Objectives Identify the differences between Analytical Decision Making and Intuitive Decision Making Demonstrate basic design and delivery requirements.

Slides:



Advertisements
Similar presentations
Support Staff training: Building Positive Relationships Day 2.
Advertisements

Performance Management
Classroom Assessment Techniques for Early Alert of Students At Risk Carleen Vande Zande, Ph.D. Academic Leaders Workshop.
Note: Lists provided by the Conference Board of Canada
What Employers are Looking for in YOU!. Objectives Discuss key skills Employers look for in a successful Intern or New-hire. Discuss key skills Employers.
New Supervisor: Skills for Success
How do YOU like to learn? By talking through a problem? Listening to someone else talk? In a group or alone? By reading on your own and asking questions.
Experiential Learning Cycle
Skill Presentation Chapter 7.
CERT Train-the-Trainer: Maximize Learning
“A quiet classroom is not a learning classroom” Nette Archangel s.org Tammy Schales rg.
1 Preparing Training Sessions. 2 Same stuff Different Day.
The Skill That Makes The Difference
Explicit Direct Instruction Critical Elements. Teaching Grade Level Content  The higher the grade the greater the disparity  Test Scores go up when.
Principles of High Quality Assessment
Chapter 12 Instructional Methods
Decision Making 1. Write Smart Co. has a very specific decision making process that it follows for handling client problems that has been quite successful.
Identify the differences between Analytical Decision Making and Intuitive Decision Making Describe basic design and delivery requirements for Tactical.
Introduction to teaching and assessing so students will learn more using learner-centered teaching Phyllis Blumberg Warm-up activity How can instructor’s.
Using Situational awareness and decision making
RESETTING PERFORMANCE MANAGEMENT – MANAGER AS COACH Manager Briefing & Discussion Sessions Winter 2013.
Designing Effective Training Programs for Diverse Audiences Laura Stock, MPH Labor Occupational Health Program - UC Berkeley.
Chapter 3 Needs Assessment
Student-Centered Coaching Instructional Design and Assessment Presented by Diane Sweeney Author of: Student-Centered Coaching (Corwin, 2010), Student-
Teachers’ role and responsibilities Cohen, Manion &Morrison Ch. 11 Arthur & Cremin Ch. 1.1.
Dig Deeper with Design Thinking A presentation deck for training educators on the Project MASH design thinking process Half-day version.
Copyright 2010, The World Bank Group. All Rights Reserved. Training and Procedural Manuals Section B 1.
Thinking Actively in a Social Context T A S C.
Scientific Inquiry: Learning Science by Doing Science
Foundations of Educating Healthcare Providers
Adult Learner Characteristics & Teaching Implications.
01-1-S230-EP Unit S230-EP S230-EP Unit 1 Objectives Describe the values and principles of operational leadership. Identify the qualities.
Lecture 16. Train-The-Trainer Maximize Learning Train-The-Trainer.
Robert Kaplinsky Melissa Canham
Football Coaching By Year 9 student 2007.
Cluster Cycle 2: Meeting 3
Year 11 Physical Education Social Responsibility in Physical Activity.
What is Usability? Usability Is a measure of how easy it is to use something: –How easy will the use of the software be for a typical user to understand,
Communicative Language Teaching
Self Management Project MGT 494 Lecture-8 1. Recap Experiential Learning and Self-Management The EIAG Model 2.
Performance-Based Assessment Authentic Assessment
+ Chapter 7 Using Integrated Teaching Methods. + Integrated Teaching Methods Combining direct and indirect delivery of instruction Encourages self-directed.
Problem Solving Engineering Technology Mr. Austin.
User Interface Design & Usability for the Web Card Sorting You should now have a basic idea as to content requirements, functional requirements and user.
Bloom’s Taxonomy.
Train The Trainer. Ice breaker What is your background? What are your expectations from the course? What has been your greatest achievement up till now?
Assessment. Levels of Learning Bloom Argue Anderson and Krathwohl (2001)
Facilitate Group Learning
Introduction. Steve Semler The Session in a Nutshell Figure out the business purpose and learning intent. Determine what actions or decisions the learners.
Alice price rushmore.  Learn about your personality traits  Explore the different personalities  Discover your personal communication style.
IST_Seminar II CHAPTER 12 Instructional Methods. Objectives: Students will: Explain the role of all teachers in the development of critical thinking skills.
How to be Successful During a Job Interview ZARA ZEITOUNTSIAN DIRECTOR OF COMMUNICATIONS AUA.
New Supervisors’ Guide To Effective Supervision
Copyright 2010, The World Bank Group. All Rights Reserved. Development of Training and Procedural Manuals Section B 1.
September 2010 Arlene W. Williams Marshall School of Business PLEASE SIT IN TEAMS.
/0904 © Business & Legal Reports, Inc. BLR’s Training Presentations Creative Problem-Solving.
Games in Practice Prepared by RLEF, July Why Games? It’s recommended that a players development in each training session should consist of learning.
Interviewing.
Presentation By Gulrez Alam Khan Lecturer, College of Art & Science Wadi Dawasir.
Unit 6 Understanding and Implementing Crew Resource Management.
Presented by Ms. Vayas At Bancroft MS March 25, 2008.
Session: Instructional methods; How to prepare practical exercise/case study 24 th January 2013 Dr. Eliona Kulluri Bimbashi (University of Tirana)
Management, Supervision, and Decision Making Chapter 2.
2013 Section Meeting Coaching Workshop Maximizing Coaching Moments with Young Players.
Importance of Good Communication Food for thought after working in groups to make a comic strip.
INTERVIEW TIPS WHAT YOU NEED TO KNOW BEFORE YOU GO INTO AN INTERVIEW.
Conceptual Change Theory
Learning Assessment Techniques
Presentation transcript:

Objectives Identify the differences between Analytical Decision Making and Intuitive Decision Making Demonstrate basic design and delivery requirements for Tactical Decision Games (TDGS) Explain how Sand Table Exercises (STEX) can be used to deliver TDGS.

Part I How We Decide

Observations on Decision Making Decision making skills are developed through practice

Observations on Decision Making The lower the echelon of command the simpler, faster, more direct and accelerated the decision process

Observations on Decision Making The ability to rapidly develop solutions to new problems is based on pattern recognition

The Decision Making Process Intuitive Decision Making (reactive) Pattern recognition based on previous experience Analytical Decision Making (planned) Calculated selection of alternatives

Intuitive Decison Making Rely on experience to recognize the essence of a given situation or problem Utilize pattern recognition from previous actions, observations, and training to develop the solution

Intuitive Decison Making Best way to improve decision making is to improve pattern recognition, the best way to improve pattern recognition is to improve. . . Situational Awareness

Intuitive Decision Making In the Fire Environment Rarely is there only “one right” answer “A good plan executed now is better than the perfect plan executed too late”

Analytical Decision Making Identify possible options Analyze all options according to a set criteria Calculate a value for all criteria of each option Choose the option with highest total criteria values

Analytical Decision Making In Theory . . . . . The highest value option will provide the most optimal solution

Analytical Decision Making In the Fire Environment In Reality . . . . . The environment is constantly changing and information can quickly become outdated Lack of time can hamper the ability to conduct an accurate analysis

Risk Management and Decision Making Process Situation Awareness Hazard Assessment And Control Evaluate Decision Point

Decisions Effect Other Decisions Point D.P. Evaluate S.A. Hazard Evaluate D.P. S.A. Hazard Evaluate Decision Point Situation Awareness SINGLE-BATTLE Fluidity -- One campaign…one battle…one river of action. Actions must flow easily to maintain TEMPO. How do you organize your staff to fight fluidly in support of the Joint Force Commander? Plans…Future Ops…Current Ops NEXT SLIDE -- Division Shaping Operations D.P. Evaluate S.A. Hazard Hazard Assessment And Control Evaluate S.A. Hazard

So why spend time playing games when there is work to do . . .

Why do TDGS / STEX ? TDGS and STEX provide a simple, adaptable, and repeatable method of challenging a firefighter to make decisions in situations they will face on the fireground

Practice making decisions Practice communicating those decisions Why do TDGS / STEX ? Practice making decisions Practice communicating those decisions

Decision Making Summary Both analytical and intuitive decision making are used on the fireground Firefighters at the tactical level rely primarily on intuitive decision making TDGS and STEX build pattern recognition and situational awareness skills while providing opportunities to practice intuitive decision making

Tactical Decision Games Part II Designing Tactical Decision Games

What is a Tactical Decision Game Typically a paper and pencil exercise Small amount of text describing a situation Play the role of a commander in a dilemma requiring a decision Time constraints Uncertainty What is a TDG? What is it for?

What is a Sand Table Exercise Utilizes a 3-D terrain model to help visually develop and present a TDGS Ideally suited for group learning Develops decision making skills by placing multiple individuals in fireground roles and running them through a dynamic scenario

How TDGS Work TDGS are simple . . . Keep them simple Put participants in role-play situations Limit information Apply time constraints Face a dilemma Conduct an After Action Review (AAR)

Intent of TDGS Practice making decisions in a tactical context Practice communicating instructions Sit in the “hot seat” and build pattern recognitions skills in a positive environment See how the pieces of the puzzle fit into the “big picture”

Rules of TDGS Enforce a time limit so players feel some of the stress that would be present in a real fireground situation Require decisions be communicated in the the form of real time instructions There are no “School Solutions”

Develop a Training Objective Takes place prior to designing a TDGS Facilitator identifies the goal of the TDGS It can be a very explicit objective… Or it can be a simple statement, for example “Today let’s work on initial attack operations”

Teach to the Objective Training Objective – related to the facilitator’s specific training goal for the scenario Tactical (Scenario) Objective – related to the implementation of the player’s decided course of action

Guidelines For Designing TDGS Tell a story –draw from your own experiences Design a problem, not a solution Start general, then get specific Build up to a dilemma that requires a decision What does Schmitt recommend regarding the designing of TDGs?   [Show guidelines slides]

Guidelines For Designing TDGS Generate decision points (Decision Tree) Create interaction between teams or subordinates Create uncertainty Create time pressure Allow several acceptable courses of action What is the Crux? [Putting the student in a dilemma in which he must quickly make a decision wrapped in uncertainty. As Stolfi put it, “to develop a bias for action.”]

The Decision Tree

The Decision Tree

TDGS Seminar Format Ideally 4-12 participants Describe scenario and answer questions Enforce time limit Pick a player to present their decision as instructions Continue to select other players to present Facilitate discussion and question players about their decisions Under what conditions is the TDG most effective?   [Show seminar format slide]

Seminar Advantages Requires interactive two-way communication Adds pressure (Hot Seat) Learn from others by immediate feedback from facilitator and other players More fun…

Tactical Decision Games Part III Facilitating Tactical Decision Games

How We Learn “Tell me and I will forget, Show me and I may remember, but involve me and I will understand” – Chinese proverb

TDGS Facilitor Characteristics Enthusiastic Tactically knowledgeable Respected Thinks quickly on feet Keeps it interesting Keeps it moving Able to summarize lessons Critiques without being critical Doesn’t dominate discussion Doesn’t provide all the answers

Try to achieve a balance! TDGS Environment Respectful - identify good ideas Confrontational - keep the pressure on Try to achieve a balance! FACILITATING DMGs   How about facilitating a TDG? What styles can you assume as the instructor? [show styles slide] [show qualities slide]

TDGS Facilitation Have players write down instructions that are complex Have players issue instructions verbally as they would on the fireground Have more than one player take the hot seat and issue instructions

TDGS Facilitation Murphy invented TDGS Insert uncertainty and adversity into the game Be prepared to “what-if” Utilize IRPG, SOPs, and AAR

TDGS Facilitation Offer honest feedback Focus on decision making Help the trainee explore alternative tactics Don’t presume your ideas and solutions are the only right response (players shouldn’t be trying to guess your thoughts)

TDGS Facilitation As the facilitator, you should not be doing most of the talking Don’t always offer immediate feedback, practice active listening Ask the players to think aloud – describe situational awareness, how decision was made, etc Avoid leading questions, ask open-ended questions have you seen any of these being used at TBS? -these are some that Dr Klein has collected, can we add any others to the list? -if you had to choose 2 of these to pass on to your Lts, which two would they be? (keep a tally, see what the two favorites are) -one of the most versatile to use at TBS is the use of the open-ended question (show question slide) -After observation of coaches and trainers in many different fields, Dr Klein's group noticed these similarities between most good coaches (show skilled coaches slide)  

Open-Ended Questions General form: Asking about X, where X is a specific subject and where there is more than one “right way” to answer. Examples: HOW would you have handled the situation? WHY is it important to _________? WHY NOT just simplify things and only __________? WHAT are some experiences you’ve had in the past that are similar to this situation? WHAT would you do IF _________?

TDGS Summary Concentrate on decision making, NOT on tactics Emphasize effective communication Utilize standard local unit identifiers Utilize IPRG, SOPs, and other job aids Create a level of positive stress Stick with the training objectives Conduct an After Action Review