is Nx, when do you decide to form a superpage? If ski rentals cost $50 and new skis cost $500, when do I decide to buy new skis? If I rent 10 times and then buy skis, I’m guaranteed to not spend more than twice the optimal amount

DRAM Main Memory Main memory is stored in DRAM cells that have much higher storage density DRAM cells lose their state over time – must be refreshed periodically, hence the name Dynamic DRAM access suffers from long access time and high energy overhead

Memory Architecture Processor Bank Memory Controller DIMM Row Buffer Memory Controller Address/Cmd DIMM Data DIMM: a PCB with DRAM chips on the back and front Rank: a collection of DRAM chips that work together to respond to a request and keep the data bus full A 64-bit data bus will need 8 x8 DRAM chips or 4 x16 DRAM chips or.. Bank: a subset of a rank that is busy during one request Row buffer: the last row (say, 8 KB) read from a bank, acts like a cache

DRAM Array Access 16Mb DRAM array = 4096 x 4096 array of bits 12 row address bits arrive first Row Access Strobe (RAS) 4096 bits are read out Some bits returned to CPU 12 column address bits arrive next Column decoder Column Access Strobe (CAS) Row Buffer

Organizing a Rank DIMM, rank, bank, array  form a hierarchy in the storage organization Because of electrical constraints, only a few DIMMs can be attached to a bus One DIMM can have 1-4 ranks For energy efficiency, use wide-output DRAM chips – better to activate only 4 x16 chips per request than 16 x4 chips For high capacity, use narrow-output DRAM chips – since the ranks on a channel are limited, capacity per rank is boosted by having 16 x4 2Gb chips than 4 x16 2Gb chips

Organizing Banks and Arrays A rank is split into many banks (4-16) to boost parallelism within a rank Ranks and banks offer memory-level parallelism A bank is made up of multiple arrays (subarrays, tiles, mats) To maximize density, arrays within a bank are made large  rows are wide  row buffers are wide (8KB read for a 64B request, called overfetch) Each array provides a single bit to the output pin in a cycle (for high density)

Problem 1 What is the maximum memory capacity supported by the following server: 2 processor sockets, each socket has 4 memory channels, each channel supports 2 dual-ranked DIMMs, and x4 4Gb DRAM chips?

Problem 1 What is the maximum memory capacity supported by the following server: 2 processor sockets, each socket has 4 memory channels, each channel supports 2 dual-ranked DIMMs, and x4 4Gb DRAM chips? 2 x 4 x 2 x 2 x 16 x 4Gb = 256 GB

Problem 2 A basic memory mat has 512 rows and 512 columns. What is the memory chip capacity if there are 512 mats in a bank, and 8 banks in a chip?

Problem 2 A basic memory mat has 512 rows and 512 columns. What is the memory chip capacity if there are 512 mats in a bank, and 8 banks in a chip? Memory chip capacity = 512 x 512 x 512 x 8 = 1 Gb

Row Buffers Each bank has a single row buffer Row buffers act as a cache within DRAM Row buffer hit: ~20 ns access time (must only move data from row buffer to pins) Empty row buffer access: ~40 ns (must first read arrays, then move data from row buffer to pins) Row buffer conflict: ~60 ns (must first precharge the bitlines, then read new row, then move data to pins) In addition, must wait in the queue (tens of nano-seconds) and incur address/cmd/data transfer delays (~10 ns)

Open/Closed Page Policies If an access stream has locality, a row buffer is kept open Row buffer hits are cheap (open-page policy) Row buffer miss is a bank conflict and expensive because precharge is on the critical path If an access stream has little locality, bitlines are precharged immediately after access (close-page policy) Nearly every access is a row buffer miss The precharge is usually not on the critical path Modern memory controller policies lie somewhere between these two extremes (usually proprietary)

Problem 3 For the following access stream, estimate the finish times for each access with the following scheduling policies: Req Time of arrival Open Closed Oracular X 0 ns Y 10 ns X+1 100 ns X+2 200 ns Y+1 250 ns X+3 300 ns Note that X, X+1, X+2, X+3 map to the same row and Y, Y+1 map to a different row in the same bank. Ignore bus and queuing latencies. The bank is precharged at the start.

Problem 3 For the following access stream, estimate the finish times for each access with the following scheduling policies: Req Time of arrival Open Closed Oracular X 0 ns 40 40 40 Y 10 ns 100 100 100 X+1 100 ns 160 160 160 X+2 200 ns 220 240 220 Y+1 250 ns 310 300 290 X+3 300 ns 370 360 350 Note that X, X+1, X+2, X+3 map to the same row and Y, Y+1 map to a different row in the same bank. Ignore bus and queuing latencies. The bank is precharged at the start.

Reads and Writes A single bus is used for reads and writes The bus direction must be reversed when switching between reads and writes; this takes time and leads to bus idling Hence, writes are performed in bursts; a write buffer stores pending writes until a high water mark is reached Writes are drained until a low water mark is reached

Address Mapping Policies Consecutive cache lines can be placed in the same row to boost row buffer hit rates Consecutive cache lines can be placed in different ranks to boost parallelism Example address mapping policies: row:rank:bank:channel:column:blkoffset row:column:rank:bank:channel:blkoffset

Scheduling Policies FCFS: Issue the first read or write in the queue that is ready for issue First Ready - FCFS: First issue row buffer hits if you can Early precharge Stall Time Fair: First issue row buffer hits, unless other threads are being neglected

Error Correction For every 64-bit word, can add an 8-bit code that can detect two errors and correct one error; referred to as SECDED – single error correct double error detect A rank is now made up of 9 x8 chips, instead of 8 x8 chips Stronger forms of error protection exist: a system is chipkill correct if it can handle an entire DRAM chip failure

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