Počítače, umenie a zábava

Slides:



Advertisements
Similar presentations
EET260 Introduction to digital communication
Advertisements

IntroductionIntroduction Most musical sounds are periodic, and are composed of a collection of harmonic sine waves.Most musical sounds are periodic, and.
Analog-to-Digital Converter (ADC) And
SWE 423: Multimedia Systems Chapter 3: Audio Technology (2)
Signals Maninder Kaur 1www.eazynotes.com Maninder Kaur
Chapter-3-1CS331- Fakhry Khellah Term 081 Chapter 3 Data and Signals.
Harmonic Series and Spectrograms 220 Hz (A3) Why do they sound different? Instrument 1 Instrument 2Sine Wave.
Analog to Digital Conversion. 12 bit vs 16 bit A/D Card Input Volts = A/D 12 bit 2 12 = Volts = Volts = 2048 −10 Volts = 0 Input Volts.
1. Output signal alternates between on and off within specified period Controls power received by a device The voltage seen by the load is directly proportional.
Core 3: Communication Systems. Encoding and decoding analog and digital signals…  Encoding involves converting data from its original form into another.
Student: Deaconescu Ionuţ-Cosmin Proffesor: PhD. Eng. Zdzislaw Polkowski Polkowice, Poland 2013.
Digital and Analog Quantities
Oscilloscope Tutorial
Copyright CCNA 1 Chapter 4, Part 1 Cable Testing By Your Name.
Chapter 2 Basic Communication Theory Basic Communications Theory w Understand the basic transmission theory, and figure out the maximum data rate. w.
Numerical algorithms for power system protection Prof. dr. sc. Ante Marušić, doc. dr. sc. Juraj Havelka University of Zagreb Faculty of Electrical Engineering.
Fall 2004EE 3563 Digital Systems Design Audio Basics  Analog to Digital Conversion  Sampling Rate  Quantization  Aliasing  Digital to Analog Conversion.
Radio production worktext.  Analog to Digital  Analog signal – continuously variable electrical signal whose shape is determined by the shape of the.
Data Communications: Conversion, Modulation and Multiplexing Chapter 5 The Management of Telecommunications, 2 nd edition Houston H. Carr and Charles A.
Introduction.
Chapter 2, Exploring the Digital Domain
1.1 Introduction to Basic Digital Logic ©Paul Godin Updated August 2014 gmail.com Presentation 1.
Other Chapters From the text by Valvano: Introduction to Embedded Systems: Interfacing to the Freescale 9S12.
Copyright © 2011 by Denny Lin1 Simple Synthesizer Part 1 Based on Floss Manuals (Pure Data) “Building a Simple Synthesizer” By Derek Holzer Slides by Denny.
Unit 8: Electronics and Technology. Section 1: Electronic Signals & Semiconductors  Objectives:  Define and compare digital and analog signals  Describe.
Physical Layer PART II. Position of the physical layer.
Unit 4, Lesson 12 How VoIP Communication Works AOIT Principles of Information Technology.
Quiz 1 Review. Analog Synthesis Overview Sound is created by controlling electrical current within synthesizer, and amplifying result. Basic components:
School of Computer and Communication Engineering, UniMAP Mohd ridzuan mohd nor DKT 122/3 - DIGITAL SYSTEM I Chapter.
ECEN 248: INTRODUCTION TO DIGITAL SYSTEMS DESIGN Dr. Shi Dept. of Electrical and Computer Engineering.
LECTURE3 NET /11/ Lect3 NET 301. LAN DATA TRANSMISSION Layer1 Physical Layer:  Electronic, Electrical, mechanical and procedural aspects.
Pulse Code Modulation (PCM) Analog voice data must be translated into a series of binary digits before they can be transmitted. With Pulse Code Modulation.
A function generator is usually a piece of electronic test equipment or software used to generate different types of electrical waveforms over a wide.
INTRODUCTION. Electrical and Computer Engineering  Concerned with solving problems of two types:  Production or transmission of power.  Transmission.
FUNCTION GENERATOR.
Vím, kdo jsem? Lidské hodnoty a jejich role při rozhodování..
Circuit Switching and Telephone Network
LATCHED, FLIP-FLOPS,AND TIMERS
(5) DMM & Oscilloscope.
MODULE 2: Circuits, Signals and the Analog Discovery Board SUMMER CHALLENGE Electrical Engineering: Smart Lighting Michael Rahaim, PhD Candidate Multimedia.
COMPUTER NETWORKS and INTERNETS
Chapter Goals Explain communication protocols
Chapter 13 Linear-Digital ICs
Introduction to electronic communication systems
Ct1303 LAN Rehab Alfallaj.
Pulse Code Modulation (PCM)
NET 301 LECTURE3 30/11/1436 Lect3 NET 301.
Basic Digital Logic: X-OR and X-NOR Gates
CSC 320 – Music Instrument Digital Interface (MIDI) and Digital Audio, Spring 2017 April 2017 Dr. Dale Parson.
Advanced Digital design
Direct Digital Synthesis: Applications to Radar
Transverse/Longitudinal waves
Digital Control Systems Waseem Gulsher
Pulse Code Modulation (PCM)
CBC Fundamentals Lecture is based on material from Robotic Explorations: A Hands-on Introduction to Engineering, Fred Martin, Prentice Hall, 2001.
William Shakespeare Životopis
General Licensing Class
UNIT-8 INVERTERS 11/27/2018.
Introduction to Basic Digital Logic
Digital Fundamentals Floyd Chapter 1 Tenth Edition
Pulse Code Modulation (PCM)
Analog-to-digital converter
REVIEW Physical Layer.
A. Linearity B. Sensitivity C. Selectivity
DIGITAL ELECTRONICS, MICROPROCESSORS, AND COMPUTERS
Lecture 17 Analog Circuit Test -- A/D and D/A Converters
Digital Electronics and Logic Circuit
Osvětlení do dílny. PROČ ZVOLIT VHODNÉ SVĚTLO DO DÍLNY V DÍLNĚ PŘECI CHCETE PRACOVAT V DOBĚ, KDY JE VENKU NEPŘÍZNOVÉ POČASÍ VHODNÉ A VELKÉ SVĚTLO, KTERÉ.
♪ Embedded System Design: Synthesizing Music Using Programmable Logic
My test presentation This is for test only Funguju tu aj animacie Ano je to tak Druha animacia.
Presentation transcript:

Počítače, umenie a zábava Jakub Bizub II.E

CGI Computer-generated Imagery Technika pri vytváraní špeciálnych efektov vo filmoch a hrách Môže sa generovať prakticky všetko, od budov, po mikro detaily ako zvieracia koža, či tráva Používa sa aj pri vytváraní herných svetov ktoré sú statické Veľkú úlohu hrala táto technika vo filmoch ako Iron Man, Avatar, a vlastne (skoro) každý film ktorý potreboval nejaké efekty ako výbuchy...

Vzniklo tak mnoho známych postáv, napr Glum, Davy Jones z Pirátov karibiku, Hulk...

Počítačové animácie Tvorená výpočtami, špeciálne softwary Tvoria sa cez ňu tváre do hier, modely postáv, či postavičky animákov 2D/3D, subory usečiek, kriviek atď

Porovnanie vývoja grafiky hier na hre Need For Speed 1994-2012

Grafika samozrejme napreduje aj ďalej, už teraz sa hry snažia čo najviac replikovať realitu

Šport a počítače Jastrabie oko, Cyclops

Brankár robot Messi penalta 1 Messi penalta 2 Messi penalta 3

Gravírovanie Vyrezávanie vzorov ktoré sa nedajú odstrániť do predmetov

3D tlačiarne Nanášanie vrstiev plastu, vytvára tak konkrétny predmet http://www.youtube.com/watch?v=7bAqCtEu1JE Trojrozmerná tlačiareň využíva tekutú živicu (alebo iný materiál), ktorá je spevňovaná veľmi presnými zásahmi laserového lúča. Ohnisko lasera je v živici nasmerované pohyblivými zrkadlami a za sebou necháva čiaru tuhého polyméru, ktorá je široká len niekoľko sto nanometrov. Toto rozlíšenie dovoľuje vytvárať zložité štruktúry veľkosti zrniečka piesku. http://www.youtube.com/watch?v=7bAqCtEu1JE

3D Filmy Metódy Polarizácie a anaglyph 3D film (3D video, stereo film, stereo video) umožňuje spatřit natočené scény nikoli ploše, ale v celé jejich hloubce. Používána je řada různých metod, jak toho dosáhnout, například polarizace nebo anaglyph. První metoda zajišťuje rozdělení obrazu pro levé a pravé oko prostřednictvím různé polarizace světla, druhá barevným odlišením. Polarizace využívají například kina IMAX, anaglyph nachází široké uplatnění, například videa na YouTube. Pro vytvoření 3D videa je třeba mít k dispozici dva záběry jedné scény - pohled levým okem a pohled pravým okem; a odpovídající software. Pro prohlížení polarizovaného 3D obrazu i anaglyphu je třeba použít brýle s různými průzory - v prvním případě s polarizační slídou, ve druhém různobarevné - modrozelený a červený. Výhodou anaglyphu je jeho velké rozšíření - pokud vytvoříte 3D video v anaglyphu, může je pozorovat velké množství lidí po celém světě, kteří vlastní příslušné brýle.

Chiptune Hudba počítačov v ich najväčšom rozkvete 20. storočia http://www.youtube.com/watch?v=HH256Ze4QeQ Square waves are universally encountered in digital switching circuits and are naturally generated by binary (two-level) logic devices. They are used as timing references or "clock signals", because their fast transitions are suitable for triggering synchronous logic circuits at precisely determined intervals. However, as the frequency-domain graph shows, square waves contain a wide range of harmonics; these can generate electromagnetic radiation or pulses of current that interfere with other nearby circuits, causing noise or errors. To avoid this problem in very sensitive circuits such as precision analog-to-digital converters, sine waves are used instead of square waves as timing references. In musical terms, they are often described as sounding hollow, and are therefore used as the basis for wind instrument sounds created using subtractive synthesis. Additionally, the distortion effect used on electric guitars clips the outermost regions of the waveform, causing it to increasingly resemble a square wave as more distortion is applied. Momentálne využitie hlavne v programoch pre gitary/bubny atď, nahradzujú reálne zvuky kôli kompaktnosti programov

Zdroje http://www.youtube.com/watch?v=9KEcz6GOlBI http://www.hawkeyeinnovations.co.uk/page/about-hawk-eye http://en.wikipedia.org/wiki/Cyclops_(computer_system) http://en.wikipedia.org/wiki/Computer-generated_imagery

http://en.wikipedia.org/wiki/3D_printing http://en.wikipedia.org/wiki/Engraving