Damath History Damath comes from the Filipino checker board game called “dama” and mathematics Invented in 1975 by Jesus Huenda, a teacher from Sorsogon,

Slides:



Advertisements
Similar presentations
How to Play Checkers This presentation is a tutorial on how to play one of the oldest and most popular games in history. Presented by: Joshua Cox Project.
Advertisements

Alma C. Te SPED 503 – Strategy Share 3/13/12
CHESS FOR KIDS Lesson 1.
Place captured red pieces here Place captured yellow pieces here To use as Kings Rules New Game Exit Left mouse click on piece – drag to desired location.
Math Checker.
RULES Each player begins the game with twelve normal pieces (either white or black). The pieces are automatically set in their proper positions. The object.
Matthew Marcon Project 19 1/10/12
Thursday 29 th January Changes !!! New Curriculum introduced in September Increase in expectations Content that used to be identified as level.
Instructions: Use Project Management test questions as the basis for moving pieces. 1.This game requires two players (respectively player 1 and player.
How to Play Checkers This presentation is a tutorial on how to play on of the oldest and most popular games in history. Presented By: Cathryn Depuy Project.
By: Kyle Tierney And Alec Tzanabos
Comenius game rules of the game. There are 49 cards. Each card has one of the Comenius partnership countries’ symbol printed on it. At 1 card there’s.
How to Play Chess. Name of Each Piece The relative values of the chess pieces 9 points 5 points 3+ points 3 points 1 point.
Summary of the Moves of Chess
Every chess master was once a beginner. Irving Chernev
How To Play Checkers This Presentation on how to play one of the oldest and most popular games in history. Gage Holzhauer Checkers 1/18/12.
Patrick Racy Project 19 1/9/12
Backgammon: A Concise Description of How to Play this Classic Board Game.
Some counting questions with the Rules of Chess. Chessboard and Chess pieces The game of chess is played on an 8-by-8 grid of alternately colored squares.
1.4 Tangram (Puzzle) Objectives
Objectives Students will
1.3 Damath - Math Checkers (Board Game)
7.3 Steal the Pile (Card Game)
9.2 Seven and Half (Card Game)
Participants already can count from 1 to 9.
1.2 Checkers - Dame (Board Game)
GAME THEORY AND DYNAMICAL SYSTEMS
Objectives Students will
Rapid Recall Activities
3.2 Math Scrabble Lesson : Constructing Equalities and placing them on a Board using the MathScrabble symbols.
4.2 Ticktacktoe (Paper-Pencil Game)
5.1 Mensch ärgere Dich nicht (Engl. Ludo)
Introduction to geometric figures cube, rectangle, square;
3.1 Black Jack Lesson : Getting Acquainted with basic tools and material used for Blackjack and related mathematical concepts and processes, relevant.
The participants learn all about a dice.
9.3 Nim Game (Game with matches)
Objectives Students will learn to
The participants learn all about dominos as rectangle game pieces.
8.2 Skipping Rope Objectives :
Ab & Team Presents CHESS “It’s not just a game”.
The students learn to use game coordinates, like 3B.
7.2 Four Seasons (Board Game)
Content and Schedule time every day (to be modified by each country team): 09:00 – 11:00 Working Part 1 (2 hrs.) 11:00 – 11:30 Coffee Break 11:30 – 13:30.
9.1 Fifteen-Game (Board Game)
Arrangement and comparison of numbers to 36;
Geometric Sequences and Series
Maths Workshop for parents…
Presented by: Jacob Thurston Project 19 – How to Play Checkers 3/8/12
The participants learn to construct a line by 2 points.
CHESS.
3.2 Math Scrabble Lesson : Constructing Equalities and placing them on a Board using the MathScrabble symbols.
1.1 Nine men’s morris - Mill (Board Game)
Participants already can count from 1 to 13.
Nim Game Lesson1 Compendium , page 173 Guidebook , page 127 THE LESSON Lesson Title: NIM lesson1 Date: Length of the Lesson: 45 minutes.
Lesson Plan Title: Sea Battle (Paper-pencil Game) Level: Middle
Nim Game Lesson1 Compendium , page 173 Guidebook , page 127 THE LESSON Lesson Title: NIM lesson1 Date: Length of the Lesson: 45 minutes.
Maths Workshop for parents…
Waste Not, Want a Lot Economics Lesson.
Count reliably up to 10 items, add and subtract single digit numbers
Steal the pile cards game
7.1 Magic Square 3X3 (Paper-Pencil Game)
STMC Training Supported by Rolls-Royce plc. STMC Training Supported by Rolls-Royce plc.
1.3 Damath - Math Checkers (Board Game)
Factor Game Sample Game.
FOUR PLAYER CHESS.
The Game of Estimation point 3 points 2 points
Maths Workshops at Smallberry Green Primary School
Adding and Subtracting Mixed Numbers
2019 SAIMC Puzzle Challenge General Regulations
Presentation transcript:

Damath History Damath comes from the Filipino checker board game called “dama” and mathematics Invented in 1975 by Jesus Huenda, a teacher from Sorsogon, Philippines It aims to make math teaching and learning student-friendly, challenging and interactive

1.3 Damath - Math Checkers (Board Game) Useful Hints You can construct Damath by your own. It is very important, that the teacher knows the abilities of the participants. Start, if necessary, with easier calculations, e.g. you can mark the white fields just with + and the men with numbers between 0 and 5 – so your participants calculate e.g. just 2+3=5 or 0+5=5 or 1+2=3.

6. 1 7 2 8 3 9. 4 6. 10 5 7 11 1 2 8 3 9. 4 10 5 11

6. 1 7 2 8 3 9. 4 10 5 11 9. 6. 1 4 3 10 7 8 11 5 2

Start the game example: white moves first (3,2) to (2,3), then black moves (0,5) to (1,4) 2 5 8 11 7 10 3 4 1 6. 9. 9. 6. 1 4 3 10 7 8 11 5 2

Now white 6 can jump over black 4 and remove it to the side At the same time white gets 2 points, because: 6-4=2 2 5 8 11 7 10 3 1 6. 9. 4 Calculation white: 6-4=2 6. 9. 1 4 3 10 7 8 11 5 2

the next move could be black 6 from (4|5) to (3|4) Now white 1 from (5|2) to (4|3) 2 5 8 11 4 7 10 3 6. 1 6. 9. Calculation white: 6-4=2 9. 1 4 3 10 7 8 11 5 2

black 6 must now jump over white 1 from (3|4) to (5|2) and remove white 1 Black has to culculate: 6+1=7 2 5 8 11 4 7 10 3 6. 1 9. 6. Calculation black: 6+1=7 Calculation white: 6-4=2 1 9. 4 3 10 7 8 11 5 2

Now white has to decide to jump over black 6 with white 7 or white 10 – points? White 10 jumps over black 6 and removes it - new calculation for white? 1 2 5 8 11 4 7 10 3 6. 1 9. Calculation black: 6+1=7 Calculation white: 6-4=2 10+6=16 The sum is now 18 points. 9. 6. 4 3 10 7 8 11 5 2

Basic Rules Game duration is twenty (20) minutes A chip is allowed to move diagonally forward only to an adjoining vacant square A chip has to take the opponent’s chip diagonally forward to the left or to the right, thus, pass is not allowed 1 minute per move (every move is given 1 minute including the writing of moves) Per game is given 20 minutes. After 20 minutes, remaining chips are to be added to the score

Score Sheet

Basic form of calculation: Addition 2 5 8 11 7 10 3 4 6. 1 9. 9. 6. 1 4 3 10 7 8 11 5 2

1.3 Damath - Math Checkers (Board Game) Requirements Participants already can count and calculate with whole numbers between 0 and 11. Students already know the rules of the game Checkers (dame) Objectives To exercise calculating (addition) with numbers between 0 and 11. Be familiar with the coordinates Students practice playing the reckoning. You have fun.

1.3 Damath - Math Checkers (Board Game) Tools, Materials and Organisation Take a checkers-board (8 by 8 fields) for each 3 players. The white fields of the board are marked with the arithmetic symbol of addition. Each group needs 12 white and 12 black men. These men are marked with whole numbers from 0 to 11. Used the template from 1.2 Checkers! The lesson takes 45 minutes.

1.3 Damath - Math Checkers (Board Game) Description of the Lesson Warm-up (5-10 minutes) Explain the game “Damath” Arrange groups with 3 persons (two players, one as a referee to keep time and check the calculations). Each group is sitting on an extra table. The role of the persons in the group: two are playing against each other.

1.3 Damath - Math Checkers (Board Game) Description of the Lesson Practice (20 minutes) The two players toss a coin to decide who moves first The use the score sheet to wright the coordinates of each move and the calculation if they do a capture of opponents piece The two players alternately take turn in moving a piece The game ends if: The 20 minutes game period lapsed (remaining chips are to be added to the score) The moves are repetitive A player has no more chip to move A player has no move to do

1.3 Damath - Math Checkers (Board Game) Description of the Lesson Evaluation – Self-evaluation (10 minutes) Each participant is presenting his score. The winner of the group has the most scores, but everybody has learned a lot by exercising the calculations. Ask the students: What I like in the game Areas for improvement

1.3 Damath - Math Checkers (Board Game) Description of the Lesson Conclusion (5 minutes) teacher sum-up the lesson boosts the students’ confidence informs them about the next lesson teacher does a self-evaluation of the lesson (methodology and strategy) strength and weakness of the lesson

1.3 Damath - Math Checkers (Board Game) Suggestions extend the version with the minus symbol and then other arithmetic symbols use negative numbers use fractions

The result is: Play Games and and learn Mathematics more easily. Our Project-Website will help you: www.math-games.eu