The Rufopoly Resource Kit Setting boundaries and expectations
Where are we? ESRC Nov 2015-2016 WP1 : Critique of Rufopoly (Survey and Group discussions) – Report WP2 : Workshops (Birmingham/Aberystwyth/Edinburgh) WP2a : Design and Build Participatory Resource Kit WP3 : Testing kit within project team and other stakeholders. +refinement WP4 Final conference to report back on user experience
What this project isn't A project simply about games Improving the current ‘Rufopoly’ version A computer game sim city application An academic exercise
What this project is about Addressing participatory deficits and needs Co-producing a flexible and adaptable participatory tool Using Rufopoly + game format as a catalyst for creative and critical thinking Designing and testing a resource kit with local, regional ,national and international relevance and traction.
Aims of todays workshop To play around in the rural fringe (Exercise 1) To look critically at a range of adaptations of Rufopoly (Session 1) To identify your agency participatory needs and priorities (Exercise 2) To “play around” again (lunch) WP 1 report summary (surveys and group discussions) on Rufopoly (Session 2 ) To co-design a specification for the core team to build the resource kit. (Exercise 3)