Some random things in Java

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Presentation transcript:

Some random things in Java Bits and Pieces Some random things in Java 1-Dec-18

Versions of Java Oak: Designed for embedded devices Java: Original, not very good version (but it had applets) Java 1 Java 1.1: Adds inner classes and a completely new event-handling model Java 1.2: Includes “Swing” but no new syntax Java 2 Java 1.3: Additional methods and packages, but no new syntax Java 1.4: More additions and the assert statement Java 1.5: Generics, enums, new for loop, and other new syntax Java 5.0

Versions of Java Java 6 Java 7 Java 8 (planned for 2013) Still also being called Java 1.6 Security and efficiency improvements (only) Java 7 switch statement can use strings Numeric literals may contain underscores Binary integer literals Extended catch in try/catch statements New I/O package New support for concurrency and for dynamic languages Java 8 (planned for 2013) Support for functional programming via Project Lambda New features similar to (borrowed from?) those in Scala http://www.infoq.com/articles/java-8-vs-scala

Using the command line Although we use Eclipse, everything can be done from the command line To compile all Java files in this directory: javac *.java javac is the Java compiler; it compiles .java files to .class files .class files are in a special, machine-independent language called Bytecode To run a program, where "MyProgram" is a Java file containing a main method, do: java MyProgram The java command invokes the Java Virtual Machine (JVM), which executes the Bytecode The above commands work if you have Java installed completely correctly, which usually means setting your CLASSPATH environment variable

Type wildcards Here’s a simple (no generics) method to print out any list: private void printList(List list) { for (Iterator i = list.iterator(); i.hasNext(); ) { System.out.println(i.next()); } } The above still works, but now it generates warning messages Java 1.5+ incorporate lint (like C lint) to look for possible problems You should eliminate all errors and warnings in your final code, so you need to tell Java that any type is acceptable: private void printListOfStrings(List<?> list) { for (Iterator<?> i = list.iterator(); i.hasNext(); ) { System.out.println(i.next()); } }

Auto boxing and unboxing Java won’t let you use a primitive value where an object is required--you need a “wrapper” ArrayList<Integer> myList = new ArrayList<Integer>(); myList.add(new Integer(5)); Similarly, you can’t use an object where a primitive is required--you need to “unwrap” it int n = ((Integer)myArrayList.get(2)).intValue(); Java now makes this automatic: myArrayList<Integer> myList = new myArrayList<Integer>(); myList.add(5); int n = myList.get(2); Other extensions make this as transparent as possible For example, control statements that previously required a boolean (if, while, do-while) can now take a Boolean There are some subtle issues with equality tests, though

Writing your own generic types public class Box<T> { private List<T> contents; public Box() { contents = new ArrayList<T>(); } public void add(T thing) { contents.add(thing); } public T grab() { if (contents.size() > 0) return contents.remove(0); else return null; } Sun’s recommendation is to use single capital letters (such as T) for types If you have more than a couple generic types, though, you should use better names

New methods in java.util.Arrays Java now has convenient methods for printing arrays: Arrays.toString(myArray) for 1-dimensional arrays Arrays.deepToString(myArray) for multidimensional arrays Java now has convenient methods for comparing arrays: Arrays.equals(myArray, myOtherArray) for 1-dimensional arrays Arrays.deepEquals(myArray, myOtherArray) for multidimensional arrays It is important to note that these methods do not override the public String toString() and public boolean equals(Object) instance methods inherited from Object The new methods are static methods of the java.util.Arrays class

Enumerations An enumeration, or “enum,” is simply a set of constants to represent various values Here’s the old way of doing it public final int SPRING = 0; public final int SUMMER = 1; public final int FALL = 2; public final int WINTER = 3; This is a nuisance, and is error prone as well Here’s the new way of doing it: enum Season { WINTER, SPRING, SUMMER, FALL }

enums are classes An enum is actually a new type of class You can declare them as inner classes or outer classes You can declare variables of an enum type and get type safety and compile time checking Each declared value is an instance of the enum class Enums are implicitly public, static, and final You can compare enums with either equals or == enums extend java.lang.Enum and implement java.lang.Comparable Hence, enums can be sorted Enums override toString() and provide valueOf() Example: Season season = Season.WINTER; System.out.println(season ); // prints WINTER season = Season.valueOf("SPRING"); // sets season to Season.SPRING

Advantages of the new enum Enums provide compile-time type safety int enums don’t provide any type safety at all: season = 43; Enums provide a proper name space for the enumerated type With int enums you have to prefix the constants (for example, seasonWINTER or S_WINTER) to get anything like a namespace Enums are robust If you add, remove, or reorder constants, you must recompile, and then everything is OK again Enum printed values are informative If you print an int enum you just see a number Because enums are objects, you can put them in collections Because enums are classes, you can add fields and methods

Enums really are classes public enum Coin { // enums can have instance variables private final int value; // An enum can have a constructor, but it isn’t public Coin(int value) { this.value = value; } // Each enum value you list really calls a constructor PENNY(1), NICKEL(5), DIME(10), QUARTER(25); // And, of course, classes can have methods public int value() { return value; } }

Other features of enums values() returns an array of enum values Season[] seasonValues = Season.values(); switch statements can now work with enums switch (thisSeason) { case SUMMER: ...; default: ...} You must say case SUMMER:, not case Season.SUMMER: It’s still a very good idea to include a default case It is possible to define value-specific class bodies, so that each value has its own methods The syntax for this is weird, and I don’t yet understand it well enough myself to lecture on it

varargs You can create methods and constructors that take a variable number of arguments public void foo(int count, String... cards) { body } The “...” means zero or more arguments (here, zero or more Strings) Call with foo(13, "ace", "deuce", "trey"); Only the last argument can be a vararg To iterate over the variable arguments, use the new for loop: for (String card : cards) { loop body }

Static import facility import static org.iso.Physics.*; class Guacamole { public static void main(String[] args) { double molecules = AVOGADROS_NUMBER * moles; ... } } You no longer have to say Physics.AVOGADROS_NUMBER Are you tired of typing System.out.println(something); ? Do this instead: import static java.lang.System.out; out.println(something);

static Instance variables belong to instances—objects—belonging to the given class Each object has its own copy of these variables Instance methods are executed by those instances Within an instance method, the word this refers to the object that is executing the method Static variables belong to the class as a whole Static variables may be accessed by objects in that class, but… There is only one copy of each static variable, shared by all the objects Static methods belong to the class as a whole Static methods may be used by objects in that class, but… Static method cannot directly use instance variables (whose?), instance methods (who is executing it?), or the word this (to whom would it refer?)

Why would you ever use static? Consider the method int gcd(int, int), which takes two integers and returns their Greatest Common Divisor You would use this, for instance, in a Fraction class Why should you ask some particular fraction to do this? int g = threeQuarters.gcd(x, y); It makes more sense to ask the class to do the work: int g = Fraction.gcd(x, y); Methods that do not depend on this in any way should be static

java.util.Formatter Java now has a way to produce formatted output, based on the C printf statement String line; int i = 1; while ((line = reader.readLine()) != null) { System.out.printf("Line %d: %s%n", i++, line); } Example specifications: %8d – decimal integer, 8 character positions %8.4f – floating point, 8 character positions, 4 after the decimal point %-20s – string, 20 character positions, left justified %6b -- boolean %n -- newline There are about 45 different format specifiers (such as %d and %s), most of them for dates and times

Annotations In general code: Indicate that the method is supposed to override an inherited method @Override public boolean equals(Item other) { ... } Gives a syntax error because the signature is wrong Indicate that the method should not be used in new code, because it has been replaced by something better @Deprecated public int ancientMethod() { … } Eclipse will give you a warning (not an error) if you try to use this method Indicate that you know about the problem but are doing something anyway @Suppresswarnings(type) // Questionable code… You can create other kinds of annotations Various uses in JUnit 4 (@Before, @Test, and several others)

The End