Implementing a Network Protocol using Sockets: A Modular Approach

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Presentation transcript:

Implementing a Network Protocol using Sockets: A Modular Approach March 08, 2018

Implementing a Transport Wrapper at the Application Layer Independent process

Sender Modules Buffer Handler Handles sender buffer. appSend call will send data directly to Buffer Handler which maintains a queue to store the data coming from the application. This call is a blocking call, where the call may get blocked if enough space is not available at the sender buffer Flow and Congestion Control Handler - runs in a separate process, constructs the packets from the application data based on flow and congestion control algorithm, and sends the data to transport layer (UDP) through kernel system call Timeout Handler - handles timeout, updates window size ACK handler Triple duplicate Handler - Trigger congestion control (reduce congestion window and restart) New ACK Handler - Trigger flow and congestion control (adjust window size based on congestion window and receiver advertised window size) Transport (UDP) Sender: Send the data packet Transport (UDP) Receiver: Receive an ACK packet

Sender Module Application appSend() Buffer Handler - sendbuffer_handle() Send_Queue Update window update_window() Flow and Congestion Handler - rate_control() Construct Packets create_packet() Parse ACK Packets parse_packets() Send UDP Packets udp_send() Receive UDP Packets udp_receive() Kernel System Calls

Receiver Module Buffer Handler Handles sender buffer. appRecv call will try to fetch data from Buffer Handler. This call may be block if no data is available. Receiver: ACK generator Sender: Send ACK packets

Buffer Handler - recvbuffer_handle() Receiver Module Application appReccv() Recv_Queue Buffer Handler - recvbuffer_handle() Parse DATA Packets parse_packets() Send ACK send_ack() Receive UDP Packets udp_receive() Send UDP Packets udp_send() Kernel System Calls

Assignment: Sender Side Need to implement full congestion control algorithm including Slow-Start and Congestion Avoidance states (TCP Tahoe). Use Byte sequence number. Set MSS=1024 bytes - You need to change the header - try to design it. There will be a special parameter ssthresh which will determine the state cnwd < ssthresh: Slow Start Otherwise: Congestion Avoidance (AIMD) Congestion window (cwnd) will increase by 1 MSS per successful ACK during Slow-Start and MSS/cwnd bytes during Congestion avoidance (AIMD) ssthresh will set to half of current window size in case of triple duplicate ACK as well as timeout event. However cwnd will start from ssthresh in case of triple duplicate ACK and will start from 1 MSS in case of timeout event Sender can send packet only if number of outstanding packets is less than min(cwnd,rwnd) This entire things have to run from a different process (congestion controller) other than the parent process. Also, parent process send data to congestion controller via appSend function only.

Assignment: Receiver Side Receiver have to maintain a buffer for incoming packets Receiver may accept out of order packets, but it will generate ACK with acknowledgement number of the last consecutive packets (use cumulative acknowledgements) Receiver has to send ACK containing current available space in the receiver buffer which is receiver’s advertised window size Receiver has to run through a separate process, and the parent process (the application) will communicate through appRecv call only. appRecv call may get blocked if receiver buffer is empty

Combine Everything Together Application appSend() appRecv() sendbuffer_handle() recvbuffer_handle() Send_Queue Recv_Queue rate_control() update_window() send_ack() ACK DATA create_packet() create_packet() parse_packets() udp_send() udp_receive() udp_send() Kernel System Calls